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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Need for Speed LSPDFR

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Ok now I've done extensive testing of plugins and mods I have gotten a great feel for it all (because I've literally reinstalled over 25 modded GTAV folders now.)

I'm going to start making a mod list starting with a good base of plugins which is stable and then I'm going to add callouts that have pursuit, need backup, grand theft autos and what ever I can find in callout packs that include some sort of pursuit style callout.

Basically think of Need for Speed: Hot Pursuit but in GTAV.

I'm also going to try and include souped up cars such as this EK9 Honda Civic and Mitsubishi Evo 9 as vehicle replacements and using mods like this to chase the crooks down (or any cool custom police vehicles from this amazing community).

I will start making this list and set up in a few hours when I can be bothered 😛

gta-grand-theft-auto.gif

Maybe I'm not doing something right, and that's very possible as I'm still learning everyday, but LSPDFR 0.4/0.4.1 doesn't like replace or add-on vehicles the same way LSPDFR 0.3.1 did. No matter what gameconfig I use, no matter if I have the pack adjuster file or anything else, I can't get stable with real car mods. With 0.3.1 I had over 30 real vehicles (all under 15KB combined) replacing 75% of seen road traffic and with mostly the same graphics mods I run now as well all my .ymap files, and I was stable in that build for at least an hour (still no crash).

 

Regardless, good luck and I look forward to your progress!

Edited by ZLFC

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  • Author
44 minutes ago, ZLFC said:

Maybe I'm not doing something right, and that's very possible as I'm still learning everyday, but LSPDFR 0.4/0.4.1 doesn't like replace or add-on vehicles the same way LSPDFR 0.3.1 did. No matter what gameconfig I use, no matter if I have the pack adjuster file or anything else, I can't get stable with real car mods. With 0.3.1 I had over 30 real vehicles (all under 15KB combined) replacing 75% of seen road traffic and with mostly the same graphics mods I run now as well all my .ymap files, and I was stable in that build for at least an hour (still no crash).

 

Regardless, good luck and I look forward to your progress!

I haven't done any add-ons I will just be replacing cars. Going to try find the most common vehicles that speed and pull up as flagged and just replace those. I haven't had any problems with 0.4.1 replacing vehicles other than the texture glitch, which I am still trying to pin point why it happens. It's only happened to me once though using a high quality Mustang ELS vehicle. Thanks for the heads up I will be attempting this mission shortly!

gta-grand-theft-auto.gif

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