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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing on Load Up

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Can anyone help me figure out why I am now crashing on load up after not playing for a few days. Did not change anything within game.

 

Spoiler

[6/26/2019 12:45:48 PM.972] Started new log on 6/26/2019 12:45:48 PM.972
[6/26/2019 12:45:48 PM.973] ====================================================================================================
[6/26/2019 12:45:48 PM.967] Log path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/26/2019 12:45:48 PM.973] Log verbosity: Trivial
[6/26/2019 12:45:48 PM.974] Initializing input system
[6/26/2019 12:45:48 PM.976] Initializing game console
[6/26/2019 12:45:48 PM.980] Console key has been set to F4 (key code: 115)
[6/26/2019 12:45:49 PM.025] Initializing console variable "ConsoleScrollAmount".
[6/26/2019 12:45:49 PM.025] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[6/26/2019 12:45:49 PM.027] Read value: <null>
[6/26/2019 12:45:49 PM.027] Initializing console variable "DisableRenderVersionText".
[6/26/2019 12:45:49 PM.027] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/26/2019 12:45:49 PM.029] Read value: True
[6/26/2019 12:45:49 PM.029] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/26/2019 12:45:49 PM.029] Initializing console variable "ConsoleKey".
[6/26/2019 12:45:49 PM.029] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/26/2019 12:45:49 PM.029] Read value: <null>
[6/26/2019 12:45:49 PM.029] Initializing console variable "PluginTimeoutThreshold".
[6/26/2019 12:45:49 PM.029] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/26/2019 12:45:49 PM.030] Read value: 10000
[6/26/2019 12:45:49 PM.030] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/26/2019 12:45:49 PM.030] Initializing console variable "AlwaysShowConsoleOutput".
[6/26/2019 12:45:49 PM.030] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/26/2019 12:45:49 PM.030] Read value: <null>
[6/26/2019 12:45:49 PM.030] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/26/2019 12:45:49 PM.030] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/26/2019 12:45:49 PM.030] Read value: <null>
[6/26/2019 12:45:49 PM.030] Initializing console variable "ShowOnScreenWarnings".
[6/26/2019 12:45:49 PM.030] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/26/2019 12:45:49 PM.030] Read value: <null>
[6/26/2019 12:45:49 PM.030] Console initialized
[6/26/2019 12:45:49 PM.030] Initializing forms manager
[6/26/2019 12:45:49 PM.031] Cleaning temp folder
[6/26/2019 12:45:49 PM.032] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[6/26/2019 12:45:49 PM.036] ================ RAGE Plugin Hook ================
[6/26/2019 12:45:49 PM.042] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[6/26/2019 12:45:49 PM.043] Checking game support
[6/26/2019 12:45:49 PM.139] Product name: Grand Theft Auto V
[6/26/2019 12:45:49 PM.139] Product version: 1.0.1604.1
[6/26/2019 12:45:49 PM.139] Is steam version: True
[6/26/2019 12:45:49 PM.140] Initializing DirectX
[6/26/2019 12:45:49 PM.141] Initializing Direct3D
[6/26/2019 12:45:49 PM.141] Getting game swap chain
[6/26/2019 12:45:49 PM.166] Swap Chain created: 0x7FF6DB6EBAF0
[6/26/2019 12:45:49 PM.166] Swap Chain VTable: 0x127CF062580
[6/26/2019 12:45:49 PM.166] 0x748948000BB295E9;0x8D48564157552024;0x170EC814890246C
[6/26/2019 12:45:49 PM.166] D3D11Present: 0x7FFD1F175070
[6/26/2019 12:45:49 PM.166] D3D11ResizeBuffers: 0x7FFD1F189E60
[6/26/2019 12:45:49 PM.166] D3D11ResizeTarget: 0x7FFD1F1D2600
[6/26/2019 12:45:49 PM.167] D3D11SetFullscreenState: 0x7FFD1F192460
[6/26/2019 12:45:49 PM.167] Direct3D initialized
[6/26/2019 12:45:49 PM.167] Initialized DirectX
[6/26/2019 12:45:49 PM.167] Direct3D watcher thread spawned
[6/26/2019 12:45:49 PM.167] Getting device
[6/26/2019 12:45:49 PM.168] Retrieved device
[6/26/2019 12:45:49 PM.168] Creating wrapper
[6/26/2019 12:45:49 PM.210] Wrapper created
[6/26/2019 12:45:49 PM.214] Effect created
[6/26/2019 12:45:49 PM.214] Creating buffer
[6/26/2019 12:45:49 PM.214] Created buffer
[6/26/2019 12:45:49 PM.214] Creating blend state
[6/26/2019 12:45:49 PM.214] Created blend state
[6/26/2019 12:45:49 PM.214] Done with creation
[6/26/2019 12:45:49 PM.258] Initializing texture system.
[6/26/2019 12:45:49 PM.258] Initializing texture system; phase 1
[6/26/2019 12:45:49 PM.258] Initializing texture system; phase 2
[6/26/2019 12:45:49 PM.262] Initializing texture system; phase 3
[6/26/2019 12:45:49 PM.263] Initializing texture system; phase 4
[6/26/2019 12:45:49 PM.270] Initializing texture system; phase 5
[6/26/2019 12:45:49 PM.271] Initializing texture system; phase 6
[6/26/2019 12:45:49 PM.272] Initializing texture system; phase 7
[6/26/2019 12:45:49 PM.273] Initializing texture system; phase 8
[6/26/2019 12:45:49 PM.274] Initializing texture system; phase 9
[6/26/2019 12:45:49 PM.274] Initializing texture system; phase 10
