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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Fatal Error Crash.

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Hi there, I installed GTA 5 And LSPDFR on my new computer, having an issue with the mod not loading from rage, This doesn't work in-game or upon load-up. I have already done a fresh install and have spent some time browsing but cannot find a solution. 

77A681D1163265275F2EBA3477FF9F347DADE01F

Untitled.png

Spoiler

[10/01/2020 02:59:22.863] Started new log on 10/01/2020 02:59:22.863
[10/01/2020 02:59:22.865] ====================================================================================================
[10/01/2020 02:59:22.855] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/01/2020 02:59:22.866] Log verbosity: Trivial
[10/01/2020 02:59:22.867] Initializing input system
[10/01/2020 02:59:22.869] Initializing game console
[10/01/2020 02:59:22.877] Console key has been set to F4 (key code: 115)
[10/01/2020 02:59:22.941] Initializing console variable "ConsoleScrollAmount".
[10/01/2020 02:59:22.941] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/01/2020 02:59:22.944] Read value: <null>
[10/01/2020 02:59:22.944] Initializing console variable "ConsoleKey".
[10/01/2020 02:59:22.944] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/01/2020 02:59:22.945] Read value: F4
[10/01/2020 02:59:22.945] Setting value of console variable "ConsoleKey" to stored value.
[10/01/2020 02:59:22.945] Console key has been set to F4 (key code: 115)
[10/01/2020 02:59:22.945] Initializing console variable "PluginTimeoutThreshold".
[10/01/2020 02:59:22.945] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/01/2020 02:59:22.949] Read value: 10000
[10/01/2020 02:59:22.949] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/01/2020 02:59:22.949] Initializing console variable "AlwaysShowConsoleOutput".
[10/01/2020 02:59:22.949] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/01/2020 02:59:22.949] Read value: <null>
[10/01/2020 02:59:22.949] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/01/2020 02:59:22.949] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/01/2020 02:59:22.949] Read value: False
[10/01/2020 02:59:22.949] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[10/01/2020 02:59:22.949] Initializing console variable "ShowOnScreenWarnings".
[10/01/2020 02:59:22.949] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/01/2020 02:59:22.950] Read value: <null>
[10/01/2020 02:59:22.950] Console initialized
[10/01/2020 02:59:22.950] Initializing forms manager
[10/01/2020 02:59:22.951] Cleaning temp folder
[10/01/2020 02:59:22.952] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[10/01/2020 02:59:22.957] ================ RAGE Plugin Hook ================
[1/10/2020 2:59:22 AM.960] Command line option "enableCounterMeasuresAgainstOnlineVehicleRemoval-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/10/2020 2:59:22 AM.960] Command line option "windowed-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/10/2020 2:59:22 AM.960] Command line option "safemode-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/10/2020 2:59:22 AM.964] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)!
[1/10/2020 2:59:22 AM.965] Checking game support
[1/10/2020 2:59:23 AM.123] Product name: Grand Theft Auto V
[1/10/2020 2:59:23 AM.123] Product version: 1.0.1868.0
[1/10/2020 2:59:23 AM.123] Is steam version: True
[1/10/2020 2:59:23 AM.124] Initializing DirectX
[1/10/2020 2:59:23 AM.125] Initializing Direct3D
[1/10/2020 2:59:23 AM.125] Getting game swap chain
[1/10/2020 2:59:23 AM.153] Swap Chain created: 0x1424224F8
[1/10/2020 2:59:23 AM.153] Swap Chain VTable: 0x51BF78D0
[1/10/2020 2:59:23 AM.153] 0x48564104AB56CDE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[1/10/2020 2:59:23 AM.153] D3D11Present: 0x7FEF919B2F8
[1/10/2020 2:59:23 AM.153] D3D11ResizeBuffers: 0x7FEF919F97C
[1/10/2020 2:59:23 AM.153] D3D11ResizeTarget: 0x7FEF91A07D8
[1/10/2020 2:59:23 AM.153] D3D11SetFullscreenState: 0x7FEF91A0B64
[1/10/2020 2:59:23 AM.153] Getting device
[1/10/2020 2:59:23 AM.153] Retrieved device
[1/10/2020 2:59:23 AM.153] Creating wrapper
[1/10/2020 2:59:23 AM.154] Direct3D initialized
