Jump to content

Cyron43

Members
  • Posts

    199
  • Joined

  • Last visited

  • Days Won

    1

 Content Type 

Forums

Gallery

Downloads

Tutorials

News Stories

Wiki

Community Guidelines

LSPDFR BOLO Series

GTA5 Native Database

GTA5 Native Parameters

Release Highlights

LSPDFR Mod Showcase

LML User Contributions

Everything posted by Cyron43

  1. After installing the hotfix I have good news and bad news. Bad news is: Aiming at a driver and pressing E still crashes the game immediately. Good news is: I avoid using this command and the game runs for hours now without a single crash (which didn't w/o the hotfix).
  2. You mean like this? '?do=embed' frameborder='0' data-embedContent>>
  3. HwInfo gives me the following: OS: Windows 7 Ultimate, 64 bit CPU: Intel I5-2500k quad core Graphics card: AMD Radeon HD 6870, 1GB RAM. BARTS XT (whatever that means) RAM: 2x4GB, PC3-12800 DDR3 SDRAM UDIMM, currently at 800Mhz I own a legal copy of GTA IV/EFLC on DVD and the patch level is up to date (GTA IV 1.0.7.0 / EFLC 1.1.2.0) EDIT: I read about savegames possibly causing trouble. So I started a new game but it's still the same. Then I even reduced ALL the graphics settings to the lowest possible but - yes you guessed it - that didn't help it either! How come forcing a driver out of the car works flawless with the policing script (aim+Alt+F) and doing the very same with LCPDFR 1.0 (aim+E) makes the game crash when LCPDFR is not the culprit? You know Occam's razor?
  4. But I posted the specs with the initial post already. What else do you need?
  5. Yep same here. It happens sometimes that the criminal just walks away when I am about to arrest him. My cop walks behind him for some seconds and either he gets the criminal at last or the game crashes.
  6. So you tried to reproduce this error but everything's running fine at your end? How can a clean setup be bad? I don't understand this. Maybe you mean the hardware setup? Do you mean we should buy new hardware? Which one then?
  7. Oh my gosh is that the call stack I see there? We live in times where it's not necessary anymore to use cryptic abbreviations. Code should be self-explanatory.
  8. Thank you Osopoderoso. It's also beyond my understanding how this bug made it completely unrecognized through beta. It's dead simple to reproduce: - Activate LCPDFR - force duty - aim with the pistol at the next available driver - keep on aiming and press E - BAAM! Now I would be half-way happy if someone of the team would come here and admit that it's a bug and that they have it somewhere on top of their backlog - instead of just denying it.
  9. Now THAT's what I call an API documentation. Great job! *ThumbsUp*
  10. Thanks to the policing script I can achieve the same result with aiming and Alt+F. I set myself to "busy" mode and just cared for the policing events. That gave me hours of crash-free gameplay at last. Oh btw, the "busy" messages are wrong. When I press F7 I get the message "you are no longer busy and you will receive callouts" but that's the state where I DON'T get callouts and vice versa.
  11. What? You know what a daunting task that is? I replaced the Blista with the Rhapsody, replaced the Bobber with TLAD's innovation bike, replaced the Slamvan (I play TBOGT) with the tow truck from TLAD. I have the realistic driving modification installed. No way will I do all that again! It would cost me a whole day and most likely it would be of no benefit. I'd rather resign from LCPDFR 1.0 and go back to 0.95rc!
  12. Okay I just did a manual install and I removed all mods except for LCPDFR 1.0 but it's still the same. Face it, it's a bug!
  13. 1. I have read through all those threads and nothing fits. 2. All additional components you listed are installed. Moreover I did an automatic installation of LCPDFR and I saw that component installation window marked all as ok. 3. LCPDFR 0.95 is completely uninstalled. I double checked with the guide you gave me a link to. 4. I run the game as administrator. 5. DEP is off 6. I posted my computer's specs above. 7. I run the following mods (all are the latest versions): - AnyTaxiScript (yes the one from the .net scripthook's developer examples) - EmergencyRecover (http://www.gta4-mods.com/misc/emergency-recover-f22756 ) - Havoc! (http://www.gta4-mods.com/script/havoc-f22844 ) - Policing - PTS ( http://www.gta4-mods.com/misc/person-transport-service-f21639 ) - SpartanFist - TrafficFlow - UndertakerService ( http://www.gta4-mods.com/script/undertaker-service-f22062 ) - vdH_MedicalExaminer - vdH_PoliceHelper - vdH_TowService 8. The 4 mods which I wrote myself (EmergencyRecover, Havoc!, PTS, UndertakerService) only get active by certain key strokes and E is not one of them. So I don't think they conflict.
  14. As soon as I aim at any driver in a vehicle and press E, the game crashes immediately. I don't use any custom models or custom cars. Computer specs: Intel I5 CPU, 8GB RAM, Windows 7 Ultimate 64bit, ATI Radeon 6800 Series
  15. How about escorting a man with his pregnant wife to the next hospital?
  16. This would make my mod dependent on yours. So all users who want to use my mod must also install LCPDFR. I guess I will use a static non-cop model instead.
  17. Whenever I'm in a police car and I spawn a driver by using my Havoc! mod the driver "forgets" his job in order to participate in a pursuit if it's nearby. I flag the driver as mission character (by calling the IsRequiredForMission() method in the .net ScriptHook) but that's useless as long as this flag isn't queried in the LCPDFR code. Also setting BlockPermanentEvents to true doesn't help.
×
×
  • Create New...