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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crash on startup

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so i did a fresh reinstall of GTA5 and LSPDFR .4 loaded the game before i installed LSPDFR and it work, installed it and tried running the rage exe and it loads and does the police sirens screen and crashes during that, here is my Ragelog

 

Spoiler
Spoiler

[05/03/2019 19:06:52.818] Started new log on 05/03/2019 19:06:52.818
[05/03/2019 19:06:52.820] ====================================================================================================
[05/03/2019 19:06:52.814] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[05/03/2019 19:06:52.820] Log verbosity: Trivial
[05/03/2019 19:06:52.820] Initializing input system
[05/03/2019 19:06:52.822] Initializing game console
[05/03/2019 19:06:52.826] Console key has been set to F4 (key code: 115)
[05/03/2019 19:06:52.865] Initializing console variable "ConsoleScrollAmount".
[05/03/2019 19:06:52.865] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[05/03/2019 19:06:52.867] Read value: <null>
[05/03/2019 19:06:52.867] Initializing console variable "DisableRenderVersionText".
[05/03/2019 19:06:52.867] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[05/03/2019 19:06:52.870] Read value: True
[05/03/2019 19:06:52.870] Setting value of console variable "DisableRenderVersionText" to stored value.
[05/03/2019 19:06:52.870] Initializing console variable "ConsoleKey".
[05/03/2019 19:06:52.870] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[05/03/2019 19:06:52.870] Read value: F4
[05/03/2019 19:06:52.870] Setting value of console variable "ConsoleKey" to stored value.
[05/03/2019 19:06:52.870] Console key has been set to F4 (key code: 115)
[05/03/2019 19:06:52.870] Initializing console variable "PluginTimeoutThreshold".
[05/03/2019 19:06:52.870] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[05/03/2019 19:06:52.871] Read value: 10000
[05/03/2019 19:06:52.871] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[05/03/2019 19:06:52.871] Initializing console variable "AlwaysShowConsoleOutput".
[05/03/2019 19:06:52.871] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[05/03/2019 19:06:52.871] Read value: <null>
[05/03/2019 19:06:52.871] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[05/03/2019 19:06:52.871] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[05/03/2019 19:06:52.871] Read value: False
[05/03/2019 19:06:52.871] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[05/03/2019 19:06:52.871] Initializing console variable "ShowOnScreenWarnings".
[05/03/2019 19:06:52.871] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[05/03/2019 19:06:52.872] Read value: <null>
[05/03/2019 19:06:52.872] Console initialized
[05/03/2019 19:06:52.872] Initializing forms manager
[05/03/2019 19:06:52.873] Cleaning temp folder
[05/03/2019 19:06:52.873] Version: RAGE Plugin Hook v0.64.1234.15464 PUBLIC ALPHA for Grand Theft Auto V
[05/03/2019 19:06:52.877] ================ RAGE Plugin Hook ================
[05/03/2019 19:06:52.882] Detected Windows 10 Professional (64-bit) (10.0.17134.0)!
[05/03/2019 19:06:52.883] Checking game support
[05/03/2019 19:06:52.973] Product name: Grand Theft Auto V
[05/03/2019 19:06:52.974] Product version: 1.0.1604.1
[05/03/2019 19:06:52.974] Is steam version: True
[05/03/2019 19:06:52.974] Initializing DirectX
[05/03/2019 19:06:52.976] Initializing Direct3D
[05/03/2019 19:06:52.976] Loading C:\WINDOWS\system32\d3d11.dll
[05/03/2019 19:06:52.976] Loaded at 0x7FFB62430000
[05/03/2019 19:06:52.976] D3D11CreateDeviceAndSwapChain at 0x7FFB62445950
[05/03/2019 19:06:52.976] Creating Direct3D 11 device and swap chain
[05/03/2019 19:06:53.006] Swap Chain created: 0x1ABA0EE5CC0
[05/03/2019 19:06:53.006] Swap Chain VTable: 0x1ABA0EE5CC0
[05/03/2019 19:06:53.006] Swap Chain VTable_2: 0x7FFB63E9EC80
[05/03/2019 19:06:53.006] 0x748948000BB295E9;0x8D48564157552024;0x170EC814890246C
[05/03/2019 19:06:53.006] D3D11Present: 0x7FFB63E35070
[05/03/2019 19:06:53.007] D3D11ResizeBuffers: 0x7FFB63E49E60
[05/03/2019 19:06:53.007] D3D11ResizeTarget: 0x7FFB63E92600
[05/03/2019 19:06:53.007] D3D11SetFullscreenState: 0x7FFB63E52460
[05/03/2019 19:06:53.007] Getting device
[05/03/2019 19:06:53.007] Retrieved device
[05/03/2019 19:06:53.007] Creating wrapper
[05/03/2019 19:06:53.022] Direct3D initialized
[05/03/2019 19:06:53.022] Initialized DirectX
[05/03/2019 19:06:53.022] Direct3D watcher thread spawned
[05/03/2019 19:06:53.054] Wrapper created
[05/03/2019 19:06:53.059] Effect created
[05/03/2019 19:06:53.059] Creating buffer
[05/03/2019 19:06:53.059] Created buffer
[05/03/2019 19:06:53.059] Creating blend state
[05/03/2019 19:06:53.059] Created blend state
[05/03/2019 19:06:53.059] Done with creation
[05/03/2019 19:06:53.106] Initializing texture system.
[05/03/2019 19:06:53.106] Initializing texture system; phase 1
[05/03/2019 19:06:53.106] Initializing texture system; phase 2
[05/03/2019 19:06:53.111] Initializing texture system; phase 3
[05/03/2019 19:06:53.111] Initializing texture system; phase 4
[05/03/2019 19:06:53.120] Initializing texture system; phase 5
[05/03/2019 19:06:53.121] Initializing texture system; phase 6
[05/03/2019 19:06:53.122] Initializing texture system; phase 7
[05/03/2019 19:06:53.124] Initializing texture system; phase 8
[05/03/2019 19:06:53.125] Initializing texture system; phase 9
[05/03/2019 19:06:53.126] Initializing texture system; phase 10
[05/03/2019 19:06:53.129] Initializing texture system; phase 11
[05/03/2019 19:06:53.130] Initializing texture system; phase 12
[05/03/2019 19:06:53.131] Initializing texture system; phase 13
[05/03/2019 19:06:53.131] Initializing texture system; phase 14
[05/03/2019 19:06:58.024] Direct3D watcher thread ended
[05/03/2019 19:07:06.399] Hook on our Present hook detected
[05/03/2019 19:07:06.399] Restoring untouched D3D11Present
[05/03/2019 19:07:06.399] Could not open C:\WINDOWS\system32\dxgi.dll
[05/03/2019 19:07:06.399] Restored