[1/10/2020 2:59:23 AM.154] Initialized DirectX
[1/10/2020 2:59:23 AM.154] Direct3D watcher thread spawned
[1/10/2020 2:59:23 AM.234] Wrapper created
[1/10/2020 2:59:23 AM.239] Effect created
[1/10/2020 2:59:23 AM.239] Creating buffer
[1/10/2020 2:59:23 AM.239] Created buffer
[1/10/2020 2:59:23 AM.239] Creating blend state
[1/10/2020 2:59:23 AM.239] Created blend state
[1/10/2020 2:59:23 AM.239] Done with creation
[1/10/2020 2:59:23 AM.315] Initializing texture system.
[1/10/2020 2:59:23 AM.315] Initializing texture system; phase 1
[1/10/2020 2:59:23 AM.315] Initializing texture system; phase 2
[1/10/2020 2:59:23 AM.322] Initializing texture system; phase 3
[1/10/2020 2:59:23 AM.323] Initializing texture system; phase 4
[1/10/2020 2:59:23 AM.333] Initializing texture system; phase 5
[1/10/2020 2:59:23 AM.334] Initializing texture system; phase 6
[1/10/2020 2:59:23 AM.335] Initializing texture system; phase 7
[1/10/2020 2:59:23 AM.337] Initializing texture system; phase 8
[1/10/2020 2:59:23 AM.338] Initializing texture system; phase 9
[1/10/2020 2:59:23 AM.339] Initializing texture system; phase 10
[1/10/2020 2:59:23 AM.341] Initializing texture system; phase 11
[1/10/2020 2:59:23 AM.341] Initializing texture system; phase 12
[1/10/2020 2:59:23 AM.343] Initializing texture system; phase 13
[1/10/2020 2:59:23 AM.343] Initializing texture system; phase 14
[1/10/2020 2:59:28 AM.155] Direct3D watcher thread ended
[1/10/2020 2:59:56 AM.632] LoadingScreenMsg: Initializing game support
[1/10/2020 2:59:56 AM.882] Initializing game support
[1/10/2020 3:00:02 AM.406] LoadingScreenMsg: Velocity limit removed
[1/10/2020 3:00:02 AM.718] Compatibility level: 0
[1/10/2020 3:00:02 AM.718] Supported version detected
[1/10/2020 3:00:02 AM.718] ==================================================
[1/10/2020 3:00:02 AM.718] LoadingScreenMsg: Patching code
[1/10/2020 3:00:02 AM.968] LoadingScreenMsg: Waiting for game initialization
[1/10/2020 3:00:03 AM.218] Waiting for game initialization
[1/10/2020 3:00:03 AM.318] LoadingScreenMsg: Initializing core
[1/10/2020 3:00:03 AM.568] Initializing hook
[1/10/2020 3:00:08 AM.591] LoadingScreenMsg: Completing interoperability
[1/10/2020 3:00:08 AM.841] Completing interoperability
[1/10/2020 3:00:08 AM.841] Initialization code 1.
[1/10/2020 3:00:08 AM.841] Initialization code 2.
[1/10/2020 3:00:08 AM.841] Initialization code 3.
[1/10/2020 3:00:08 AM.849] 1 Address: 0x000000014032C654
[1/10/2020 3:00:08 AM.849] Calling func 1
[1/10/2020 3:00:08 AM.864] 2 Address: 0x0000000140EA029A
[1/10/2020 3:00:08 AM.865] 3 Address: 0x000000013F91631A
[1/10/2020 3:00:08 AM.890] Address: 0x0000000140EA0244
[1/10/2020 3:00:08 AM.890] Unknown var: 0x0000000141EC1CA0
[1/10/2020 3:00:08 AM.890] Initialization code 4.
[1/10/2020 3:00:08 AM.890] Initialization code 5.
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 1
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 2
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 3
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 4
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 5
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 6
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 7
[1/10/2020 3:00:08 AM.890] LoadingScreenMsg: 
[1/10/2020 3:00:09 AM.140] LoadingScreenMsg: Loading Story Mode
[1/10/2020 3:00:10 AM.740] LoadingScreenMsg: Loading and Populating Game World
[1/10/2020 3:00:10 AM.990] LoadingScreenMsg: 
[1/10/2020 3:00:24 AM.460] Initializing console variable "IsDeveloperModeEnabled".
[1/10/2020 3:00:24 AM.460] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/10/2020 3:00:24 AM.460] Read value: <null>
[1/10/2020 3:00:24 AM.460] Initializing console variable "TimeScale".
[1/10/2020 3:00:24 AM.460] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/10/2020 3:00:24 AM.460] Read value: <null>
[1/10/2020 3:01:05 AM.311] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/10/2020 3:01:08 AM.257] <UNLOADED PLUGIN>: Initializing input system
[1/10/2020 3:01:08 AM.258] <UNLOADED PLUGIN>: Initializing game console
[1/10/2020 3:01:08 AM.259] <UNLOADED PLUGIN>: Initializing forms manager
