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Jelle

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  1. Ok, but where can i find patch 1.0.7.0?
  2. Yeah, here is the log this is what you mean? Log ------------------------------------------------------------------------------------------ BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Unknown Unknown (6.2.0.0 Build: 9200) Service Pack: System RAM (GB): 7,88 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: D:Program FilesGrand Theft Auto IV GTA IV - Version: 1, 0, 3, 0 GTA IV - Asi loader installed: False GTA IV - Asi loader: GTA IV - Asi loader valid: False GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-09-25 19:02:05 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.3.0) 2013-09-25 19:02:52 - Direct3D device created! 2013-09-25 19:02:52 - SEARCHING FOR SCRIPTS... 2013-09-25 19:02:52 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-09-25 19:02:52 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.Main.Start'! 2013-09-25 19:02:52 - ...found script 'CSharp.Engine.Core'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.Debugging'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.DeletionList'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.Hardcore'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.TextDraw'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCMD.Main'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCMD.Functions'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Actions'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Debug'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Functions'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Partner'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Start'! 2013-09-25 19:02:52 - ...found script 'FirstResponse.LCPD.Various'! 2013-09-25 19:02:52 - DONE! 21 valid scripts found! 2013-09-25 19:02:52 - STARTING SCRIPTS... 2013-09-25 19:02:52 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.TextDraw'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.Hardcore'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.DeletionList'! 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.Debugging'! 2013-09-25 19:02:52 - ...successfully started script 'CSharp.Engine.Core'! 2013-09-25 19:02:52 - Error in constructor of script 'FirstResponse.Main.Start': System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() --- End of inner exception stack trace --- at GTA.ScriptThread.LoadScriptNow() 2013-09-25 19:02:52 - -> InnerException: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() 2013-09-25 19:02:52 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-09-25 19:02:52 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() 2013-09-25 19:02:52 - Error during Tick in script 'FirstResponse.LCPD.Flashlight': System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() --- End of inner exception stack trace --- at FirstResponse.LCPD.Flashlight.eval_LCPDFR-0(Object A_0, EventArgs A_1) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2013-09-25 19:02:52 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: ONY9qPkFp8YX+9w4mnywCQ== ___--------------------------------------------------------------------------------------------------------------------------------------------
  3. I think you don't understand me(because i say it wrong) I have installed GTA IV, this works fine. I want to instal the mod LCPD:fr. But when i istall the mod the game will shut down when it loads the savegame(if i delete it, the new game) i tried a few thing but this don't work: - used different patchs: > patch 1070 > patch 1030 > patch 1040 - I run it as admin(the game and the install exe of LCPDFR) - GTA IV root folder (and every subdirectory) is not set to read-only - the game runs in xp service pack 3 I hope you understand what i mean?
  4. But i can't save the game because it never start up. As soon i see: game is loading, then the game shut down.I can't play the game because it shut down whebn its loads (You understand what i mean?) But LCPD:fr has work on WIN 8 with patch 1070? Again sorry for my bad english
  5. Hello everybody First of all my english is really bad so i hope you will understand where i'm talking about I have a GTA IV on a Win 8 PC. This works fine when i install LCPD:Fr the game loads normaal but when the savegame is loading the game shut down. I don't get any message with: GTA stops working or sometting like that. It just shut down. There are allready some topics about this problem but none of it helps for me. Things i have try; - used different patchs: > patch 1070 > patch 1030 > patch 1040 - I run it as admin(the game and the install exe of LCPDFR) - GTA IV root folder (and every subdirectory) is not set to read-only - the game runs in xp service pack 3 I hope someone can tells me what goes wrong? Jelle

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