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nate9354

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Everything posted by nate9354

  1. DUDE IT WORKED THANKS A LOT
  2. yea i did that and it's still the same
  3. i ran it as a administrator but it is still saying the same thing
  4. i did that and it still says lcpdfr loader error it says now that my scripthook is up to date
  5. yea i just did but now my gta is still using the old version of lcpdfr
  6. yea but i cant connect to the games for live thing. it says i have a connection error.
  7. that was one of the threads i used to try to get mines working but it didnt work unless i did something wrong. plus that guy had help from the development team
  8. i installed it and it still says the same thing
  9. its says lcpdfr loader load error and something about a tick but i looked at other related threads and mine is still not working.
  10. i did everything i could to get LCPDFR 1.0 to work. Please help me so i can play the game soon. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 5.92 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: False ===============BEGIN .NET SCRIPTHOOK LOG=============== 2014-01-08 15:58:08 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2014-01-08 15:59:28 - Direct3D device created! 2014-01-08 15:59:30 - SEARCHING FOR SCRIPTS... 2014-01-08 15:59:30 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2014-01-08 15:59:30 - ...found script 'FirstResponse.Main.EmergencyLights'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.Main.Start'! 2014-01-08 15:59:30 - ...found script 'CSharp.Engine.Core'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.Debugging'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.DeletionList'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.Hardcore'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.TextDraw'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCMD.Main'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCMD.Functions'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Carboot'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Disarm'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Frisk'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.PullOver'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Actions'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Debug'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Flashlight'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Functions'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Partner'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Start'! 2014-01-08 15:59:30 - ...found script 'FirstResponse.LCPD.Various'! 2014-01-08 15:59:30 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-01-08 15:59:30 - ...found script 'LCPDFR_Loader.Loader'! 2014-01-08 15:59:30 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-01-08 15:59:30 - DONE! 23 valid scripts found! 2014-01-08 15:59:30 - STARTING SCRIPTS... 2014-01-08 15:59:30 - INFO: Phone number checks are not available! 2014-01-08 15:59:30 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-01-08 15:59:30 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Various'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Start'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.LCMD.Main'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.TextDraw'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.Hardcore'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.DeletionList'! 2014-01-08 15:59:30 - ...successfully started script 'FirstResponse.Debugging'! 2014-01-08 15:59:31 - ...successfully started script 'CSharp.Engine.Core'! 2014-01-08 15:59:32 - ...successfully started script 'FirstResponse.Main.Start'! 2014-01-08 15:59:32 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2014-01-08 15:59:33 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.Engine.Main.fr3() at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2014-01-08 15:59:54 - Direct3D device lost! 2014-01-08 15:59:56 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: hyVp/zsC4VK6cCwpJUfXgA==

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