 

 

hope someone can help

DM

  • Author

I have Bit defender, and I checked that first as I've had issues with it with other games, and it wasn't blocking anything or flagging anything up 

Just tried again having only just got home, this time it got past the sirens splash screen and was on the loading page when all of a sudden it crashed again, here is latest ragelog:

 

Spoiler

[06/03/2019 16:19:44.368] Started new log on 06/03/2019 16:19:44.368
[06/03/2019 16:19:44.371] ====================================================================================================
[06/03/2019 16:19:44.346] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[06/03/2019 16:19:44.371] Log verbosity: Trivial
[06/03/2019 16:19:44.371] Initializing input system
[06/03/2019 16:19:44.373] Initializing game console
[06/03/2019 16:19:44.379] Console key has been set to F4 (key code: 115)
[06/03/2019 16:19:44.419] Initializing console variable "ConsoleScrollAmount".
[06/03/2019 16:19:44.419] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[06/03/2019 16:19:44.421] Read value: <null>
[06/03/2019 16:19:44.421] Initializing console variable "DisableRenderVersionText".
[06/03/2019 16:19:44.421] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[06/03/2019 16:19:44.423] Read value: True
[06/03/2019 16:19:44.423] Setting value of console variable "DisableRenderVersionText" to stored value.
[06/03/2019 16:19:44.423] Initializing console variable "ConsoleKey".
[06/03/2019 16:19:44.423] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[06/03/2019 16:19:44.424] Read value: F4
[06/03/2019 16:19:44.424] Setting value of console variable "ConsoleKey" to stored value.
[06/03/2019 16:19:44.424] Console key has been set to F4 (key code: 115)
[06/03/2019 16:19:44.424] Initializing console variable "PluginTimeoutThreshold".
[06/03/2019 16:19:44.424] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[06/03/2019 16:19:44.425] Read value: 10000
[06/03/2019 16:19:44.425] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[06/03/2019 16:19:44.425] Initializing console variable "AlwaysShowConsoleOutput".
[06/03/2019 16:19:44.425] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[06/03/2019 16:19:44.425] Read value: <null>
[06/03/2019 16:19:44.425] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[06/03/2019 16:19:44.425] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[06/03/2019 16:19:44.426] Read value: False
[06/03/2019 16:19:44.426] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[06/03/2019 16:19:44.426] Initializing console variable "ShowOnScreenWarnings".
[06/03/2019 16:19:44.426] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[06/03/2019 16:19:44.427] Read value: <null>
[06/03/2019 16:19:44.427] Console initialized
[06/03/2019 16:19:44.427] Initializing forms manager
[06/03/2019 16:19:44.428] Cleaning temp folder
[06/03/2019 16:19:44.429] Version: RAGE Plugin Hook v0.64.1234.15464 PUBLIC ALPHA for Grand Theft Auto V
[06/03/2019 16:19:44.433] ================ RAGE Plugin Hook ================
[06/03/2019 16:19:44.439] Detected Windows 10 Professional (64-bit) (10.0.17134.0)!
[06/03/2019 16:19:44.440] Checking game support
[06/03/2019 16:19:44.833] Product name: Grand Theft Auto V
[06/03/2019 16:19:44.833] Product version: 1.0.1604.1
[06/03/2019 16:19:44.833] Is steam version: True
[06/03/2019 16:19:44.833] Initializing DirectX
[06/03/2019 16:19:44.834] Initializing Direct3D
[06/03/2019 16:19:44.834] Loading C:\WINDOWS\system32\d3d11.dll
[06/03/2019 16:19:44.835] Loaded at 0x7FFB62430000
[06/03/2019 16:19:44.835] D3D11CreateDeviceAndSwapChain at 0x7FFB62445950
[06/03/2019 16:19:44.835] Creating Direct3D 11 device and swap chain
[06/03/2019 16:19:44.974] Swap Chain created: 0x28008B59A40
[06/03/2019 16:19:44.974] Swap Chain VTable: 0x28008B59A40
[06/03/2019 16:19:44.974] Swap Chain VTable_2: 0x7FFB63E9EC80
[06/03/2019 16:19:44.974] 0x748948000BB295E9;0x8D48564157552024;0x170EC814890246C
[06/03/2019 16:19:44.974] D3D11Present: 0x7FFB63E35070
[06/03/2019 16:19:44.974] D3D11ResizeBuffers: 0x7FFB63E49E60
[06/03/2019 16:19:44.974] D3D11ResizeTarget: 0x7FFB63E92600
[06/03/2019 16:19:44.975] D3D11SetFullscreenState: 0x7FFB63E52460
[06/03/2019 16:19:44.985] Direct3D initialized
