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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crases Upon Loading Character

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Hello all, currently as soon as I try to load my character to go on duty in LPSDFR, the screen will load forever on a black screen or the game will just load and show my character then LSPDFR crashes and I am then stuck inside the police station unable to move. I have absolutely no plugins in my game right now, other than the LSPDFR plugins of course. If anyone at all can help to resolve my issue that would be greatly appreciated. My log will be posted below, I've bolded where it seems that the error is occuring, but I am posting the entire log just incase.

Thanks.

 

Spoiler

[3/4/2019 5:48:30 PM.199] Started new log on 3/4/2019 5:48:30 PM.199
[3/4/2019 5:48:30 PM.201] ====================================================================================================
[3/4/2019 5:48:30 PM.167] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/4/2019 5:48:30 PM.201] Log verbosity: Trivial
[3/4/2019 5:48:30 PM.202] Initializing input system
[3/4/2019 5:48:30 PM.204] Initializing game console
[3/4/2019 5:48:30 PM.210] Console key has been set to F4 (key code: 115)
[3/4/2019 5:48:30 PM.267] Initializing console variable "ConsoleScrollAmount".
[3/4/2019 5:48:30 PM.267] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/4/2019 5:48:30 PM.270] Read value: <null>
[3/4/2019 5:48:30 PM.270] Initializing console variable "DisableRenderVersionText".
[3/4/2019 5:48:30 PM.270] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/4/2019 5:48:30 PM.273] Read value: True
[3/4/2019 5:48:30 PM.273] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/4/2019 5:48:30 PM.274] Initializing console variable "ConsoleKey".
[3/4/2019 5:48:30 PM.274] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/4/2019 5:48:30 PM.274] Read value: F5
[3/4/2019 5:48:30 PM.274] Setting value of console variable "ConsoleKey" to stored value.
[3/4/2019 5:48:30 PM.274] Console key has been set to F5 (key code: 116)
[3/4/2019 5:48:30 PM.274] Initializing console variable "PluginTimeoutThreshold".
[3/4/2019 5:48:30 PM.275] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/4/2019 5:48:30 PM.275] Read value: 10000
[3/4/2019 5:48:30 PM.275] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/4/2019 5:48:30 PM.275] Initializing console variable "AlwaysShowConsoleOutput".
[3/4/2019 5:48:30 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/4/2019 5:48:30 PM.275] Read value: <null>
[3/4/2019 5:48:30 PM.275] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/4/2019 5:48:30 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/4/2019 5:48:30 PM.276] Read value: <null>
[3/4/2019 5:48:30 PM.276] Initializing console variable "ShowOnScreenWarnings".
[3/4/2019 5:48:30 PM.276] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/4/2019 5:48:30 PM.276] Read value: <null>
[3/4/2019 5:48:30 PM.276] Console initialized
[3/4/2019 5:48:30 PM.276] Initializing forms manager
[3/4/2019 5:48:30 PM.277] Cleaning temp folder
[3/4/2019 5:48:30 PM.279] Version: RAGE Plugin Hook v0.64.1234.15464 PUBLIC ALPHA for Grand Theft Auto V
[3/4/2019 5:48:30 PM.287] ================ RAGE Plugin Hook ================
[3/4/2019 5:48:30 PM.297] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[3/4/2019 5:48:30 PM.298] Checking game support
[3/4/2019 5:48:30 PM.421] Product name: Grand Theft Auto V
[3/4/2019 5:48:30 PM.421] Product version: 1.0.1604.1
[3/4/2019 5:48:30 PM.421] Is steam version: True
[3/4/2019 5:48:30 PM.421] Initializing DirectX
[3/4/2019 5:48:30 PM.423] Initializing Direct3D
[3/4/2019 5:48:30 PM.423] Loading C:\WINDOWS\system32\d3d11.dll
[3/4/2019 5:48:30 PM.423] Loaded at 0x7FF90BCD0000
