Everything posted by Xariez
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Texture glitch/bug on the 2013 Dodge Charger Code 3 Javelin
Okay! Good to know. Heres the picture of my .wtd file! '>
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Texture glitch/bug on the 2013 Dodge Charger Code 3 Javelin
So, i followed the guide, did what i could, but i still get the exact same issue. I didnt rebuild the vehicles.img, but i feel like i shouldnt need to,but either way, when i opened the police skin file in .wtd, there was somewhat colors, the one i replaced it with seems like the skin parts that im getting problems with (That is, all of the parts in one car). Anything? Regards, Xariez
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Texture glitch/bug on the 2013 Dodge Charger Code 3 Javelin
Hello! I see, i've replaced the files and will test it tomorrow when i get time! Thanks for the help, atleast this far anyways! If it works, i'll mark your post as best answer, and if it doesnt work, i'll come back! :)
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Texture glitch/bug on the 2013 Dodge Charger Code 3 Javelin
Hello everyone! Yesterday i installed the Liberty City Code 3 Javelin Pack, '?do=embed' frameborder='0' data-embedContent>> The one and only thing i have to complain on it, which is obviously a bug or glitch, is that i am just getting black stripes all over the car. Its the lines you would expect whenever you are texturing or modelling a car, and i have no idea why they are still there. EDIT: Picture added, took it via steam http://steamcommunity.com/sharedfiles/filedetails/?id=302684102 Any help would be appreciated! :) Regards, Xariez
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Controls for road stops / letting vehicles through?
Ah okay! Got you! Will try it out, hopefully tomorrow when i get time :) Cheers anyways! :D
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Controls for road stops / letting vehicles through?
Right, so when i use the CTRL + B and i place he block, i do understand the cones that also appear are supposed to direct the traffic after the roadblock, it doesnt seem like a familiar function, but i will check it out! As of using the Left ALT as a aiming marker, does that mean i can use that instead of aiming a gun at them making them keep on going? Because when i did so, i scared alot of people, it didnt feel like the best thing ever to do, aswell as it didnt do anything to the driver himself.
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Controls for road stops / letting vehicles through?
Hello everyone! So i've seen a video where they stop the traffic, they check their license and whatnot, and then they let them go. How do they do this? Is it a mod, or is it just controls? If it is a mod, what mod is it if anyoens aware, and if its controls, does anyone know what controls it is to let certain vehicles throgh, stop certain vehicles and place road block signs? Regards, Xariez
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LCPDFR Multiplayer - Added lightbars/blops not showing
Right, so it doesnt seem like anyone feel like helping me at the omment, one of them doesnt have time and the other one has a PC issue. I will close/unfollow this thread here, just to not just keep you guys waiting for an answer, wether you did so or not. Thanks ALOT for anyone helping, and due to that i was not able to provide enough information, due to that i cant test it myself, i can not select a answer that solved it. Thanks for your help! Quite sure you will still see me one day, sooner or later on these forums :) Regards, Xariez
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[WIP] [beta] WoutersCallouts - More callouts for LCPDFR