[1/10/2020 3:01:08 AM.403] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/10/2020 3:01:08 AM.550] LSPD First Response: [TRACE] Started loading LSPDFR
[1/10/2020 3:01:08 AM.550] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[1/10/2020 3:01:08 AM.551] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[1/10/2020 3:01:08 AM.551] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[1/10/2020 3:01:08 AM.778] LSPD First Response: 
[1/10/2020 3:01:08 AM.778] LSPD First Response: ==============================
[1/10/2020 3:01:08 AM.778] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Exception type: System.TypeInitializationException
[1/10/2020 3:01:08 AM.778] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Inner exceptions:
[1/10/2020 3:01:08 AM.778] LSPD First Response:     Exception type: System.TypeLoadException
[1/10/2020 3:01:08 AM.778] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[1/10/2020 3:01:08 AM.778] LSPD First Response:         ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response:         Stack trace:
[1/10/2020 3:01:08 AM.778] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[1/10/2020 3:01:08 AM.778] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[1/10/2020 3:01:08 AM.778] LSPD First Response:         ==============================
[1/10/2020 3:01:08 AM.778] LSPD First Response: 
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Stack trace:
[1/10/2020 3:01:08 AM.778] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[1/10/2020 3:01:08 AM.778] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[1/10/2020 3:01:08 AM.778] at Rage.GameFiber.Main()
[1/10/2020 3:01:08 AM.778] LSPD First Response: ==============================
[1/10/2020 3:01:08 AM.778] LSPD First Response: 
[1/10/2020 3:01:08 AM.781] LSPD First Response: [FATAL] Forced termination
[1/10/2020 3:01:08 AM.784] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[1/10/2020 3:01:08 AM.805] LSPD First Response: [INFO] LSPDFR has shut down
[1/10/2020 3:04:51 AM.954] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/10/2020 3:04:54 AM.871] <UNLOADED PLUGIN>: Initializing input system
[1/10/2020 3:04:54 AM.872] <UNLOADED PLUGIN>: Initializing game console
[1/10/2020 3:04:54 AM.873] <UNLOADED PLUGIN>: Initializing forms manager
[1/10/2020 3:04:54 AM.997] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/10/2020 3:04:55 AM.126] LSPD First Response: [TRACE] Started loading LSPDFR
[1/10/2020 3:04:55 AM.127] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[1/10/2020 3:04:55 AM.127] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[1/10/2020 3:04:55 AM.127] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[1/10/2020 3:04:55 AM.283] LSPD First Response: 
[1/10/2020 3:04:55 AM.283] LSPD First Response: ==============================
[1/10/2020 3:04:55 AM.283] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Exception type: System.TypeInitializationException
[1/10/2020 3:04:55 AM.283] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Inner exceptions:
[1/10/2020 3:04:55 AM.283] LSPD First Response:     Exception type: System.TypeLoadException
[1/10/2020 3:04:55 AM.283] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[1/10/2020 3:04:55 AM.283] LSPD First Response:         ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response:         Stack trace:
[1/10/2020 3:04:55 AM.283] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[1/10/2020 3:04:55 AM.283] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[1/10/2020 3:04:55 AM.283] LSPD First Response:         ==============================
[1/10/2020 3:04:55 AM.283] LSPD First Response: 
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Stack trace:
[1/10/2020 3:04:55 AM.283] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[1/10/2020 3:04:55 AM.283] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[1/10/2020 3:04:55 AM.283] at Rage.GameFiber.Main()
[1/10/2020 3:04:55 AM.283] LSPD First Response: ==============================
[1/10/2020 3:04:55 AM.283] LSPD First Response: 
[1/10/2020 3:04:55 AM.285] LSPD First Response: [FATAL] Forced termination
[1/10/2020 3:04:55 AM.288] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[1/10/2020 3:04:55 AM.318] LSPD First Response: [INFO] LSPDFR has shut down