[3/4/2019 5:48:30 PM.423] D3D11CreateDeviceAndSwapChain at 0x7FF90BCE5950
[3/4/2019 5:48:30 PM.423] Creating Direct3D 11 device and swap chain
[3/4/2019 5:48:30 PM.454] Swap Chain created: 0x1CE498995B0
[3/4/2019 5:48:30 PM.454] Swap Chain VTable: 0x1CE498995B0
[3/4/2019 5:48:30 PM.454] Swap Chain VTable_2: 0x7FF90DDBEC80
[3/4/2019 5:48:30 PM.454] 0x748948000BB1D5E9;0x8D48564157552024;0x170EC814890246C
[3/4/2019 5:48:30 PM.454] D3D11Present: 0x7FF90DD55070
[3/4/2019 5:48:30 PM.454] D3D11ResizeBuffers: 0x7FF90DD69E60
[3/4/2019 5:48:30 PM.454] D3D11ResizeTarget: 0x7FF90DDB2600
[3/4/2019 5:48:30 PM.454] D3D11SetFullscreenState: 0x7FF90DD72460
[3/4/2019 5:48:30 PM.467] Direct3D initialized
[3/4/2019 5:48:30 PM.475] Initialized DirectX
[3/4/2019 5:48:30 PM.475] Direct3D watcher thread spawned
[3/4/2019 5:48:31 PM.444] Getting device
[3/4/2019 5:48:31 PM.444] Retrieved device
[3/4/2019 5:48:31 PM.444] Creating wrapper
[3/4/2019 5:48:31 PM.503] Wrapper created
[3/4/2019 5:48:31 PM.509] Effect created
[3/4/2019 5:48:31 PM.509] Creating buffer
[3/4/2019 5:48:31 PM.509] Created buffer
[3/4/2019 5:48:31 PM.509] Creating blend state
[3/4/2019 5:48:31 PM.509] Created blend state
[3/4/2019 5:48:31 PM.509] Done with creation
[3/4/2019 5:48:31 PM.574] Initializing texture system.
[3/4/2019 5:48:31 PM.574] Initializing texture system; phase 1
[3/4/2019 5:48:31 PM.574] Initializing texture system; phase 2
[3/4/2019 5:48:31 PM.580] Initializing texture system; phase 3
[3/4/2019 5:48:31 PM.580] Initializing texture system; phase 4
[3/4/2019 5:48:31 PM.590] Initializing texture system; phase 5
[3/4/2019 5:48:31 PM.591] Initializing texture system; phase 6
[3/4/2019 5:48:31 PM.592] Initializing texture system; phase 7
[3/4/2019 5:48:31 PM.594] Initializing texture system; phase 8
[3/4/2019 5:48:31 PM.595] Initializing texture system; phase 9
[3/4/2019 5:48:31 PM.596] Initializing texture system; phase 10
[3/4/2019 5:48:31 PM.599] Initializing texture system; phase 11
[3/4/2019 5:48:31 PM.599] Initializing texture system; phase 12
[3/4/2019 5:48:31 PM.601] Initializing texture system; phase 13
[3/4/2019 5:48:31 PM.601] Initializing texture system; phase 14
[3/4/2019 5:48:35 PM.476] Direct3D watcher thread ended
[3/4/2019 5:49:10 PM.327] LoadingScreenMsg: Initializing game support
[3/4/2019 5:49:10 PM.578] Initializing game support
[3/4/2019 5:49:11 PM.145] LoadingScreenMsg: Velocity limit removed
[3/4/2019 5:49:11 PM.459] Compatibility level: 0
[3/4/2019 5:49:11 PM.459] Supported version detected
[3/4/2019 5:49:11 PM.459] ==================================================
[3/4/2019 5:49:11 PM.459] LoadingScreenMsg: Patching code
[3/4/2019 5:49:11 PM.709] LoadingScreenMsg: Waiting for game initialization
[3/4/2019 5:49:11 PM.959] Waiting for game initialization
[3/4/2019 5:49:12 PM.060] LoadingScreenMsg: Initializing core
[3/4/2019 5:49:12 PM.310] Initializing hook
[3/4/2019 5:49:17 PM.317] LoadingScreenMsg: Completing interoperability
[3/4/2019 5:49:17 PM.567] Completing interoperability
[3/4/2019 5:49:17 PM.567] Initialization code 1.
[3/4/2019 5:49:17 PM.567] Initialization code 2.
[3/4/2019 5:49:17 PM.567] Initialization code 3.
[3/4/2019 5:49:17 PM.575] 1 Address: 0x00007FF69546D374
[3/4/2019 5:49:17 PM.575] Calling func 1
[3/4/2019 5:49:17 PM.591] 2 Address: 0x00007FF695FCD01A
[3/4/2019 5:49:17 PM.591] 3 Address: 0x00007FF694A65CC2
[3/4/2019 5:49:17 PM.620] Address: 0x00007FF695FCCFC4
[3/4/2019 5:49:17 PM.620] Unknown var: 0x00007FF696FE4B80
[3/4/2019 5:49:17 PM.620] Initialization code 4.
[3/4/2019 5:49:17 PM.620] Initialization code 5.
[3/4/2019 5:49:17 PM.620] Completing interoperability, phase 1
[3/4/2019 5:49:17 PM.620] Completing interoperability, phase 2
[3/4/2019 5:49:17 PM.620] Completing interoperability, phase 3
