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"ScenarioManager" and "AmbientSpawn" are crashing my LSPDFR

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First crash:

Spoiler

[3/22/2019 7:05:27 PM.933] LSPD First Response: Creating Speeder Event
[3/22/2019 7:05:31 PM.899] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Burton using SpawnsAmbiently
[3/22/2019 7:05:31 PM.901] LSPD First Response: [TRACE] Preloading POLICE2
[3/22/2019 7:05:32 PM.891] LSPD First Response: 
[3/22/2019 7:05:32 PM.891] LSPD First Response: ==============================
[3/22/2019 7:05:32 PM.891] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Origin: Game fiber "AmbientSpawn".
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Exception type: System.InvalidOperationException
[3/22/2019 7:05:32 PM.891] LSPD First Response: Exception message: Could not spawn new vehicle.
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Inner exceptions:
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Stack trace:
[3/22/2019 7:05:32 PM.892] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[3/22/2019 7:05:32 PM.892] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‏‌‭‏‬‎‪‮‬‏‫‫‮‌‎‌‫‮‏‎‭‏‎‎‪‮‍‮(Model , ‪‬‌‌‫‫‎‭‪‮‪‫‫‫‏‫‪‪‪‍‎‌‬‍‮ , VehicleBackupType , Vector3 , Single , Int32 , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 155
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‫‮‫‫‪‍‎‬‎‬‎‫‌‏‍‪‌‬‬‭‏‎‭‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 147
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‮‫‍‌‭‌‍‬‎‏‏‍‎‏‮‪‍‬‬‭‌‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 94
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‍‎‬‌‌‭‎‌‬‎‏‭‌‮‭‌‪‬‭‏‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 83
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 50
[3/22/2019 7:05:32 PM.892] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[3/22/2019 7:05:32 PM.892] at Rage.GameFiber.Main()
[3/22/2019 7:05:32 PM.892] LSPD First Response: ==============================
[3/22/2019 7:05:32 PM.892] LSPD First Response: 
[3/22/2019 7:05:32 PM.902] LSPD First Response: [FATAL] Forced termination
[3/22/2019 7:05:32 PM.904] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/22/2019 7:05:35 PM.866] LSPD First Response: [INFO] LSPDFR has shut down
[3/22/2019 7:05:36 PM.846] LSPD First Response: ==============================
[3/22/2019 7:05:36 PM.867] LSPD First Response: ==============================
[3/22/2019 7:05:36 PM.942] LSPD First Response: All signs removed
[3/22/2019 7:05:37 PM.128] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned 
[3/22/2019 7:05:37 PM.247] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:05:37 PM.312] LSPD First Response: Added ambient event fibers to cleanup

 

 

Then I "ReloadAllPlugins" and I started to play again, but, second time:

Spoiler

[3/22/2019 7:27:29 PM.289] LSPD First Response: [TRACE] Spawned with 0.7060623
[3/22/2019 7:27:29 PM.289] LSPD First Response: [TRACE] Using 697.2589, 207.4048, 90.14525 Heading: 67.61665 and 689.8484, 210.3504, 91.21411 Heading: 67.61665 as base positions
[3/22/2019 7:27:29 PM.313] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in CHIL using SpawnsAmbiently
[3/22/2019 7:27:29 PM.314] LSPD First Response: [TRACE] Preloading SHERIFF
[3/22/2019 7:27:29 PM.314] LSPD First Response: [TRACE] Preloading CARBONIZZARE
[3/22/2019 7:27:29 PM.988] LSPD First Response: 
[3/22/2019 7:27:29 PM.988] LSPD First Response: ==============================
[3/22/2019 7:27:29 PM.988] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Origin: Game fiber "ScenarioManager".
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Exception type: System.InvalidOperationException
[3/22/2019 7:27:29 PM.988] LSPD First Response: Exception message: Could not spawn new vehicle.
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Inner exceptions:
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Stack trace:
[3/22/2019 7:27:29 PM.989] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[3/22/2019 7:27:29 PM.989] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[3/22/2019 7:27:29 PM.989] at ‬‏‏‍‮‮‮‭‍‍‬‭‎‫‬‍‬‮.‌‏‪‌‮‭‌‪‬‮‫‮‭‏‭‍‬‏‍‏‍‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 99
[3/22/2019 7:27:29 PM.989] at ‬‍‪‌‭‮‏‍‍‪‪‬‍‫‭‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52
[3/22/2019 7:27:29 PM.989] at ‍‮‪‎‌‪‏‪‪‍‏‎‬‍‭‬‮‬‏‍‏‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58
[3/22/2019 7:27:29 PM.989] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[3/22/2019 7:27:29 PM.989] at Rage.GameFiber.Main()
[3/22/2019 7:27:29 PM.989] LSPD First Response: ==============================
[3/22/2019 7:27:29 PM.989] LSPD First Response: 
[3/22/2019 7:27:30 PM.003] LSPD First Response: [FATAL] Forced termination
[3/22/2019 7:27:30 PM.005] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager
[3/22/2019 7:27:32 PM.433] LSPD First Response: [INFO] LSPDFR has shut down
[3/22/2019 7:27:33 PM.377] LSPD First Response: ==============================
[3/22/2019 7:27:33 PM.398] LSPD First Response: ==============================
[3/22/2019 7:27:33 PM.475] LSPD First Response: All signs removed
[3/22/2019 7:27:33 PM.757] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned 
[3/22/2019 7:27:33 PM.802] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:27:33 PM.819] LSPD First Response: Because of some issue, STP cannot activate traffic control 
[3/22/2019 7:27:33 PM.850] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:27:33 PM.853] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:27:33 PM.894] LSPD First Response: LSPDFR might have crashed and transport unit removed

 

 

My .INI file is already set PreloadAllModels = False

 

 

Sorry bad English 🙂

Edited by Juninho190

31 minutes ago, Juninho190 said:

First crash:

  Hide contents

[3/22/2019 7:05:27 PM.933] LSPD First Response: Creating Speeder Event
[3/22/2019 7:05:31 PM.899] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Burton using SpawnsAmbiently
[3/22/2019 7:05:31 PM.901] LSPD First Response: [TRACE] Preloading POLICE2
[3/22/2019 7:05:32 PM.891] LSPD First Response: 
[3/22/2019 7:05:32 PM.891] LSPD First Response: ==============================
[3/22/2019 7:05:32 PM.891] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Origin: Game fiber "AmbientSpawn".
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Exception type: System.InvalidOperationException
[3/22/2019 7:05:32 PM.891] LSPD First Response: Exception message: Could not spawn new vehicle.
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Inner exceptions:
[3/22/2019 7:05:32 PM.891] LSPD First Response: ------------------------------
[3/22/2019 7:05:32 PM.891] LSPD First Response: Stack trace:
[3/22/2019 7:05:32 PM.892] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[3/22/2019 7:05:32 PM.892] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‏‌‭‏‬‎‪‮‬‏‫‫‮‌‎‌‫‮‏‎‭‏‎‎‪‮‍‮(Model , ‪‬‌‌‫‫‎‭‪‮‪‫‫‫‏‫‪‪‪‍‎‌‬‍‮ , VehicleBackupType , Vector3 , Single , Int32 , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 155
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‫‮‫‫‪‍‎‬‎‬‎‫‌‏‍‪‌‬‬‭‏‎‭‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 147
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‮‫‍‌‭‌‍‬‎‏‏‍‎‏‮‪‍‬‬‭‌‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 94
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‍‎‬‌‌‭‎‌‬‎‏‭‌‮‭‌‪‬‭‏‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 83
[3/22/2019 7:05:32 PM.892] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 50
[3/22/2019 7:05:32 PM.892] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[3/22/2019 7:05:32 PM.892] at Rage.GameFiber.Main()
[3/22/2019 7:05:32 PM.892] LSPD First Response: ==============================
[3/22/2019 7:05:32 PM.892] LSPD First Response: 
[3/22/2019 7:05:32 PM.902] LSPD First Response: [FATAL] Forced termination
[3/22/2019 7:05:32 PM.904] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/22/2019 7:05:35 PM.866] LSPD First Response: [INFO] LSPDFR has shut down
[3/22/2019 7:05:36 PM.846] LSPD First Response: ==============================
[3/22/2019 7:05:36 PM.867] LSPD First Response: ==============================
[3/22/2019 7:05:36 PM.942] LSPD First Response: All signs removed
[3/22/2019 7:05:37 PM.128] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned 
[3/22/2019 7:05:37 PM.247] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:05:37 PM.312] LSPD First Response: Added ambient event fibers to cleanup

