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HaLoPCDrAcO

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Everything posted by HaLoPCDrAcO

  1. Sorry I was tired when I quoted you lol.
  2. http://www.lcpdfr.co...er-police-unit/ ELS Compatibility: ELS
  3. You can edit the color of the lights in the texture file in the police.wtd.
  4. Do you have any pictures?
    • 55 downloads
    • Version 1.0
    Low poly original car with basic els lights. This vehicle has only one police skin slot. This is my first release of making a template for a vehicle. I have made a few other templates but the vehicles aren't finished yet. I may know how to add more slots for more skins. If anyone could help, PM me. Original admiral made by Rockstar (R*) Whelen Justice Modeled & converted for GTA IV by Bxbugs123 Main textures made by Bxbugs123 & Lt.Caine Arma Console - Arma and Delta Hawk for the Model, Evanscornelius for modifying and converting to GTA IV Code 3 CommandStik By Lccop Whelen Par46 Spotlight & Setina BodyGuard 6,7 Partition modeled and converted by deco(Tim98) Antennas by Sergiyj Handing, vehicle assembly, LCPD basic skin, mapped template by HaLoPCDrAcO
  5. There should have been a yellow folder in the ELS.zip or .rar that contains the config files and the _SLOTCONTROL config file. My friend's ELS 8 didn't work for him either and it was that he didn't have all Microsoft Visual C++ Redistributables. My friend had 2005-2010 and after he installed 2012, ELS 8 worked for him. See which years of Microsoft Visual C++ Redistributables you have.
  6. Pat, our mack couldn't get ELS 8 to work at all. Try getting all the microsoft visual C++ 20xx redistributable x86/x64 installed on your computer. Mack had 2005,2008 & 2010 only. He installed 2012 and ELS 8 works for him now.
  7. I only see two CVPI's but you said a pair of two CVPI's so there should be two more.
  8. When I upgrade the clan's pack that I am in, Our light bar/slicktop charger and light bar/slicktop
    • 469 downloads
    • Version 2.0
    The 2 cvpi's with the blak rims were in a clan pack that I assembled and are no longer needed. The other 2 cvpi's with white rims gives anyone who wants a variety of matching cars. The texture is made by brevidy because people commented on my last vehicle's skin being horrible. When you download these 2 cvpi's, the police texture won't be on the vehicles. Both vehicles have 4 police sign slots. The youtube video displays both cars with their els lights enabled. The TA has been changed. Please disregard the first video for the TA and refer to the second video. If you would like to upload these 4 vehicles on another website, please PM me to let me know and give the proper credits to the part modelers and myself for assembling these vehicles.
  9. Love the fact that you put steel rims on it, nice!
  10. The skin was explained in the upload description. The car comes with the template so you can put your own skin on the car.
  11. In zmodeler the ELS lights are red/blue but in your game they are clear. You don't want them to be clear in game?
    • 90 downloads
    • Version 1.0
    The texture on this car isn't very good. I don't texture vehicles because It's not my thing. I put a basic texture on the car because others complained about my last upload not having a texture. You can use this vehicle in any of your spots, just remember to edit your vehoff.csv (camera angles), handling and vehicle.ide accordingly so your aren't incorrect. In the zip file is the handling line and the lines to edit your vehoff.csv . Here is a walk around of the vehicle with the ELS lights on.
  12. I know this was released 2 years ago, but can you fix the L1/L2's on either your bodyshell and/or your chassis? Medium and longer distances the back of your truck disappears.
  13. I understand ripplytiger151. Maybe for ELS 8.1 or even 9.0 adding more extra_x's so you don't have to split up any extra_x's.
  14. I did that for just the mirror lights and it worked. What do you do with the light bar extra_x & extra_x that are used for the door lights? If you put lights on the other door your still going to get duplicate instances of "x"
  15. A light bar I tried with the mirror lights has extra_1 2 3 4. Attaching 1 & 4 made the emersive lights hover in the air.
  16. What's wrong with the textures?
  17. But if the lightbar has extra_x and when you go to export it, it says you have a duplicate. The whelen ion worked but adding a lightbar I get this error. Error collecting export data. file:GTAIVExport.cpp line:94 Duplicate instances of part "extra_1" found. file:GTAIVExport.cpp line:369
  18. I kinda get what your saying, but can you simplify it a bit more?
  19. Great car. Is there a tutorial on how to put els lights on moving parts so they aren't glitched in the air?
  20. The whole point of this re-release was that when you went about 2 car lengths away from his model, you would lose textures on certain parts of the vehicle. I fixed the vehicle so there isn't any texture loss. It was a big deal when we used v1.0 in a recording. I know I'm not a big zmodeler on this community, but I think I did an excellent job. People said I should fix his unlocked model and not re-release it to the other modelers, but I'm not selfish. I should have posted more in the description on what was changed. I give myself a 5/5.

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