All Blue? Share https://www.lcpdfr.com/gallery/image/81304-all-blue/ Share on Facebook Share on X {lang="reddit_text" More sharing options... Followers Hate to admit it, as I'm usually a red/blue guy, but I think all blue lighting works very nicely with this livery. I might stick with it :X There experiments continue...
Deactivated Member Deactivated March 22, 20179 yr Author stats Apart from the license plate, sort of generic badge, and *cough cough* up facing spotlights that you never see irl, looks good! Is it just me though or do the holes in the rims look smaller than usual? Maybe it has something to do with this?
CG Blaze Members March 22, 20179 yr (edited) Author stats @LundyYeah I kinda threw the plate together. Really not a fan of it tbh, and I'll be replacing it soon. And yes, you can't get anymore generic than the SAHP/CHP badge. That started as a placeholder, but I honestly grew to like it. I think it actually matches the rest of the livery pretty well. As far as the spotlights and the wheel-holes, you'll have to ask @Windows446 about that. It's his NHP Vic. I have yet to do any V modelling yet that didn't turn out disastrously. But soon......... Good eye though, and I think you're right. Something's definitely up. Look at this picture from a previous session. The holes and wheels in general seem to be fine. Wondering if it's something to do with the R* Editor. This screenshot below was taken with the "phone", whereas the screenshot above was in the Editor, and notably, in the editor, the front door trim popped in and out of existence several times while I was shooting. Edited March 22, 20179 yr by CG Blaze
Deactivated Member Deactivated March 22, 20179 yr Author stats Just now, CG Blaze said: and notably, in the editor, the front door trim popped in and out of existence several times while I was shooting. That means the LODs weren't setup properly. L0 may have the door trim gone, but L1 still has it.
CG Blaze Members March 22, 20179 yr Author stats 3 minutes ago, Lundy said: That means the LODs weren't setup properly. L0 may have the door trim gone, but L1 still has it. Interesting. So is that the reason that a lot of the times windows and glass in general sort of pops in and out in the editor? I suppose it explains the wheel phenomena as well?
Deactivated Member Deactivated March 22, 20179 yr Author stats 33 minutes ago, CG Blaze said: Interesting. So is that the reason that a lot of the times windows and glass in general sort of pops in and out in the editor? I suppose it explains the wheel phenomena as well? Yep.
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