Everything posted by dehan
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So this funny thing happened in LCPDFR
I saw it coming, but it made me laugh when it happened, and i got it on tape :D So, he crashed into a car, which crashed into me, which i crashed, get it?...funny right?... ;_;
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Singleplayer cant play only multiplayer
@TrooperJackey I Don't think so, i've tried different versions, different pc's. @gnat326 Yes, I've also tried other versions (The one in the log is a different version i was trying with)
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Singleplayer cant play only multiplayer
Hello, I've tried it on my other computers, (4GB +) And i still get it. Thanks
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Singleplayer cant play only multiplayer
-Bump- Anyone?, I Got no idea why it only works in multiplayer and not sp :(
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Singleplayer cant play only multiplayer
Alright, I don't know how that works, they only work online in multiplayer :S BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsVista HomePremium (6.0.1.0 Build: 6001) Service Pack:Service Pack 1 System RAM (GB): 2 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True EFLC - Installed: True EFLC - Install folder: J:SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLC EFLC - Version: 1, 1, 2, 0 EFLC - Asi loader installed: True EFLC - Asi loader: DSOUND EFLC - Asi loader valid: True EFLC - C++ ScriptHook installed: True EFLC - C++ ScriptHook valid: True EFLC - C++ ScriptHook version: 0, 5, 1, 0 EFLC - ScriptHookDotNet installed: True EFLC - ScriptHookDotNet valid: False ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-01-19 20:22:29 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1) 2012-01-19 20:22:29 - Error during ScriptDomain.Create: System.InvalidCastException: Unable to cast transparent proxy to type 'GTA.RemoteScriptDomain'. at GTA.ScriptDomain.Create() 2012-01-19 20:22:29 - INFO: Phone number checks are not available! 2012-01-19 20:22:30 - Direct3D device created! 2012-01-19 20:22:30 - SEARCHING FOR SCRIPTS... 2012-01-19 20:22:32 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2012-01-19 20:22:32 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.Main.Start'! 2012-01-19 20:22:32 - ...found script 'CSharp.Engine.Core'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.Debugging'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.DeletionList'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.Hardcore'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.TextDraw'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCMD.Main'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCMD.Functions'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCPD.Actions'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCPD.Debug'! 2012-01-19 20:22:32 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-01-19 20:22:33 - ...found script 'FirstResponse.LCPD.Functions'! 2012-01-19 20:22:33 - ...found script 'FirstResponse.LCPD.Partner'! 2012-01-19 20:22:33 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-01-19 20:22:33 - ...found script 'FirstResponse.LCPD.Start'! 2012-01-19 20:22:33 - ...found script 'FirstResponse.LCPD.Various'! 2012-01-19 20:22:33 - DONE! 21 valid scripts found! 2012-01-19 20:22:33 - STARTING SCRIPTS... 2012-01-19 20:22:33 - INFO: Phone number checks are not available! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.TextDraw'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.Hardcore'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.DeletionList'! 2012-01-19 20:22:33 - ...successfully started script 'FirstResponse.Debugging'! 2012-01-19 20:22:38 - ...successfully started script 'CSharp.Engine.Core'! 2012-01-19 20:22:38 - ...successfully started script 'FirstResponse.Main.Start'! 2012-01-19 20:22:38 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [27/12/2011 7:33:25 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"10fabd05-bbf0-4418-864c-081287538730","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [27/12/2011 7:33:29 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [28/12/2011 10:17:52 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"10fabd05-bbf0-4418-864c-081287538730","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [28/12/2011 10:17:54 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [28/12/2011 11:27:08 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"10fabd05-bbf0-4418-864c-081287538730","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [28/12/2011 11:27:10 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [29/12/2011 7:38:31 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"7a19ecb1-5f0c-4878-8ca2-bb7db541b8a8","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [29/12/2011 7:38:32 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [31/12/2011 9:23:43 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"7a19ecb1-5f0c-4878-8ca2-bb7db541b8a8","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [31/12/2011 9:23:46 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [11/01/2012 7:56:44 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [11/01/2012 7:56:45 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [12/01/2012 1:23:28 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [12/01/2012 1:23:29 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [12/01/2012 2:02:54 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [12/01/2012 2:02:56 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [1/12/2012 2:28:15 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [14/01/2012 2:18:21 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [14/01/2012 2:18:27 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [14/01/2012 7:38:12 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [14/01/2012 7:38:14 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [14/01/2012 8:30:08 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [14/01/2012 8:30:10 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [15/01/2012 2:10:42 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [15/01/2012 2:10:43 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [15/01/2012 2:27:44 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [15/01/2012 2:27:45 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [15/01/2012 7:25:25 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [15/01/2012 7:25:27 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [15/01/2012 7:38:56 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [15/01/2012 7:38:57 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [15/01/2012 7:41:40 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [15/01/2012 7:41:41 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [18/01/2012 1:40:13 AM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"0d1b249d-a0dc-4141-bcb4-beae0215ef76","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [18/01/2012 1:40:14 AM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. [1/19/2012 8:37:00 PM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: Lz5elMdnnxLChMVmDaPAgg== Ignore the scripthook i've been trying different versions to see if that will work.