[6/26/2019 12:45:49 PM.276] Initializing texture system; phase 11
[6/26/2019 12:45:49 PM.277] Initializing texture system; phase 12
[6/26/2019 12:45:49 PM.278] Initializing texture system; phase 13
[6/26/2019 12:45:49 PM.278] Initializing texture system; phase 14
[6/26/2019 12:45:54 PM.168] Direct3D watcher thread ended
[6/26/2019 12:46:20 PM.397] LoadingScreenMsg: Initializing game support
[6/26/2019 12:46:20 PM.649] Initializing game support
[6/26/2019 12:46:21 PM.115] LoadingScreenMsg: Velocity limit removed
[6/26/2019 12:46:21 PM.430] Compatibility level: 0
[6/26/2019 12:46:21 PM.430] Supported version detected
[6/26/2019 12:46:21 PM.430] ==================================================
[6/26/2019 12:46:21 PM.430] LoadingScreenMsg: Patching code
[6/26/2019 12:46:21 PM.681] LoadingScreenMsg: Waiting for game initialization
[6/26/2019 12:46:21 PM.932] Waiting for game initialization
[6/26/2019 12:46:22 PM.033] LoadingScreenMsg: Initializing core
[6/26/2019 12:46:22 PM.283] Initializing hook
[6/26/2019 12:46:27 PM.288] LoadingScreenMsg: Completing interoperability
[6/26/2019 12:46:27 PM.540] Completing interoperability
[6/26/2019 12:46:27 PM.540] Initialization code 1.
[6/26/2019 12:46:27 PM.540] Initialization code 2.
[6/26/2019 12:46:27 PM.540] Initialization code 3.
[6/26/2019 12:46:27 PM.546] 1 Address: 0x00007FF6D961D374
[6/26/2019 12:46:27 PM.546] Calling func 1
[6/26/2019 12:46:27 PM.560] 2 Address: 0x00007FF6DA17D01A
[6/26/2019 12:46:27 PM.560] 3 Address: 0x00007FF6D8C15CC2
[6/26/2019 12:46:27 PM.583] Address: 0x00007FF6DA17CFC4
[6/26/2019 12:46:27 PM.583] Unknown var: 0x00007FF6DB194B80
[6/26/2019 12:46:27 PM.583] Initialization code 4.
[6/26/2019 12:46:27 PM.583] Initialization code 5.
[6/26/2019 12:46:27 PM.583] Completing interoperability, phase 1
[6/26/2019 12:46:27 PM.583] Completing interoperability, phase 2
[6/26/2019 12:46:27 PM.583] Completing interoperability, phase 3
[6/26/2019 12:46:27 PM.583] Completing interoperability, phase 4
[6/26/2019 12:46:27 PM.583] Completing interoperability, phase 5
[6/26/2019 12:46:27 PM.583] Completing interoperability, phase 6
[6/26/2019 12:46:27 PM.583] Completing interoperability, phase 7
[6/26/2019 12:46:27 PM.583] LoadingScreenMsg: 
[6/26/2019 12:46:27 PM.834] LoadingScreenMsg: Loading Story Mode
[6/26/2019 12:46:36 PM.463] LoadingScreenMsg: Loading and Populating Game World
[6/26/2019 12:46:36 PM.714] LoadingScreenMsg: 
[6/26/2019 12:46:46 PM.468] Initializing console variable "IsDeveloperModeEnabled".
[6/26/2019 12:46:46 PM.468] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/26/2019 12:46:46 PM.468] Read value: <null>
[6/26/2019 12:46:46 PM.468] Initializing console variable "TimeScale".
[6/26/2019 12:46:46 PM.468] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/26/2019 12:46:46 PM.469] Read value: <null>
[6/26/2019 12:46:46 PM.477] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[6/26/2019 12:46:48 PM.014] <UNLOADED PLUGIN>: Initializing input system
[6/26/2019 12:46:48 PM.015] <UNLOADED PLUGIN>: Initializing game console
[6/26/2019 12:46:48 PM.016] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2019 12:46:48 PM.065] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[6/26/2019 12:46:48 PM.066] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[6/26/2019 12:46:49 PM.599] <UNLOADED PLUGIN>: Initializing input system
[6/26/2019 12:46:49 PM.599] <UNLOADED PLUGIN>: Initializing game console
[6/26/2019 12:46:49 PM.600] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2019 12:46:49 PM.692] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[6/26/2019 12:46:49 PM.693] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/26/2019 12:46:51 PM.345] <UNLOADED PLUGIN>: Initializing input system
[6/26/2019 12:46:51 PM.345] <UNLOADED PLUGIN>: Initializing game console
[6/26/2019 12:46:51 PM.346] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2019 12:46:51 PM.618] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/26/2019 12:46:51 PM.618] Loading plugin from path: C:\Users\Nickj\OneDrive\Desktop\Gaming\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[6/26/2019 12:46:53 PM.135] <UNLOADED PLUGIN>: Initializing input system
[6/26/2019 12:46:53 PM.135] <UNLOADED PLUGIN>: Initializing game console
[6/26/2019 12:46:53 PM.136] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2019 12:46:53 PM.144] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[6/26/2019 12:46:53 PM.455] LSPD First Response: [TRACE] Started loading LSPDFR
[6/26/2019 12:46:53 PM.456] LSPD First Response: [INFO] Running LSPD First Response 0.4.2 (0.4.7110.32590)
[6/26/2019 12:46:53 PM.456] LSPD First Response: [INFO] Compiled on 20 Jun 2019 16:06:20 UTC
[6/26/2019 12:46:53 PM.456] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[6/26/2019 12:46:54 PM.131] LSPD First Response: [TRACE] g_isUsingSpMaps at 7FF6DA8413BF
[6/26/2019 12:46:55 PM.903] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

