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onlyTMJ

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Everything posted by onlyTMJ

  1. How do i get the letter symbols to appear in text? I am using AdvancedHook GameText. I understand that i need to use these symbols: ~INPUT_E~, but it just leaves a blank space
  2. It is bugging me sooo much im on half of making a little cutscene script thing, and I have no idea how to sync the arrest animation between the cop and a suspect model How on earth did LCPD:FR do it? The anim itself for the cop springs him back like 10 yards! Is there anyone who has done this? Or knows how to fix it? Or could the boys in blue at LCPD:FR show the code they used I've been stumped on this for weeks!!! XD
  3. I did this before. It was pretty awesome, You had a map of each police station in a PDF with each parking slot numbered. Then in the config file, you had say: [ HOVE BEACH ] 1 = Police 1L= 2 2 = Police2 2L = 3 3 = Police if you left the L Livery blank, a random one would be made. it worked across all police stations, and was really useful for adding a better role-playing Experience Ill have another look, however I am incorporating a more efficient method of doing the same job in my new Metropolitan Police Mod
  4. Hey Guys I've reinstalled a fresh copy of windows + GTA and things aint running as smoothly as before I've used 0.95 LCPDFR to add in scripthooks, Advanced Hooks, DSounds etc. I've added the native trainer + ELS v8, and a random PositionScript.cs to test + Two Modded Cars The situation is as Follows: The trainer Works None of the script mods work, including LCPDFR ELS seems to work, as I have the address under HUD Spawning the modded cars crashes the game hope someone can be of help Also, can someone point me towards the old G17 Diagnostics Tool, it really helped before, wondered if it is still lurking around Thanks in Advance
  5. No, I am writing a script for the .NET scripthook, and am looking for the function to change a vehicle's livery, but dont know how :(
  6. I am trying to work out how to change a vehicle's livery in .NET scripthook scripting If anyone could help, either post on or pm me Thanks
  7. Is there any way to create a script that spawns vehicles to specific locations/rotations?
  8. Thanks Guys. Already had Commandline.txt, but added some more nodes. Will see how this goes :)
  9. Thanks. So my best option is to optimise my game more or give it more ram/cpu dedication.
  10. Does your tutorial change the static spawned police vehicles outside/in the yard of the Police Stations?
  11. Is there any way of Customising the Spawned vehicles parked outside of police stations across LC, and specifying for each different station which model to use? If there isn't a mod out there, this could be a suggestion, or is there anyone who could advise me on a course of making my own script mod? Thanks
  12. So is there a way of changing those letters that McAwesome is talking about?
  13. No disrespect to LCPD:FR intended, just wondering how 0.95 worked with modded cars, but 1.0 is not?
  14. In 0.95, LCPD:FR worked like a dream with many High Polygon, ELS-Enabled Police Vehicles, but for some reason, 1.0 is being a real bad baby about it. Is this going to change with updates?
  15. I am not needing help installing it. I am merely asking whether it is possible to change the Letters associated with the relevant cop models. Like changing the "L" or Lima units to an "S" or "SO".
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