[06/03/2019 16:19:44.985] Initialized DirectX
[06/03/2019 16:19:44.985] Direct3D watcher thread spawned
[06/03/2019 16:19:44.998] Getting device
[06/03/2019 16:19:44.998] Retrieved device
[06/03/2019 16:19:44.998] Creating wrapper
[06/03/2019 16:19:45.058] Wrapper created
[06/03/2019 16:19:45.063] Effect created
[06/03/2019 16:19:45.063] Creating buffer
[06/03/2019 16:19:45.063] Created buffer
[06/03/2019 16:19:45.063] Creating blend state
[06/03/2019 16:19:45.063] Created blend state
[06/03/2019 16:19:45.063] Done with creation
[06/03/2019 16:19:45.110] Initializing texture system.
[06/03/2019 16:19:45.110] Initializing texture system; phase 1
[06/03/2019 16:19:45.110] Initializing texture system; phase 2
[06/03/2019 16:19:45.116] Initializing texture system; phase 3
[06/03/2019 16:19:45.116] Initializing texture system; phase 4
[06/03/2019 16:19:45.128] Initializing texture system; phase 5
[06/03/2019 16:19:45.129] Initializing texture system; phase 6
[06/03/2019 16:19:45.130] Initializing texture system; phase 7
[06/03/2019 16:19:45.132] Initializing texture system; phase 8
[06/03/2019 16:19:45.132] Initializing texture system; phase 9
[06/03/2019 16:19:45.133] Initializing texture system; phase 10
[06/03/2019 16:19:45.135] Initializing texture system; phase 11
[06/03/2019 16:19:45.135] Initializing texture system; phase 12
[06/03/2019 16:19:45.136] Initializing texture system; phase 13
[06/03/2019 16:19:45.136] Initializing texture system; phase 14
[06/03/2019 16:19:49.986] Direct3D watcher thread ended
[06/03/2019 16:20:16.189] LoadingScreenMsg: Initializing game support
[06/03/2019 16:20:16.440] Initializing game support
[06/03/2019 16:20:16.901] LoadingScreenMsg: Velocity limit removed
[06/03/2019 16:20:17.206] Compatibility level: 0
[06/03/2019 16:20:17.206] Supported version detected
[06/03/2019 16:20:17.206] ==================================================
[06/03/2019 16:20:17.206] LoadingScreenMsg: Patching code
[06/03/2019 16:20:17.457] LoadingScreenMsg: Waiting for game initialization
[06/03/2019 16:20:17.708] Waiting for game initialization
[06/03/2019 16:20:17.809] LoadingScreenMsg: Initializing core
[06/03/2019 16:20:18.059] Initializing hook
[06/03/2019 16:20:23.064] LoadingScreenMsg: Completing interoperability
[06/03/2019 16:20:23.314] Completing interoperability
[06/03/2019 16:20:23.314] Initialization code 1.
[06/03/2019 16:20:23.314] Initialization code 2.
[06/03/2019 16:20:23.314] Initialization code 3.
[06/03/2019 16:20:23.321] 1 Address: 0x00007FF6B6FBD374
[06/03/2019 16:20:23.321] Calling func 1
[06/03/2019 16:20:23.335] 2 Address: 0x00007FF6B7B1D01A
[06/03/2019 16:20:23.335] 3 Address: 0x00007FF6B65B5CC2
[06/03/2019 16:20:23.356] Address: 0x00007FF6B7B1CFC4
[06/03/2019 16:20:23.356] Unknown var: 0x00007FF6B8B34B80
[06/03/2019 16:20:23.356] Initialization code 4.
[06/03/2019 16:20:23.356] Initialization code 5.
[06/03/2019 16:20:23.356] Completing interoperability, phase 1
[06/03/2019 16:20:23.357] Completing interoperability, phase 2
[06/03/2019 16:20:23.357] Completing interoperability, phase 3
[06/03/2019 16:20:23.357] Completing interoperability, phase 4
[06/03/2019 16:20:23.357] Completing interoperability, phase 5
[06/03/2019 16:20:23.357] Completing interoperability, phase 6
[06/03/2019 16:20:23.357] Completing interoperability, phase 7
[06/03/2019 16:20:23.357] LoadingScreenMsg: 
[06/03/2019 16:20:23.608] LoadingScreenMsg: Loading Story Mode
[06/03/2019 16:20:46.312] LoadingScreenMsg: Loading and Populating Game World
[06/03/2019 16:20:46.562] LoadingScreenMsg: 
[06/03/2019 16:21:03.870] Initializing console variable "IsDeveloperModeEnabled".
[06/03/2019 16:21:03.870] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[06/03/2019 16:21:03.870] Read value: <null>
[06/03/2019 16:21:03.870] Initializing console variable "TimeScale".
[06/03/2019 16:21:03.870] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[06/03/2019 16:21:03.871] Read value: <null>
[06/03/2019 16:21:03.880] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[06/03/2019 16:21:04.533] Hook on our Present hook detected
[06/03/2019 16:21:04.533] Restoring untouched D3D11Present
[06/03/2019 16:21:04.533] Could not open C:\WINDOWS\system32\dxgi.dll
[06/03/2019 16:21:04.533] Restored