 

Edited by DONFAW

18 hours ago, DONFAW said:

Hi there, I installed GTA 5 And LSPDFR on my new computer, having an issue with the mod not loading from rage, This doesn't work in-game or upon load-up. I have already done a fresh install and have spent some time browsing but cannot find a solution. 

77A681D1163265275F2EBA3477FF9F347DADE01F

Untitled.png

  Hide contents

[10/01/2020 02:59:22.863] Started new log on 10/01/2020 02:59:22.863
[10/01/2020 02:59:22.865] ====================================================================================================
[10/01/2020 02:59:22.855] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/01/2020 02:59:22.866] Log verbosity: Trivial
[10/01/2020 02:59:22.867] Initializing input system
[10/01/2020 02:59:22.869] Initializing game console
[10/01/2020 02:59:22.877] Console key has been set to F4 (key code: 115)
[10/01/2020 02:59:22.941] Initializing console variable "ConsoleScrollAmount".
[10/01/2020 02:59:22.941] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/01/2020 02:59:22.944] Read value: <null>
[10/01/2020 02:59:22.944] Initializing console variable "ConsoleKey".
[10/01/2020 02:59:22.944] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/01/2020 02:59:22.945] Read value: F4
[10/01/2020 02:59:22.945] Setting value of console variable "ConsoleKey" to stored value.
[10/01/2020 02:59:22.945] Console key has been set to F4 (key code: 115)
[10/01/2020 02:59:22.945] Initializing console variable "PluginTimeoutThreshold".
[10/01/2020 02:59:22.945] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/01/2020 02:59:22.949] Read value: 10000
[10/01/2020 02:59:22.949] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/01/2020 02:59:22.949] Initializing console variable "AlwaysShowConsoleOutput".
[10/01/2020 02:59:22.949] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/01/2020 02:59:22.949] Read value: <null>
[10/01/2020 02:59:22.949] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/01/2020 02:59:22.949] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/01/2020 02:59:22.949] Read value: False
[10/01/2020 02:59:22.949] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[10/01/2020 02:59:22.949] Initializing console variable "ShowOnScreenWarnings".
[10/01/2020 02:59:22.949] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/01/2020 02:59:22.950] Read value: <null>
[10/01/2020 02:59:22.950] Console initialized
[10/01/2020 02:59:22.950] Initializing forms manager
[10/01/2020 02:59:22.951] Cleaning temp folder
[10/01/2020 02:59:22.952] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[10/01/2020 02:59:22.957] ================ RAGE Plugin Hook ================
[1/10/2020 2:59:22 AM.960] Command line option "enableCounterMeasuresAgainstOnlineVehicleRemoval-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/10/2020 2:59:22 AM.960] Command line option "windowed-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/10/2020 2:59:22 AM.960] Command line option "safemode-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/10/2020 2:59:22 AM.964] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)!
[1/10/2020 2:59:22 AM.965] Checking game support
[1/10/2020 2:59:23 AM.123] Product name: Grand Theft Auto V
[1/10/2020 2:59:23 AM.123] Product version: 1.0.1868.0
[1/10/2020 2:59:23 AM.123] Is steam version: True
[1/10/2020 2:59:23 AM.124] Initializing DirectX
[1/10/2020 2:59:23 AM.125] Initializing Direct3D
[1/10/2020 2:59:23 AM.125] Getting game swap chain
[1/10/2020 2:59:23 AM.153] Swap Chain created: 0x1424224F8
[1/10/2020 2:59:23 AM.153] Swap Chain VTable: 0x51BF78D0
[1/10/2020 2:59:23 AM.153] 0x48564104AB56CDE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[1/10/2020 2:59:23 AM.153] D3D11Present: 0x7FEF919B2F8
[1/10/2020 2:59:23 AM.153] D3D11ResizeBuffers: 0x7FEF919F97C
[1/10/2020 2:59:23 AM.153] D3D11ResizeTarget: 0x7FEF91A07D8
[1/10/2020 2:59:23 AM.153] D3D11SetFullscreenState: 0x7FEF91A0B64
[1/10/2020 2:59:23 AM.153] Getting device
[1/10/2020 2:59:23 AM.153] Retrieved device
[1/10/2020 2:59:23 AM.153] Creating wrapper
[1/10/2020 2:59:23 AM.154] Direct3D initialized
[1/10/2020 2:59:23 AM.154] Initialized DirectX
[1/10/2020 2:59:23 AM.154] Direct3D watcher thread spawned
