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"Hey, is this a cab? Where's the sports car?"

Murphy

Just toying around with a few potential ideas.

Mainly because I figured that Roman is the type of guy who would drive around in a JDM LS400. [sense the sarcasm?]

I was basing this model and its textures on this design:

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Even though you can't see them, the tail lamps are also clear, as in the image above and below:

47920d1080542644-red-clear-tail-lights-c

From the album:

Murphy's GTA IV Screens

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Well, in my game, I've given Roman a Porsche 997 GT3 Cup. Irony is, Niko still talks like he's sitting in an old cab in the first mission. Poor Niko. He's from the countryside y'know.

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Well, in my game, I've given Roman a Porsche 997 GT3 Cup. Irony is, Niko still talks like he's sitting in an old cab in the first mission. Poor Niko. He's from the countryside y'know.

 

Haha, nice! Just curious, does the Porsche appear properly in the first cutscene as it drives up?

Due to the fact that I made my model for the Lokus and not originally to replace Roman's Cab, the car comes up with a very raised suspension and Roman's feet sticking out of the underbody.

 

Nice!

Thanks! :D

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Haha, nice! Just curious, does the Porsche appear properly in the first cutscene as it drives up?

Due to the fact that I made my model for the Lokus and not originally to replace Roman's Cab, the car comes up with a very raised suspension and Roman's feet sticking out of the underbody.

 

Weird. In my game, ALL modded cars appear as lowriders in cutscenes. I've never seen highriders in cutscenes of ANY missions, be it EFLC or normal IV.

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ALL modded cars appear as lowriders in cutscenes

Well then, go figure! :P

It all really has to do with the way the car is positioned when it's rigged for the game. I don't know why Rockstar didn't rig all of its vehicles on the same offset, but some are lower than others and some are higher. Most modders tend to rig cars based on their original positioning.

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Well then, go figure! :P

It all really has to do with the way the car is positioned when it's rigged for the game. I don't know why Rockstar didn't rig all of its vehicles on the same offset, but some are lower than others and some are higher. Most modders tend to rig cars based on their original positioning.

 

I believe they did so for a good reason. Otherwise game devs are pretty lazy. Trust me. First hand experience ;)

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