I've tried all (I'm pretty sure) of the CVPI mods out right now and this is absolutely the best. The lights are beautiful and mapped properly. The color is a real black, not a weird tinted gray. I'd love to see a LSSD skin so I can put it in my sheriff(1) slot also.
Nice model overall, however the lightbar is using halogen flairs rather than LEDs while in the "police" slot (not police2), making it look a bit off. Being completely compatible with the police slot would be great.
PERFECT. No bugs (that I've come across.) Even when the transport spawns on a fence, under the overpass you're actually on, pinned between 10 AI vehicles, it will correct itself. That is the kind of proofing all scripts should have. I'm impressed.
I was at first irritated how every other driver was drunk or had an unroadworthy vehicle, and the blips on the map were too easy, BUT I opened up the ini and sure enough all my dreams came true. Awesome script! Seems to be very stable too. Edit: I seem to have found something a bit funny, that I don't really consider a bug; the traffic events effect service vehicles, or at least the coroner. I just had a coroner roll up with a smoking engine and blown out tire, and a little bit after that the coroner was talking on the phone as he arrived.