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Singleplayer cant play only multiplayer
Yes, i've completed around 4 missions, i've saved my game etc, this is eflc btw. I've also tried LCPDFR on gta iv, same thing, i'm half way finished on gta iv, and i installed lcpdfr, works first time, then after the second run it only works in multiplayer. I'm using a steam version of the game, i've tried installing for a disk but still the same thing. Any ideas? :S
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Singleplayer cant play only multiplayer
The mod only works in multiplayer for me, it won't start it singleplayer, only in multiplayer, no mods i've tried works in singleplayer, i've tried native trainer etc and it doesn't work in singleplayer.
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Singleplayer cant play only multiplayer
Hello, (Sorry if this is the wrong section), I Can't seem to play LCPDFR In singleplayer, it only works in multiplayer, i've tried other mods and it only works in multiplayer, i have LCPDFR by itself, cant anyone tell me why it won't work in singleplayer? I'm using dsound, everything works fine in multiplayer so i know it's not lcpdfr, but what can i do to play in sp?, because it only loads in mp. Thanks, Dehan
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[Coming Soon] Midnight Run - GTA IV Movie Project
Name: dehan GFWL ID: dehan (I Think. LOL) Driving Skills Under Pressue (1-10): 10, Really good. Control Method: ?? Willing to install car mods to avoid SMPA60: Yeah Got TBoGT: Yeah Add me on steam, Cool_boy27, I'd love to play the cop part c:
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Singleplayer, Nah. Multiplayer, Wtf?
I Wish i knew that before i posted a topic on LCPDFR support section ;D
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Singleplayer, Nah. Multiplayer, Wtf?
Well, LCPDFR wasn't loading in singleplayer, i played multiplayer by myself *Forever alone * Anyway, And it worked in multiplayer!, So did the indicator script i downloaded, Then i went to singleplayer after the multiplayer match, and it worked. Weird Huh.
- EFLC LCPDFR
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EFLC LCPDFR
hello, i recived this error just then, LCPDFRErrorLogging [27/12/2011 7:33:25 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"10fabd05-bbf0-4418-864c-081287538730","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [27/12/2011 7:33:29 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. and i tried reinstalling and got this. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsVista HomePremium (6.0.1.0 Build: 6001) Service Pack:Service Pack 1 System RAM (GB): 2 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True EFLC - Installed: True EFLC - Install folder: J:SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLC EFLC - Version: 1, 1, 2, 0 EFLC - Asi loader installed: True EFLC - Asi loader: XLiveLess EFLC - Asi loader valid: True EFLC - C++ ScriptHook installed: True EFLC - C++ ScriptHook valid: True EFLC - C++ ScriptHook version: 0, 5, 1, 0 EFLC - ScriptHookDotNet installed: True EFLC - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2011-12-27 19:04:49 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0) 2011-12-27 19:33:12 - Direct3D device created! 2011-12-27 19:33:16 - SEARCHING FOR SCRIPTS... 2011-12-27 19:33:18 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Arrest'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Backup'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Carboot'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Disarm'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Frisk'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.PullOver'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Actions'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Debug'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Flashlight'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Functions'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Partner'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Start'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Various'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.Debugging'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.DeletionList'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.Hardcore'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.Callouts'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.TextDraw'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCMD.Main'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCMD.Functions'! 2011-12-27 19:33:21 - ...found script 'CSharp.Engine.Core'! 2011-12-27 19:33:21 - ...found script 'FirstResponse.Main.EmergencyLights'! 2011-12-27 19:33:21 - ...found script 'FirstResponse.Main.Start'! 2011-12-27 19:33:21 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2011-12-27 19:33:21 - ...found script 'indicatorClass'! 2011-12-27 19:33:21 - DONE! 25 valid scripts found! 2011-12-27 19:33:21 - STARTING SCRIPTS... 2011-12-27 19:33:21 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2011-12-27 19:33:22 - ...successfully started script 'indicatorClass'! 2011-12-27 19:33:25 - ...successfully started script 'FirstResponse.Main.Start'! 