[1/10/2020 2:59:23 AM.234] Wrapper created
[1/10/2020 2:59:23 AM.239] Effect created
[1/10/2020 2:59:23 AM.239] Creating buffer
[1/10/2020 2:59:23 AM.239] Created buffer
[1/10/2020 2:59:23 AM.239] Creating blend state
[1/10/2020 2:59:23 AM.239] Created blend state
[1/10/2020 2:59:23 AM.239] Done with creation
[1/10/2020 2:59:23 AM.315] Initializing texture system.
[1/10/2020 2:59:23 AM.315] Initializing texture system; phase 1
[1/10/2020 2:59:23 AM.315] Initializing texture system; phase 2
[1/10/2020 2:59:23 AM.322] Initializing texture system; phase 3
[1/10/2020 2:59:23 AM.323] Initializing texture system; phase 4
[1/10/2020 2:59:23 AM.333] Initializing texture system; phase 5
[1/10/2020 2:59:23 AM.334] Initializing texture system; phase 6
[1/10/2020 2:59:23 AM.335] Initializing texture system; phase 7
[1/10/2020 2:59:23 AM.337] Initializing texture system; phase 8
[1/10/2020 2:59:23 AM.338] Initializing texture system; phase 9
[1/10/2020 2:59:23 AM.339] Initializing texture system; phase 10
[1/10/2020 2:59:23 AM.341] Initializing texture system; phase 11
[1/10/2020 2:59:23 AM.341] Initializing texture system; phase 12
[1/10/2020 2:59:23 AM.343] Initializing texture system; phase 13
[1/10/2020 2:59:23 AM.343] Initializing texture system; phase 14
[1/10/2020 2:59:28 AM.155] Direct3D watcher thread ended
[1/10/2020 2:59:56 AM.632] LoadingScreenMsg: Initializing game support
[1/10/2020 2:59:56 AM.882] Initializing game support
[1/10/2020 3:00:02 AM.406] LoadingScreenMsg: Velocity limit removed
[1/10/2020 3:00:02 AM.718] Compatibility level: 0
[1/10/2020 3:00:02 AM.718] Supported version detected
[1/10/2020 3:00:02 AM.718] ==================================================
[1/10/2020 3:00:02 AM.718] LoadingScreenMsg: Patching code
[1/10/2020 3:00:02 AM.968] LoadingScreenMsg: Waiting for game initialization
[1/10/2020 3:00:03 AM.218] Waiting for game initialization
[1/10/2020 3:00:03 AM.318] LoadingScreenMsg: Initializing core
[1/10/2020 3:00:03 AM.568] Initializing hook
[1/10/2020 3:00:08 AM.591] LoadingScreenMsg: Completing interoperability
[1/10/2020 3:00:08 AM.841] Completing interoperability
[1/10/2020 3:00:08 AM.841] Initialization code 1.
[1/10/2020 3:00:08 AM.841] Initialization code 2.
[1/10/2020 3:00:08 AM.841] Initialization code 3.
[1/10/2020 3:00:08 AM.849] 1 Address: 0x000000014032C654
[1/10/2020 3:00:08 AM.849] Calling func 1
[1/10/2020 3:00:08 AM.864] 2 Address: 0x0000000140EA029A
[1/10/2020 3:00:08 AM.865] 3 Address: 0x000000013F91631A
[1/10/2020 3:00:08 AM.890] Address: 0x0000000140EA0244
[1/10/2020 3:00:08 AM.890] Unknown var: 0x0000000141EC1CA0
[1/10/2020 3:00:08 AM.890] Initialization code 4.
[1/10/2020 3:00:08 AM.890] Initialization code 5.
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 1
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 2
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 3
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 4
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 5
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 6
[1/10/2020 3:00:08 AM.890] Completing interoperability, phase 7
[1/10/2020 3:00:08 AM.890] LoadingScreenMsg: 
[1/10/2020 3:00:09 AM.140] LoadingScreenMsg: Loading Story Mode
[1/10/2020 3:00:10 AM.740] LoadingScreenMsg: Loading and Populating Game World
[1/10/2020 3:00:10 AM.990] LoadingScreenMsg: 
[1/10/2020 3:00:24 AM.460] Initializing console variable "IsDeveloperModeEnabled".
[1/10/2020 3:00:24 AM.460] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/10/2020 3:00:24 AM.460] Read value: <null>
[1/10/2020 3:00:24 AM.460] Initializing console variable "TimeScale".
[1/10/2020 3:00:24 AM.460] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/10/2020 3:00:24 AM.460] Read value: <null>
[1/10/2020 3:01:05 AM.311] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/10/2020 3:01:08 AM.257] <UNLOADED PLUGIN>: Initializing input system
[1/10/2020 3:01:08 AM.258] <UNLOADED PLUGIN>: Initializing game console
[1/10/2020 3:01:08 AM.259] <UNLOADED PLUGIN>: Initializing forms manager
[1/10/2020 3:01:08 AM.403] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/10/2020 3:01:08 AM.550] LSPD First Response: [TRACE] Started loading LSPDFR
