While trying to start up my EFLC game to play LCPD:FR, the actual game does not start. Without LCPD:FR my game runs fine but now when I try to start it never actually starts up. Not sure why it can't detect the game version, since it does in the diagnostic. Any help would be appreciated, and no, my game does not patch, I get some dumbass error that I'm talking to R* support about.
Here's my scripthook.log-
Log start: Sun Feb 20 17:30:43 2011
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[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0x320000
[iNFO] Auto detecting game version
[FATAL] Failed to detect game version
And the diagnostic-
BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 HomePremium (6.1.0.0 Build: 7600) Service Pack:
System RAM (GB): 3.50
CPU cores: 2
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
EFLC - Installed: True
EFLC - Install folder: C:\Program Files\Rockstar Games\Episodes\
EFLC - Version: 1, 1, 0, 0
EFLC - Asi loader installed: True
EFLC - Asi loader: DSOUND
EFLC - Asi loader valid: True
EFLC - C++ ScriptHook installed: True
EFLC - C++ ScriptHook valid: True
EFLC - C++ ScriptHook version: 0, 5, 1, 0
EFLC - ScriptHookDotNet installed: True
EFLC - ScriptHookDotNet valid: True
End of *SIGNED* LCPD First Response Issue Report
Digital signature: gY6/5wf1cbqJxGkhZcToPA==