2011-12-27 19:33:25 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2011-12-27 19:33:28 - ...successfully started script 'CSharp.Engine.Core'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.LCMD.Main'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.TextDraw'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.Callouts'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.Hardcore'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.DeletionList'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.Debugging'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Various'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Start'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Backup'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Arrest'! 2011-12-27 19:36:33 - Direct3D device lost! 2011-12-27 19:36:33 - Direct3D device created! 2011-12-27 19:38:45 - Direct3D device lost! 2011-12-27 19:38:45 - Direct3D device created! 2011-12-27 19:39:27 - Direct3D device lost! 2011-12-27 19:39:27 - Direct3D device created! 2011-12-27 19:40:55 - Direct3D device lost! 2011-12-27 19:40:56 - Direct3D device created! 2011-12-27 19:41:03 - Direct3D device lost! 2011-12-27 19:41:03 - Direct3D device created! 2011-12-27 19:41:10 - Direct3D device lost! 2011-12-27 19:41:10 - Direct3D device created! 2011-12-27 20:08:19 - Direct3D device lost! 2011-12-27 20:08:28 - Direct3D device created! 2011-12-27 20:08:38 - Direct3D device lost! 2011-12-27 20:08:38 - Direct3D device created! 2011-12-27 20:12:48 - Direct3D device lost! 2011-12-27 20:12:56 - Direct3D device created! 2011-12-27 20:12:57 - Direct3D device lost! 2011-12-27 20:12:57 - Direct3D device created! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [27/12/2011 7:33:25 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"10fabd05-bbf0-4418-864c-081287538730","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [27/12/2011 7:33:29 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: VbqmOzsntYE/H0LRCzi7ig== Thanks
- EFLC LCPDFR
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EFLC LCPDFR
Hello, I'm using Gta EFLC with LCPDFR, And i'm having problems, The alt p combination wont work, I've followed all tutorials in support, read the 'Read me first thing' in the support section, followed the pinned tutorial, But still no luck. Below are my logs: I Have tried all versions of LCPDFR, this is a brand new installaiton (On Steam) Updated to the LATEST VERSION 1.1.2.0, i've been trying to get it working all day, No luck at all. I Can't find a LCPDErrorLogging.txt, It didn't create one. I have tried different versions of Scripthook, the Simpletrainer version in the tutorial and the Original in the package of LCPDFR. LCPDFR LOGS BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsVista HomePremium (6.0.1.0 Build: 6001) Service Pack:Service Pack 1 System RAM (GB): 2 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True EFLC - Installed: True EFLC - Install folder: J:\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC EFLC - Version: 1, 1, 2, 0 EFLC - Asi loader installed: True EFLC - Asi loader: DSOUND EFLC - Asi loader valid: True EFLC - C++ ScriptHook installed: True EFLC - C++ ScriptHook valid: True EFLC - C++ ScriptHook version: 0, 5, 1, 0 EFLC - ScriptHookDotNet installed: True EFLC - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2011-12-27 14:01:46 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0) ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: UdOvJirNyA/FeVDhTE+sfA== SCRIPTHOOK Log start: Tue Dec 27 14:01:46 2011 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xd20000 [iNFO] Auto detecting game version [iNFO] Using game version EFLC 1.1.2 [iNFO] [simpleTrainer] Thread started [iNFO] [simpleTrainer_TBOGT] Thread started [iNFO] [scriptHookDotNet] Thread started [iNFO] [simpleTrainer_TLAD] Thread started DSOUND ASI LOG // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:\Windows\system32\dsound.dll is loaded, address 0x699F0000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x69A07551 Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x69A189CC Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x69A189E9 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x69A1C66B Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x69A09192 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x69A182FC Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x69A18A06 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x69A18A23 Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x69A18198 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x69A18464 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x699FC15C Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x69A183AA Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\ScriptHookDotNet.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\ScriptHookDotNet.asi, Address 0x64850000 Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainer.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainer.asi, Address 0x5C690000 Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertbogt.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertbogt.asi, Address 0x5C260000 Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertlad.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertlad.asi, Address 0x5ADB0000 Scripthook Dot Net 2011-12-27 14:01:46 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0) Thank you for any help, Thanks