[1/10/2020 3:01:08 AM.550] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[1/10/2020 3:01:08 AM.551] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[1/10/2020 3:01:08 AM.551] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[1/10/2020 3:01:08 AM.778] LSPD First Response: 
[1/10/2020 3:01:08 AM.778] LSPD First Response: ==============================
[1/10/2020 3:01:08 AM.778] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Exception type: System.TypeInitializationException
[1/10/2020 3:01:08 AM.778] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Inner exceptions:
[1/10/2020 3:01:08 AM.778] LSPD First Response:     Exception type: System.TypeLoadException
[1/10/2020 3:01:08 AM.778] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[1/10/2020 3:01:08 AM.778] LSPD First Response:         ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response:         Stack trace:
[1/10/2020 3:01:08 AM.778] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[1/10/2020 3:01:08 AM.778] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[1/10/2020 3:01:08 AM.778] LSPD First Response:         ==============================
[1/10/2020 3:01:08 AM.778] LSPD First Response: 
[1/10/2020 3:01:08 AM.778] LSPD First Response: ------------------------------
[1/10/2020 3:01:08 AM.778] LSPD First Response: Stack trace:
[1/10/2020 3:01:08 AM.778] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[1/10/2020 3:01:08 AM.778] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[1/10/2020 3:01:08 AM.778] at Rage.GameFiber.Main()
[1/10/2020 3:01:08 AM.778] LSPD First Response: ==============================
[1/10/2020 3:01:08 AM.778] LSPD First Response: 
[1/10/2020 3:01:08 AM.781] LSPD First Response: [FATAL] Forced termination
[1/10/2020 3:01:08 AM.784] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[1/10/2020 3:01:08 AM.805] LSPD First Response: [INFO] LSPDFR has shut down
[1/10/2020 3:04:51 AM.954] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/10/2020 3:04:54 AM.871] <UNLOADED PLUGIN>: Initializing input system
[1/10/2020 3:04:54 AM.872] <UNLOADED PLUGIN>: Initializing game console
[1/10/2020 3:04:54 AM.873] <UNLOADED PLUGIN>: Initializing forms manager
[1/10/2020 3:04:54 AM.997] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/10/2020 3:04:55 AM.126] LSPD First Response: [TRACE] Started loading LSPDFR
[1/10/2020 3:04:55 AM.127] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[1/10/2020 3:04:55 AM.127] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[1/10/2020 3:04:55 AM.127] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[1/10/2020 3:04:55 AM.283] LSPD First Response: 
[1/10/2020 3:04:55 AM.283] LSPD First Response: ==============================
[1/10/2020 3:04:55 AM.283] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Exception type: System.TypeInitializationException
[1/10/2020 3:04:55 AM.283] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Inner exceptions:
[1/10/2020 3:04:55 AM.283] LSPD First Response:     Exception type: System.TypeLoadException
[1/10/2020 3:04:55 AM.283] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[1/10/2020 3:04:55 AM.283] LSPD First Response:         ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response:         Stack trace:
[1/10/2020 3:04:55 AM.283] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[1/10/2020 3:04:55 AM.283] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[1/10/2020 3:04:55 AM.283] LSPD First Response:         ==============================
[1/10/2020 3:04:55 AM.283] LSPD First Response: 
[1/10/2020 3:04:55 AM.283] LSPD First Response: ------------------------------
[1/10/2020 3:04:55 AM.283] LSPD First Response: Stack trace:
[1/10/2020 3:04:55 AM.283] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[1/10/2020 3:04:55 AM.283] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[1/10/2020 3:04:55 AM.283] at Rage.GameFiber.Main()
[1/10/2020 3:04:55 AM.283] LSPD First Response: ==============================
[1/10/2020 3:04:55 AM.283] LSPD First Response: 
[1/10/2020 3:04:55 AM.285] LSPD First Response: [FATAL] Forced termination
[1/10/2020 3:04:55 AM.288] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[1/10/2020 3:04:55 AM.318] LSPD First Response: [INFO] LSPDFR has shut down

