Everything posted by rss3781
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Computer failing
As of 2013 the problem seems to have receded, with the last major surge of complaints being reported in 2010. check the caps{compactors} on all card and boards bulging means they have gone bad reseat ram and all cards use duster to clean all slots befor u put cards and ram back give it a. Shake test if u shake computer does it freez or crash. Check power supply voltage outputs just a hardware starting point what cap fail looks like http://en.wikipedia.org/wiki/Capacitor_plague The capacitor plague was a problem with the higher than expected premature failure rate of aluminum electrolytic capacitorswith non-solid or liquid electrolyte of certain brands, especially from some Taiwanese manufacturers.[1] The capacitors fail because of a special water based corrosion effect, due to a poorly formulated electrolyte. Electrical symptoms[edit] As an electrolytic capacitor ages, its capacitance usually decreases and its equivalent series resistance (ESR) usually increases. The capacitance may abnormally degrade to as low as 4% of the original value, as opposed to an expected 50% capacity degradation over the normal life span of the component. When this happens, the capacitors no longer adequately serve their purpose of filtering the direct current voltages on the motherboard, and a result of this failure is an increase in the ripple voltage that the capacitor is supposed to filter out. This results in a system instability. Capacitors with high ESR and low capacitance can make power supplies malfunction, sometimes causing further circuit damage. In computers, CPU core voltage or other system voltages may fluctuate or go out of range, possibly with an increase in CPU temperature as the core voltage rises.
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got 1.0c working ok but
ELS car config file can someone with els 8 use my els 8 car config file are they universal
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got 1.0c working ok but
have some good tip and trick I found with the 1.0 config tool that work great where should i list them? And is there a place to post ELS 8 config for a car so people can trade?
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got 1.0c working ok but
OS Name Microsoft Windows 7 Home Premium Version 6.1.7601 Service Pack 1 Build 7601 Other OS Description Not Available OS Manufacturer Microsoft Corporation System Name JON-PC System Manufacturer Alienware System Model Aurora-R4 System Type x64-based PC Processor Intel® Core i7-3820 CPU @ 3.60GHz, 3601 Mhz, 4 Core(s), 8 Logical Processor(s) BIOS Version/Date Alienware A03, 2/8/2012 SMBIOS Version 2.7 Windows Directory C:Windows System Directory C:Windowssystem32 Boot Device DeviceHarddiskVolume1 Locale United States Hardware Abstraction Layer Version = "6.1.7601.17514" User Name Jon-PCJon Time Zone Eastern Daylight Time Installed Physical Memory (RAM) 8.00 GB Total Physical Memory 7.95 GB Available Physical Memory 6.98 GB Total Virtual Memory 15.9 GB Available Virtual Memory 14.9 GB Page File Space 7.95 GB Page File C:pagefile.sys 1 script is traffic i think the error was coming from the alpr plate reader when its off i can run a lot longer
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new radar like real thing
how can i change the title
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new radar like real thing
i had that it causes problems it in the police tools script i want mobile radar with lots of features
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got 1.0c working ok but
ok i will send full sys spec and the other logs i got the game to run stable for 5+hrs a few days ago i am on hour 8 today so when i get the next error i will send u all the data from the gaming pc
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got 1.0c working ok but
windows 7 64 lots of ram lots of video mem lots of hd space ELS 8 LCPDFR 1.0C The game runs but every now and then it crashes with an error in the lcpdfr logfile with this one or the next one there are errors in the log file any idea what they mean and how to fix them thats the second time i posted this
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got 1.0c working ok but
THE GAME WORKS have u seen the errors anywhere are they common will the next ver of lcpdfr fix this its telling me to report it [ERROR - 4:38:20 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 4:38:20 PM] [] System.InvalidCastException: Unable to cast object of type 'x' to type 'ik'. at im.p[a]() at g6.o() at ff.c() at gx.d(im A_0) at gl.f(im A_0) at fd.ad() at LCPD_First_Response.Engine.Main.c() [ERROR - 4:38:20 PM] [ExceptionHandler] im.p() L_0000 g6.o() L_0942 ff.c() L_002e gx.d(im A_0) L_0044 gl.f(im A_0) L_001c fd.ad() L_00dd LCPD_First_Response.Engine.Main.c() L_00f4 Error hash: 4B92A6F4D1BB5AB3D93093184C3D6BDFDC61BA5E