[ERROR REPORT] Hello! Im LOVING your callouts mod, but i have one issue. Each time i get to one of the added callouts, that specific mod gets shut down due to an error. I have no idea why its doing this, but it seems like when the crime is comitted, or when you get close enough, it crashes and goes down. Any help would be greatly appreciated, because to be fair i agree with McGillicuddyAP, this is one of the better API mods i've seen! :) (For getting a better look at the specific error, i have only pasted this specific error below. If you need more of the log, go right ahead and tell me! This error seems to appear at all of the added callouts) EDIT: This got fixed, atleast for me by downloading the newest version of the mod! [ERROR - 7:21:25 PM] [Script.CalloutManager] Error while processing callout: Suicide: The type initializer for '⇼䘿Ꞡ䖤橄치蒝' threw an exception. at ⇼䘿Ꞡ䖤橄치蒝.螑钖됅㤀뇍荞壊뾅(String 㰶〵䅁驔㋷껗) at ꭀᏍ條೬葦ꠢ調왅.㒠抔뒏ꃶꋛ㇃蠙(String 힘エ墛苿䚋껭캱뉏) at ꭀᏍ條೬葦ꠢ調왅.㒠抔뒏ꃶꋛ㇃蠙(String 힘エ墛苿䚋껭캱뉏, Boolean ᅳꋰᅚ툞囐dz瀿) at WoutersCallouts.Callouts.Suicide.Process() at h0.Process() [ERROR - 7:21:25 PM] [Script.Suicide] System.TypeInitializationException: The type initializer for '⇼䘿Ꞡ䖤橄치蒝' threw an exception. ---> System.MissingMethodException: Method not found: 'Void LCPD_First_Response.LCPDFR.API.Functions.StartCallout(System.String)'. at System.ModuleHandle.ResolveMethod(RuntimeModule module, Int32 methodToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount) at System.ModuleHandle.ResolveMethodHandleInternalCore(RuntimeModule module, Int32 methodToken, IntPtr[] typeInstantiationContext, Int32 typeInstCount, IntPtr[] methodInstantiationContext, Int32 methodInstCount) at System.ModuleHandle.ResolveMethodHandleInternal(RuntimeModule module, Int32 methodToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext) at System.Reflection.RuntimeModule.ResolveMethod(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments) at System.Reflection.Module.ResolveMethod(Int32 metadataToken) at 硹ꌟ峹蝸햳(RuntimeFieldHandle f) at ⇼䘿Ꞡ䖤橄치蒝..cctor() --- End of inner exception stack trace --- at ⇼䘿Ꞡ䖤橄치蒝.螑钖됅㤀뇍荞壊뾅(String 㰶〵䅁驔㋷껗) at ꭀᏍ條೬葦ꠢ調왅.㒠抔뒏ꃶꋛ㇃蠙(String 힘エ墛苿䚋껭캱뉏) at ꭀᏍ條೬葦ꠢ調왅.㒠抔뒏ꃶꋛ㇃蠙(String 힘エ墛苿䚋껭캱뉏, Boolean ᅳꋰᅚ툞囐dz瀿) at WoutersCallouts.Callouts.Suicide.Process() at h0.Process() [ERROR - 7:21:25 PM] [ExceptionHandler] ⇼䘿Ꞡ䖤橄치蒝.螑钖됅㤀뇍荞壊뾅(String 㰶〵䅁驔㋷껗) L_ffffffff ꭀᏍ條೬葦ꠢ調왅.㒠抔뒏ꃶꋛ㇃蠙(String 힘エ墛苿䚋껭캱뉏) L_0078 ꭀᏍ條೬葦ꠢ調왅.㒠抔뒏ꃶꋛ㇃蠙(String 힘エ墛苿䚋껭캱뉏, Boolean ᅳꋰᅚ툞囐dz瀿) L_0057 WoutersCallouts.Callouts.Suicide.Process() L_0134 h0.Process() L_022e Error hash: B304CDCDC69494711B2EF874AC57410D3025ED00
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Wouters Callouts Error
Okay! Cheers for the help! I might be changing back to Callouts+, not that i dislike WoutersCallouts, in fact i love the different callouts you can get, but each time i get to a new callout it just shuts down due to an error, i will though post on the WIP Thread! :)
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Wouters Callouts Error
Hello once again everyone! So if you have been around lately you know im posting alot of topics, i do other things than that, but as im new to different mods and all, i encounter problems, which brings up more questions, so lets get right to it. I was playing LCPDFR tonight for a good hour with about 3 issues i'd say, all fixable by doing reloadscripts in the CMD box, but kind of pointless hurrying to a scene or trying to do a good move. I have posted the LCPDFR log below, i had 2 issues. The first one was LCPDFR just crashed of some reason, without me doing anything specific, this was at 2:48:34 AM, so quite far down. With a quick look at it it seems to be a Scriptmanager Process error, but for anyone understanding more, check the log below! The second thing that happened was a error by Wouters Callouts. This happened abit earlier aswell, earlier with a burglar, this time with a car crash. Im not sure when the earlier one was, but the car crash one that kind of acted the same, i got close and it crashed, is at the end of the log, at 3:14am. I did try Callouts+, and they are both GREAT mods, but i felt like testing with different ones, seeing what feels best for my personal use. Anyways, if anyone can understand the logs better than i do and throw something out there, i'd appreciate it! Mods i use, incase anything would be interfering : -LCPDFR v.1.0 -ELS v.8 -Policehelper -vdH Towing Service -vdH K9 Script -Wouters Callouts -icEnchancer (Which still shouldnt bring any trouble to anything of what im aware, but still addig it on here) -LSPD Car Pack -Traffic Flow (Without it, i just got taxi and police AI cars) (This is a repost, as the earlier post was in the wrong forum. I apologise for that!)
