Everything posted by GarryFowler
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Game crashing.
The policehelper is in the script folder. I am using a simple trainer and traffic flow. I also have 7 cars downloaded. Four police cars that use ELS. If you need exact car names I can go in and look. Added pictures of my GTA directory and script file.
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Game crashing.
After a stressful week of numerous hinders and trial and error I have finally begun to understand LCPDFR and the modding process. Thank you to the LCPDFR community for being so patient with me and helping me along in this journey. My only problem now is my system seems to crash within 10-20 minutes of play and immediately after opening vdH police helper. I was wondering if anyone had any ideas on why my game is crashing and could help me troubleshoot this problem. Thank you once again for being so helpful with all the request I have made.
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One thing after another.
Yes I am. I resolved my problem though. Thank you for the continous help. Great community you guys have built.
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Adding police cars.
I can use any other site to get car models except this site. Whenever I download a file it says " unxpected end to archive" PLEASE help.
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One thing after another.
I have done all the steps provide and believe I have everything installed correctly. I ran the diagnostic report program and this is what I got.... BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Unknown Unknown (6.2.0.0 Build: 9200) Service Pack: System RAM (GB): 3.8 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-08-04 10:16:48 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2013-08-04 10:18:57 - Direct3D device created! 2013-08-04 10:18:58 - SEARCHING FOR SCRIPTS... 2013-08-04 10:18:58 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-08-04 10:18:59 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.Main.Start'! 2013-08-04 10:18:59 - ...found script 'CSharp.Engine.Core'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.Debugging'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.DeletionList'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.Hardcore'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.TextDraw'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCMD.Main'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCMD.Functions'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Actions'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Debug'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Functions'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Partner'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Start'! 2013-08-04 10:18:59 - ...found script 'FirstResponse.LCPD.Various'! 2013-08-04 10:18:59 - DONE! 21 valid scripts found! 2013-08-04 10:18:59 - STARTING SCRIPTS... 2013-08-04 10:18:59 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.TextDraw'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.Hardcore'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.DeletionList'! 2013-08-04 10:18:59 - ...successfully started script 'FirstResponse.Debugging'! 2013-08-04 10:19:00 - ...successfully started script 'CSharp.Engine.Core'! 2013-08-04 10:19:00 - ...successfully started script 'FirstResponse.Main.Start'! 2013-08-04 10:19:00 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-08-04 10:20:41 - Error during NetHook.Tick: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt) at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev) at GTA.ScriptDomain.ProcessRemoteEvents() at GTA.ScriptDomain.Tick() at GTA.NetHook.Tick() 2013-08-04 10:21:00 - Direct3D device lost! 2013-08-04 10:21:01 - Direct3D device created! 2013-08-04 10:21:25 - Direct3D device lost! 2013-08-04 10:21:26 - Direct3D device created! 2013-08-04 10:21:30 - Direct3D device lost! 2013-08-04 10:21:30 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: m+AT6lRs8ZVbDpYQ0E9qTQ==
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One thing after another.
It finally looked like I had everything working smoothly. I had even mangaged to add weapons and some vechiles without an problems. Upon entering the police station I recieved and error message (picture provided) I then became stuck in the police station. The only red indicator ( the red areas) available was the one to go back outside but nothing happens when you stand in it. You can't get health or armor, can't get a partner or activate duty. Please help me guys. Unsure why that picture is black but the message reads, " An unhandled excpection occured within LCPDFR. Please see the logfile for more details. ( Object reference not set to an instance of an object.)
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PLEASE help.
So in other words, I should buy another copy... Can the steam version of GTA 4 use these mods? Thank you for the quick responses.
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PLEASE help.
I have been trying to download this mod for months. I got so frustrated I actually broke my laptop. Of course between getting a new labtop, I lost the manual with the serial key so I had to download a crack to get around that feature. I have a feeling that is why I am having trouble with the lcpdfr mod. I am relatively new in this area of computers and gaming so please bare with me. If anyone can help me, please ask questions so I can help you identify my problem. This is the error message I am receiving Thank you. Installation component 'LCPDFRModels' error'd! at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost) at System.IO.File.WriteAllText(String path, String contents) at G17MediaSetupEngine.Installation_Components.tazershit.beginComponent() at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e) at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e)