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got 1.0c working ok but
windows 7 64 lots of ram lots of video mem lots of hd space ELS 8 LCPDFR 1.0C The game runs but every now and then it crashes with an error in the lcpdfr logfile with this one or the next one there are errors in the log file any idea what they mean and how to fix them WARNING - 1:08:08 AM] [AudioDatabase] GetAudioFileForAction: No file found for: PARR_ST [WARNING - 1:08:08 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CLEVES_AVE [WARNING - 1:09:52 AM] [AudioDatabase] GetAudioFileForAction: No file found for: SEYMOUR_AVE [WARNING - 1:09:52 AM] [AudioHelper] formattedStreet Seymour_Ave [WARNING - 1:09:52 AM] [AudioHelper] audioFilePath [WARNING - 1:09:52 AM] [AudioDatabase] GetAudioFileForAction: No file found for: PARR_ST [WARNING - 1:09:52 AM] [AudioHelper] formattedStreet Parr_St [WARNING - 1:09:52 AM] [AudioHelper] audioFilePath [WARNING - 1:11:57 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CLEVES_AVE [WARNING - 1:14:41 AM] [AudioDatabase] GetAudioFileForAction: No file found for: SEYMOUR_AVE [WARNING - 1:14:41 AM] [AudioDatabase] GetAudioFileForAction: No file found for: HOWARD_ST [WARNING - 1:15:20 AM] [script.Arrest] BackupDispatchedCallback: Current owner is not Arrest script. Tell LMS. [ERROR - 1:19:03 AM] [PluginManager] Unhandled exception caught while processing plugin: Main. Plugin will no longer be executed. [ERROR - 1:19:03 AM] [Plugin.Main] System.IndexOutOfRangeException: Index was outside the bounds of the array. and this keeps coming up [ERROR - 4:38:20 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 4:38:20 PM] [] System.InvalidCastException: Unable to cast object of type 'x' to type 'ik'. at im.p[a]() at g6.o() at ff.c() at gx.d(im A_0) at gl.f(im A_0) at fd.ad() at LCPD_First_Response.Engine.Main.c() [ERROR - 4:38:20 PM] [ExceptionHandler] im.p() L_0000 g6.o() L_0942 ff.c() L_002e gx.d(im A_0) L_0044 gl.f(im A_0) L_001c fd.ad() L_00dd LCPD_First_Response.Engine.Main.c() L_00f4 Error hash: 4B92A6F4D1BB5AB3D93093184C3D6BDFDC61BA5E
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new radar like real thing
really no one wants to c some more advanced radar system is this form dying
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got 1.0c working ok but
the game runs fine there are a few crashes i need help with i posted my log file can anyone help please if u cant help me with the crash please dont post Please note that failure to follow these instructions may cause this thread to be closed. THIS IS NOT HELPFUL I HAVE COME ACROSS MANY THREADS U CLOSED THAT COULD HAVE BEEN VERY HELPFUL FOR ME
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got 1.0c working ok but
ok here is the file can anyone help is this form dying i keep crashing i cleared the log and ran the game a few times today
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got 1.0c working ok but
i keep crashing in middle of calls here is log file any help would be great [ERROR - 1:00:34 AM] [] Error while processing script: AmbientScenarioManager: Object reference not set to an instance of an object. at gu.b(im A_0) at ea.r(Vector3 A_0) at ew.a(String A_0, Vector3 A_1) at ew.a() at ew.Process() at LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process() [ERROR - 1:00:34 AM] [script.AmbientScenarioManager] System.NullReferenceException: Object reference not set to an instance of an object. at gu.b(im A_0) at ea.r(Vector3 A_0) at ew.a(String A_0, Vector3 A_1) at ew.a() at ew.Process() at LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process() [ERROR - 1:00:34 AM] [ExceptionHandler] gu.b(im A_0) L_00c0 ea.r(Vector3 A_0) L_025d ew.a(String A_0, Vector3 A_1) L_00a7 ew.a() L_002e ew.Process() L_029d LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process() L_00db Error hash: AF009C90AEADED89ED5D17CDB75D4CFE66F40335 [WARNING - 1:08:08 AM] [AudioDatabase] GetAudioFileForAction: No file found for: PARR_ST [WARNING - 1:08:08 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CLEVES_AVE [WARNING - 1:09:52 AM] [AudioDatabase] GetAudioFileForAction: No file found for: SEYMOUR_AVE [WARNING - 1:09:52 AM] [AudioHelper] formattedStreet Seymour_Ave [WARNING - 1:09:52 AM] [AudioHelper] audioFilePath [WARNING - 1:09:52 AM] [AudioDatabase] GetAudioFileForAction: No file found for: PARR_ST [WARNING - 1:09:52 AM] [AudioHelper] formattedStreet Parr_St [WARNING - 1:09:52 