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Looking for a ELS car pack
Right, so i tried the vehicle, and to be honest, i think im gonna search for another one. The traffic advisers and all is great, but the simple white lights ontop is abit poor for me. Thanks anyways, and if anyone has anything else they know of, go ahead! :)
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Looking for a ELS car pack
Ah, i appreciate it bro! Cheers! :D
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Looking for a ELS car pack
I did use that one before actually, but does anyone know, or if you are using it, do any other cars other than the patriot have traffic advisers? I know taht that one has it, but yeah. Another thing, that mod does not have a charger in any way shape of form, so if you happend to know a seperate one apart from that (Because to be honest, thats the vehicle i use the most) i could maybe add it on-top? :)
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Looking for a ELS car pack
To be honest, i dont mind what vehicles i use, as long as they look good ^.^ Also, sorry for posting it in the worng section of the forum! Was not aware that that section existed, probably missed it.
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Looking for a ELS car pack
Hello once again everyone! So this is more of a request, not a issue, for once! So i have googled around, searched around, and still i can find nothing. I got some good packs that i've used throughout this week, but what im really looking for is a carpack that is ELS, has a charger vehicle in there if possible, aswell as traffic adviser lights. The ones i've had i love, but their first light stage is only hazard lights. Im using LCPDFR v.1.0 and ELS v.8, which shouldnt matter, but incase it would there it is. If anyone would know a pack like this, speak out! The one im using right now is the LSPD Pack , but as i said, that does not contain traffic advisers.
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[API][WIP/REL] Callouts+ - Additional LCPDFR API Callouts
With PoliceHelper that may or may not keep on getting progressed, world events would be nice. Not necessarely people asking for directions, but drunk drivers and such. Looking at people looking forward to the 0.5 version, what would come in that then, if you feel like saying? :) EDIT: Also i saw another thing on a video with possible another mod of a car burglar where you have to find a potential thief and stop him from doing a burglar. Would this be a possibility?
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Different mods stops working mid-game
I was looking at some other posts, finding out that the world events is apparently whats mot uncompatible with Police Helper and LCPDFR 1.0, which i have now sadly disabled. Would be awesome to see a update on it! :)
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Happy Birthday LCPDFR
Happy Birthday, to the best GTAIV mod out there! :)
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LCPDFR Crashing Occasionally
Alright. You and lcpdsergeant both helped me out alot! Havent tested it out yet but im sure it'll help out! I've set lcpdsergeant as the solving reply, but you still helped alot with the explanation, Thanks! :)
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LCPDFR Crashing Occasionally
Alright. I added that. Now what does it do, except reduce the crashes as i suppose? :)
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Different mods stops working mid-game
Hmm, how come? Is there anything i should change about it then, or will other mods stop working/car models get issues? (I've posted my mods here below) I've heard that GTA V is comming for PC, one thing would be better vehicles there, but i guess its just something we'll have to deal with for now. I did read posts that its possible to change their drive-path, but it would be quite alot of work. Mods/versions i use : -LCPDFR v 1.0 -vdH PoliceHelper 1.2.1b -vdH TowingService 2.0.0 -vdH K9 Script 1.0.0 -Liberty City Police Department Pack - Charger, CVPI & Tahoe (ELS) V1.1L -icEnchancer (Doubt it would interfere with anything) -Traffic Flow V5 EDIT: Forgot to add ELS v.8 in this list
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LCPDFR Crashing Occasionally
Hello! I appreciate all the help i've gotten here, im just so happy that its such a great mod and such a great community! Anyways, what would this do? "Preload all models" doesnt tell me alot. But either way, i dont seem to have this line, or at all as many lines as you have, should i just add it in there or is something wrong on my end?
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Different mods stops working mid-game
Hello everyone! Today i got a few problems, where i realized that some mods for me stops working, just like that, midgame. Taser is what went first, i see it in my belt, but i cant draw/use it whatsoever. Then PoliceHelper went, but after typing reloadscripts in the CMD window, that fixed it, and havent happened since, so not a huge issue at the moment. If anyone know why it would crash just like that in mid-game, it'd be nice. Also, i got to ask on the same time, does anyone know a script that would make ambulances and firetrucks not run over everything in their path, or is this a core GTA IV thing that can not be changed? Regards, Xariez
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LCPDFR Crashing Occasionally
Hello everyone! So i've noticed that my LCPDFR crashes occasionally, forcing me to restart GTA IV of what i know of. I have included the crash log of LCPDFR, and this happened at 5:46pm, so its quite far down. Taking a quick look at it, it seems to be caused my another issue that sometimes happend, whenever i hit ALT+E to contact the central about killed people, it sometimes starts spamming paramedics. Anyone know something to fix this issue? Regards, Xariez