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All cars replaced

All cars replaced

Album created by 1462TANKS · Updated

This is a album for my daily screen shots.

kenway83

Members

Hi, I'm in the process of doing this myself with LSPDFR but I'm finding it all very unstable after installing more that 40 vehicle's plus all the emergency vehicle's.

I've got gameconfig and all the other normal files and the game runs mostly good when not playing in LSPDFR.

 

Are you using LSPDFR?

What file's and figures do you use to make it stable?

 

Any help will be greatly appreciated

Officer Davie

Members

(edited)

i hook myself in, would also be interestet in the way you did it if you are playing LSPDFR.

does the famous texture loss still happen?

Edited by Officer Davie

1462TANKS

Members

On 8/12/2023 at 2:05 AM, kenway83 said:

Hi, I'm in the process of doing this myself with LSPDFR but I'm finding it all very unstable after installing more that 40 vehicle's plus all the emergency vehicle's.

I've got gameconfig and all the other normal files and the game runs mostly good when not playing in LSPDFR.

 

Are you using LSPDFR?

What file's and figures do you use to make it stable?

 

Any help will be greatly appreciated

Hello, I didn't use lspdfr, and for me the game crashed is because there're too many high qualtity car models and these mods get out of memory limit from the game program design. I suggest to use high pole mod that you always play with, cars, weapons and peds. And use less model which over 600,000 polygons.

On 8/23/2023 at 5:51 PM, Officer Davie said:

i hook myself in, would also be interestet in the way you did it if you are playing LSPDFR.

does the famous texture loss still happen?

Yes, and only set "low" for texture qualtity can fix that. 

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