AM] [AudioHelper] audioFilePath [WARNING - 1:11:57 AM] [AudioDatabase] GetAudioFileForAction: No file found for: CLEVES_AVE [WARNING - 1:14:41 AM] [AudioDatabase] GetAudioFileForAction: No file found for: SEYMOUR_AVE [WARNING - 1:14:41 AM] [AudioDatabase] GetAudioFileForAction: No file found for: HOWARD_ST [WARNING - 1:15:20 AM] [script.Arrest] BackupDispatchedCallback: Current owner is not Arrest script. Tell LMS. [ERROR - 1:19:03 AM] [PluginManager] Unhandled exception caught while processing plugin: Main. Plugin will no longer be executed. [ERROR - 1:19:03 AM] [Plugin.Main] System.IndexOutOfRangeException: Index was outside the bounds of the array. at h1.OnCalloutAccepted() at h0.e() at h0.Process() at av.Process() at ay.b() [ERROR - 1:19:03 AM] [ExceptionHandler] h1.OnCalloutAccepted() L_0000 h0.e() L_0129 h0.Process() L_041d av.Process() L_03d0 ay.b() L_00a0 Error hash: 594786CA9007421C69245305A0744486230FD1F1
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went from 095 to 1.0c
missing directx dll file old verson 0.95 files needed to be removed after all that a re install and it worked
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went from 095 to 1.0c
the game worked great in 0.95 r2 but when i installed 1.0c the alt-p dont do anything fixed that but now when i get to the house to drop of the passenger the game crashes
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Best ELS 8 cars? [Opinion]
anyone have a good config file for this car i cant make mine work
- 2010 Chevrolet Impala Unmarked (ELS v8)
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ELS-8 2010 Charger SRT8
anyone have a good els 8 cfg file for this car i cant get the lights working right
- 13 comments
- 1 review
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Best ELS 8 cars? [Opinion]
more els 8 cars That car crashes my game when i use it i like it but it crashes the game about 5 -10 min after starting
- 2010 Chevrolet Impala Unmarked (ELS v8)
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new radar like real thing
it dont work when i use the radar gun it stops traffic around me
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new radar like real thing
this is cool X-Series LIDAR http://www.stalkerradar.com/law_x-series_lidar.shtml
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new radar like real thing
radar has come a long way how about same lane mode peak hold auto/man audio on/off pss radar is nice just add to it real radar check it out http://www.stalkerradar.com/ http://www.stalkerradar.com/law_dsr.shtml http://www.stalkerradar.com/law_2X.shtml 3 Window Fastest Speed Tracking Stalker’s patented Faster Speed Tracking assists the operator in making proper target identification by displaying both the Strongest and highest speed targets simultaneously on separate, multi-color display windows. Automatic Same direction Operation With direction sensing capabilities, the Dual SL is able to automatically determine if vehicles in the same direction are closing or going away from the radar. This allows the Dual SL to automatically measure same-direction traffic speeds as simply and accurately as it does opposite-direction traffic. True Doppler Audio The Stalker DUAL SL compensates for patrol speed variations when generating the Doppler audio. Since the audio tones do not vary with patrol speed, the operator learns to correlate this true Doppler audio with target speed, which eliminates the need to constantly watch the display to determine target speed. Read-Thru Lock, With Multi-Colored LEDs The Stalker 2X allows tracking patrol speed after lock and utilizes three colors (amber, red, and green) to differentiate between the strongest, faster, and patrol speeds Dramatically Simplifies Moving “Same-Direction” Operation While Automatically Ensuring Accuracy With direction sensing antennas, the Stalker 2X is able to automatically determine if same-direction vehicles are closing or going away from the radar. This allows the 2X to automatically measure same-direction traffic speeds as simply and accurately as it does with opposite-direction traffic. No longer does the operator need to tell the radar if same-direction traffic is faster or slower than the patrol vehicle. The Stalker 2X makes same-direction operation simple, accurate, and automatic. Plus, Stalker Radar’s new Dual Zone technology takes full advantage of the Stalker 2X antennas’ direction-sensing ability as well as fully utilizing the radar’s display to present speed data simultaneously on up to four targets.
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lcpdfr or gta4 no police car lights
check you els files and slots set to your car file els 8