The Loot 476 Posted July 11, 2015 Looking nice, did an LSPD one myself. Nice work on the NOOSE one, but sadly none of the added ones will probably work the way the default ones do when it comes to SWAT dispatching correctly riding on them. They work well enough in the police car dispatch type, though.Lightbar textures on the Battalion that are either clear or all red would be perfect, and I think just changing the blue emissives to red would change the light color. Quote Link to comment
JWillMac51 124 Posted July 12, 2015 Love the NOOSE Granger.Thanks for the feedback! I don't know if you can tell from the shot, but I gave it all clear light glass too for more of a blacked-out look, I think it fits pretty well.Looking nice, did an LSPD one myself. Nice work on the NOOSE one, but sadly none of the added ones will probably work the way the default ones do when it comes to SWAT dispatching correctly riding on them. They work well enough in the police car dispatch type, though.Lightbar textures on the Battalion that are either clear or all red would be perfect, and I think just changing the blue emissives to red would change the light color.Unfortunately I've been away for the weekend and unable to make any progress, but I'm back now and I'm gonna play around with the dispatch.meta and see what I can do with it. I'm hoping to have NOoSE hanging off the sides of their Granger, but I've never tried so I honestly have no idea if it will work. Worst comes to worst I do put it in as a police car dispatch type like you said and just have a couple NOoSE officers ride in it. Also about the Battallion; I can change the emissives to all red, however the flashing coronas and environment reflections will still show as red and blue so until this is (if it can be) worked around I'm sticking with the red/blue setup to avoid this. Quote Link to comment
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