CHARGE HARD - MEGA HARD! Share https://www.lcpdfr.com/gallery/image/25880-charge-hard-mega-hard/ Share on Facebook Share on X {lang="reddit_text" More sharing options... Followers Meet Greyson, a fine looking 2011 Dodge Charger PP Due for release along with his brother on new years eve, I still need to touch up the skin
Caesar Members December 29, 201312 yr Author stats Lightbar is a little long width wise...other then that...This is one sexmobile. Good Job NB :)
NicolaiB Members December 30, 201312 yr Author stats Lightbar is a little long width wise...other then that...This is one sexmobile. Good Job NB :) It's funny you mention the lightbar, I customized PFC's Liberty using a LIN6 module from EVI's Liberty seeing as his Liberty is too narrow, it can't fit six proper sized LIN6's next to each other. I'm not entirely sure if mine's too wide, I had to guesstimate the size from various images, it looks pretty spot on when you compare it to this image, but it's definitely too wide if you compare it to this, that looks like an older Liberty though as it has strobe corner modules. 500 5mm LED modules and TIR6 LED modules.
c13 Friends of LSPDFR December 30, 201312 yr Author stats Could you make the ALPRs removeable with a texture change?
Caesar Members December 30, 201312 yr Author stats It's funny you mention the lightbar, I customized PFC's Liberty using a LIN6 module from EVI's Liberty seeing as his Liberty is too narrow, it can't fit six proper sized LIN6's next to each other. I'm not entirely sure if mine's too wide, I had to guesstimate the size from various images, it looks pretty spot on when you compare it to this image, but it's definitely too wide if you compare it to this, that looks like an older Liberty though as it has strobe corner modules. 500 5mm LED modules and TIR6 LED modules. That is very odd. I would personally make the bar a little smaller. To me, it looks very large on the car. But it's your work, do as you wish :)
Sam Community Founder December 30, 201312 yr Author stats Could you make the ALPRs removeable with a texture change? You probably could actually, You could have it mapped to a part of the paintjob, and have the bit where its mapped to just as pure alpha, meaning it would be see through. The model would still be there, but you wouldn't see it. That's an awesome idea. Plus that way you could have special markings for ALPR cars.
c13 Friends of LSPDFR December 30, 201312 yr Author stats You probably could actually, You could have it mapped to a part of the paintjob, and have the bit where its mapped to just as pure alpha, meaning it would be see through. The model would still be there, but you wouldn't see it. That's an awesome idea. Plus that way you could have special markings for ALPR cars. It is possible. BxBugs did this on multiple cars with pushbars and ALPR units, and he ised the same method you just described.
NicolaiB Members December 30, 201312 yr Author stats That is very odd. I would personally make the bar a little smaller. To me, it looks very large on the car. But it's your work, do as you wish :) I reckon I made the corner modules too wide, the rest of the bar is as it should be. I'll fix that for the release version, thanks. It is possible. BxBugs did this on multiple cars with pushbars and ALPR units, and he ised the same method you just described. It's a bit different than what Bugs did, Sams idea is to add the textures needed for the cameras on the skin itself. Personally I'd rather release two versions of the model than do some skin wizardry.
Caesar Members December 30, 201312 yr Author stats I reckon I made the corner modules too wide, the rest of the bar is as it should be. I'll fix that for the release version, thanks. Yep
CG Blaze Members December 30, 201312 yr Author stats This is real nice. The paintscheme really makes the colored lightbar pop. I love the takedowns, and the placement of the Vertexes as well. Clever positioning!
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