 

 

Then I "ReloadAllPlugins" and I started to play again, but, second time:

  Reveal hidden contents

[3/22/2019 7:27:29 PM.289] LSPD First Response: [TRACE] Spawned with 0.7060623
[3/22/2019 7:27:29 PM.289] LSPD First Response: [TRACE] Using 697.2589, 207.4048, 90.14525 Heading: 67.61665 and 689.8484, 210.3504, 91.21411 Heading: 67.61665 as base positions
[3/22/2019 7:27:29 PM.313] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCounty in CHIL using SpawnsAmbiently
[3/22/2019 7:27:29 PM.314] LSPD First Response: [TRACE] Preloading SHERIFF
[3/22/2019 7:27:29 PM.314] LSPD First Response: [TRACE] Preloading CARBONIZZARE
[3/22/2019 7:27:29 PM.988] LSPD First Response: 
[3/22/2019 7:27:29 PM.988] LSPD First Response: ==============================
[3/22/2019 7:27:29 PM.988] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Origin: Game fiber "ScenarioManager".
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Exception type: System.InvalidOperationException
[3/22/2019 7:27:29 PM.988] LSPD First Response: Exception message: Could not spawn new vehicle.
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Inner exceptions:
[3/22/2019 7:27:29 PM.988] LSPD First Response: ------------------------------
[3/22/2019 7:27:29 PM.988] LSPD First Response: Stack trace:
[3/22/2019 7:27:29 PM.989] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[3/22/2019 7:27:29 PM.989] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[3/22/2019 7:27:29 PM.989] at ‬‏‏‍‮‮‮‭‍‍‬‭‎‫‬‍‬‮.‌‏‪‌‮‭‌‪‬‮‫‮‭‏‭‍‬‏‍‏‍‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 99
[3/22/2019 7:27:29 PM.989] at ‬‍‪‌‭‮‏‍‍‪‪‬‍‫‭‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52
[3/22/2019 7:27:29 PM.989] at ‍‮‪‎‌‪‏‪‪‍‏‎‬‍‭‬‮‬‏‍‏‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58
[3/22/2019 7:27:29 PM.989] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[3/22/2019 7:27:29 PM.989] at Rage.GameFiber.Main()
[3/22/2019 7:27:29 PM.989] LSPD First Response: ==============================
[3/22/2019 7:27:29 PM.989] LSPD First Response: 
[3/22/2019 7:27:30 PM.003] LSPD First Response: [FATAL] Forced termination
[3/22/2019 7:27:30 PM.005] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager
[3/22/2019 7:27:32 PM.433] LSPD First Response: [INFO] LSPDFR has shut down
[3/22/2019 7:27:33 PM.377] LSPD First Response: ==============================
[3/22/2019 7:27:33 PM.398] LSPD First Response: ==============================
[3/22/2019 7:27:33 PM.475] LSPD First Response: All signs removed
[3/22/2019 7:27:33 PM.757] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned 
[3/22/2019 7:27:33 PM.802] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:27:33 PM.819] LSPD First Response: Because of some issue, STP cannot activate traffic control 
[3/22/2019 7:27:33 PM.850] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:27:33 PM.853] LSPD First Response: Added ambient event fibers to cleanup
[3/22/2019 7:27:33 PM.894] LSPD First Response: LSPDFR might have crashed and transport unit removed

 

 

My .INI file is already set PreloadAllModels = False

 

 

Sorry bad English 🙂

Have you changed the vehicle model for POLICE2? The error is being caused by the game not being able to load this model.

"And maybe remind the few,

if ill of us they speak,
That we are all that stands,

between the monsters and the weak"

  • Author
2 minutes ago, Vaultcop said:

Have you changed the vehicle model for POLICE2? The error is being caused by the game not being able to load this model.

Yes I have, but on the second log says that the model is SHERIFF,  it has the vehicle model changed too, but before the 0.4.1 update, the ambient events worked normally

This is a support topic.
Only reply here to offer help or assistance to Juninho190. Off-topic or "me too" replies will be removed.

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