 



Update your .net framework

  • 4 months later...
6 minutes ago, Daywalker2020 said:

Can I ask what the .NET file is? how did you update it or fix it? I seem to be facing the same issue

RagePluginHook.log 12.72 kB · 0 downloads ScriptHookV.log 1.21 kB · 0 downloads

Update your .net framework here. https://www.microsoft.com/en-us/download/details.aspx?id=48130 Then, add your gta folder to your antivirus exceptions, then reinstall lspdfr 0.4.7 MANUAL and re try.

Leon 

3 hours ago, IvanOogle said:

Update your .net framework here. https://www.microsoft.com/en-us/download/details.aspx?id=48130 Then, add your gta folder to your antivirus exceptions, then reinstall lspdfr 0.4.7 MANUAL and re try.

Did not work for me shoot. I am running windows 10 which does not require 48130 update. I turn off antivirus completely just to see if it would run but no.

RagePluginHook.log

13 hours ago, Daywalker2020 said:

Non ha funzionato per me sparare. Sto eseguendo Windows 10 che non richiede l'aggiornamento 48130. Spengo completamente l'antivirus solo per vedere se funzionerebbe ma no.

RagePluginHook.log 12,56 kB · 0 download

The process cannot access the file because it is being used by another process

 

Try to restart your pc

  • 2 weeks later...
On 5/17/2020 at 4:43 AM, Matteov2.0 said:

The process cannot access the file because it is being used by another process

 

Try to restart your pc

I have restart my computer so many times. GTA works just fine however whenever it loads LSPDFR it crash.

Spoiler

LSPDFR crashes on start and my log file mentions something to do with a System.ValueTuple

  

LSPDFR requires .NET Framework 4.7.2.

For some users, this issue is only fixed by installing the latest version of Windows 10.

For others, installing the .NET Framework 4.7.2 runtime has fixed this for them.

 

Please have patience with me, my native language is german. Give me some feedback!

I helped you? Give a like👍🏽

 

789968323_lspdfrsign.PNG.69d8d13b706844cefd1e68323e9ef2ce.PNG

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