Yea same here. I can get it to work sometimes by ticking 'Safe Mode' in the Rage config, but even that crashes now.

 

I did find something interesting..I loaded the game via steam in windowed mode  and when it got to the start screen (where you pick Story Mode) I then started Rage and it was able to launch...for about 3 mins before it crashed.

 

Before I tried that though I was getting a message inside the game that stated the plugin was disabled because it caused the game to freeze.

 

Here are the last bit of lines in my log file..I didn't know this plugin reached out to a server to enable/disable features.

 

Spoiler

1
[6/26/2019 7:23:49 PM.463] LSPD First Response: [TRACE] Loading node data
[6/26/2019 7:23:49 PM.596] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/26/2019 7:23:49 PM.596] LSPD First Response: [INFO] Connected to LSPDFR Sync via session de20cc28-1395-40f1-ae24-504244bd3cf4. Enhanced features available.
[6/26/2019 7:23:49 PM.607] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/26/2019 7:23:49 PM.616] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/26/2019 7:24:01 PM.298] LSPD First Response: [TRACE] Done loading node data
[6/26/2019 7:24:01 PM.299] LSPD First Response: [TRACE] Loading node data
[6/26/2019 7:24:01 PM.299] LSPD First Response: [TRACE] Done loading node data
[6/26/2019 7:24:01 PM.299] LSPD First Response: [TRACE] First time running or default character
[6/26/2019 7:24:01 PM.304] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "LSPD First Response" main fiber).
[6/26/2019 7:24:01 PM.341] LSPD First Response: [FATAL] Forced termination
[6/26/2019 7:24:01 PM.350] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[6/26/2019 7:24:01 PM.702] LSPD First Response: [INFO] LSPDFR has shut down

 

This is a support topic.
Only reply here to offer help or assistance to Epiic Ninja Cat. Off-topic or "me too" replies will be removed.

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