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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Ragepluginhook crash on startup


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I don't know why but when i start up gta with ragepluginhook it crashes. Here is my log 

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[5/12/2019 20:40:38.258] Started new log on 5/12/2019 20:40:38.258
[5/12/2019 20:40:38.261] ====================================================================================================
[5/12/2019 20:40:38.247] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/12/2019 20:40:38.261] Log verbosity: Trivial
[5/12/2019 20:40:38.262] Initializing input system
[5/12/2019 20:40:38.265] Initializing game console
[5/12/2019 20:40:38.273] Console key has been set to F4 (key code: 115)
[5/12/2019 20:40:38.336] Initializing console variable "ConsoleScrollAmount".
[5/12/2019 20:40:38.336] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/12/2019 20:40:38.339] Read value: <null>
[5/12/2019 20:40:38.339] Initializing console variable "DisableRenderVersionText".
[5/12/2019 20:40:38.339] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[5/12/2019 20:40:38.341] Read value: True
[5/12/2019 20:40:38.341] Setting value of console variable "DisableRenderVersionText" to stored value.
[5/12/2019 20:40:38.341] Initializing console variable "ConsoleKey".
[5/12/2019 20:40:38.342] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/12/2019 20:40:38.342] Read value: <null>
[5/12/2019 20:40:38.342] Initializing console variable "PluginTimeoutThreshold".
[5/12/2019 20:40:38.342] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/12/2019 20:40:38.342] Read value: 10000
[5/12/2019 20:40:38.342] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/12/2019 20:40:38.342] Initializing console variable "AlwaysShowConsoleOutput".
[5/12/2019 20:40:38.342] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/12/2019 20:40:38.342] Read value: <null>
[5/12/2019 20:40:38.342] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/12/2019 20:40:38.342] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/12/2019 20:40:38.343] Read value: <null>
[5/12/2019 20:40:38.343] Initializing console variable "ShowOnScreenWarnings".
[5/12/2019 20:40:38.343] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/12/2019 20:40:38.343] Read value: <null>
[5/12/2019 20:40:38.343] Console initialized
[5/12/2019 20:40:38.343] Initializing forms manager
[5/12/2019 20:40:38.345] Cleaning temp folder
[5/12/2019 20:40:38.346] Version: RAGE Plugin Hook v0.65.1237.15477 PUBLIC ALPHA for Grand Theft Auto V
[5/12/2019 20:40:38.358] ================ RAGE Plugin Hook ================
[5/12/2019 20:40:38.365] Detected Windows 10 Professional (64-bit) (10.0.17134.0)!
[5/12/2019 20:40:38.366] Checking game support
[5/12/2019 20:40:38.554] Product name: Grand Theft Auto V
[5/12/2019 20:40:38.554] Product version: 1.0.1604.1
[5/12/2019 20:40:38.554] Is steam version: True
[5/12/2019 20:40:38.555] Initializing DirectX
[5/12/2019 20:40:38.560] Initializing Direct3D
[5/12/2019 20:40:38.560] Loading C:\WINDOWS\system32\d3d11.dll
[5/12/2019 20:40:38.561] Loaded at 0x7FFC8A800000
[5/12/2019 20:40:38.561] D3D11CreateDeviceAndSwapChain at 0x7FFC8A815950
[5/12/2019 20:40:38.561] Creating Direct3D 11 device and swap chain
[5/12/2019 20:40:38.577] Swap Chain created: 0x218FF8A67B0
[5/12/2019 20:40:38.577] Swap Chain VTable: 0x218FF8A67B0
[5/12/2019 20:40:38.577] Swap Chain VTable_2: 0x7FFC8C6BEC80
[5/12/2019 20:40:38.577] 0x748948000BB295E9;0x8D48564157552024;0x170EC814890246C
[5/12/2019 20:40:38.577] D3D11Present: 0x7FFC8C655070
[5/12/2019 20:40:38.577] D3D11ResizeBuffers: 0x7FFC8C669E60
[5/12/2019 20:40:38.577] D3D11ResizeTarget: 0x7FFC8C6B2600
[5/12/2019 20:40:38.577] D3D11SetFullscreenState: 0x7FFC8C672460
[5/12/2019 20:40:38.595] Direct3D initialized
[5/12/2019 20:40:38.595] Initialized DirectX
[5/12/2019 20:40:38.597] Direct3D watcher thread spawned
[5/12/2019 20:40:38.638] Getting device
[5/12/2019 20:40:38.638] Retrieved device
[5/12/2019 20:40:38.638] Creating wrapper
[5/12/2019 20:40:38.702] Wrapper created
[5/12/2019 20:40:38.709] Effect created
[5/12/2019 20:40:38.709] Creating buffer
[5/12/2019 20:40:38.709] Created buffer
[5/12/2019 20:40:38.709] Creating blend state
[5/12/2019 20:40:38.709] Created blend state
[5/12/2019 20:40:38.709] Done with creation
[5/12/2019 20:40:38.752] Initializing texture system.
[5/12/2019 20:40:38.752] Initializing texture system; phase 1
[5/12/2019 20:40:38.752] Initializing texture system; phase 2
[5/12/2019 20:40:38.759] Initializing texture system; phase 3
[5/12/2019 20:40:38.760] Initializing texture system; phase 4
[5/12/2019 20:40:38.771] Initializing texture system; phase 5
[5/12/2019 20:40:38.772] Initializing texture system; phase 6
[5/12/2019 20:40:38.773] Initializing texture system; phase 7
[5/12/2019 20:40:38.776] Initializing texture system; phase 8
[5/12/2019 20:40:38.777] Initializing texture system; phase 9
[5/12/2019 20:40:38.778] Initializing texture system; phase 10
[5/12/2019 20:40:38.784] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/12/2019 20:40:38.786] Initializing texture system; phase 11
[5/12/2019 20:40:38.786] Initializing texture system; phase 12
[5/12/2019 20:40:38.788] Initializing texture system; phase 13
[5/12/2019 20:40:38.788] Initializing texture system; phase 14
[5/12/2019 20:40:43.598] Direct3D watcher thread ended
[5/12/2019 20:40:55.424] Hook on our Present hook detected
[5/12/2019 20:40:55.424] Restoring untouched D3D11Present
[5/12/2019 20:40:55.424] Could not open C:\WINDOWS\system32\dxgi.dll
[5/12/2019 20:40:55.424] Restored

 

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