 

 

I noticed it says "[06/03/2019 16:21:04.533] Could not open C:\WINDOWS\system32\dxgi.dll"

 

ive looked in the system32 folder and it is in there

DM

  • Community Team

That could be the issue, however, I do not feel that I have the expertise to go further into the whole system 32 area, cause that can be dangerous if messed with improperly. Maybe someone else here may have an answer to that.

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Author

just changed permissions for dxgi.dll and now it has a different error:

 

Spoiler

// GTA V SCRIPT HOOK (build Feb 10 2019, v1.0.1604.1)
//     (C) Alexander Blade 2015-2019
[13:21:06] INIT: Started
[13:21:06] INIT: Success, game version is VER_1_0_1604_1_STEAM
[13:21:06] INIT: Registering script 'TrainerV.asi' (0x00007FFEE85743A0)
[13:21:12] INIT: Pool 1 extended
[13:21:12] INIT: Pool 3 extended
[13:21:12] INIT: Pool 4 extended
[13:21:17] INIT: GtaThread collection size 189
[13:21:17] INIT: wnd proc 0x00000000FFFF08AB
[13:21:17] INIT: IDXGISwapChain 0x00007FFF3B9AEC80 (0x0000000C0001CFD0)
[13:21:17] INIT: IDXGISwapChain set
[13:21:17] INIT: DX init started
[13:21:17] INIT: DX feature level B000
[13:21:17] INIT: DX init succeeded

 

DM

  • Author

Ive managed to solve my issue, turns out my MSI Afterburner is the reason it wouldnt start, i turned off MSI and it all works now

DM

  • Community Team
12 hours ago, Minniyer said:

Ive managed to solve my issue, turns out my MSI Afterburner is the reason it wouldnt start, i turned off MSI and it all works now

Glad to hear you got it working!

 

Have fun patrolling the mean streets of Los Santos and Blaine County!

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

This is a support topic.
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