[3/4/2019 5:49:17 PM.620] Completing interoperability, phase 4
[3/4/2019 5:49:17 PM.620] Completing interoperability, phase 5
[3/4/2019 5:49:17 PM.620] Completing interoperability, phase 6
[3/4/2019 5:49:17 PM.620] Completing interoperability, phase 7
[3/4/2019 5:49:17 PM.620] LoadingScreenMsg: 
[3/4/2019 5:49:17 PM.870] LoadingScreenMsg: Loading Story Mode
[3/4/2019 5:49:25 PM.849] LoadingScreenMsg: Loading and Populating Game World
[3/4/2019 5:49:26 PM.099] LoadingScreenMsg: 
[3/4/2019 5:49:38 PM.008] Initializing console variable "IsDeveloperModeEnabled".
[3/4/2019 5:49:38 PM.008] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/4/2019 5:49:38 PM.009] Read value: <null>
[3/4/2019 5:49:38 PM.009] Initializing console variable "TimeScale".
[3/4/2019 5:49:38 PM.009] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/4/2019 5:49:38 PM.009] Read value: <null>
[3/4/2019 5:49:38 PM.022] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/4/2019 5:49:40 PM.051] <UNLOADED PLUGIN>: Initializing input system
[3/4/2019 5:49:40 PM.052] <UNLOADED PLUGIN>: Initializing game console
[3/4/2019 5:49:40 PM.054] <UNLOADED PLUGIN>: Initializing forms manager
[3/4/2019 5:49:40 PM.257] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/4/2019 5:49:40 PM.527] LSPD First Response: [TRACE] Started loading LSPDFR
[3/4/2019 5:49:40 PM.543] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/4/2019 5:49:40 PM.552] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/4/2019 5:49:40 PM.706] LSPD First Response: [WARN] Path without extension: lspdfr/
[3/4/2019 5:49:40 PM.706] LSPD First Response: [WARN] Path without extension: lspdfr/
[3/4/2019 5:49:40 PM.876] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PURSUIT_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CRIME_REPORT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TOGGLE_DUTY already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key START_VEHICLE_SELECTION already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_ARREST already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key PERFORM_FRISK already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key STOP_PEDS already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key CHASE_ABORT_JOIN already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key ACCEPT_CALLOUT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TRAFFICSTOP_START already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[3/4/2019 5:49:40 PM.879] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TRAFFICSTOP_INTERACT already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key APARTMENT_SAVE_VEHICLE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key STATION_ENTER_GARAGE already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_POLICECOMPUTER already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key BACKUP_MENU already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[3/4/2019 5:49:40 PM.880] LSPD First Response: [TRACE] Key TOGGLE_SIREN_SOUND already bound, rebinding
[3/4/2019 5:49:46 PM.007] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/4/2019 5:50:11 PM.414] LSPD First Response: [TRACE] Game has stopped loading
[3/4/2019 5:50:14 PM.110] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:14 PM.110] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:14 PM.113] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/4/2019 5:50:14 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/4/2019 5:50:14 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/4/2019 5:50:14 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/4/2019 5:50:14 PM.249] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/4/2019 5:50:14 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/4/2019 5:50:14 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/4/2019 5:50:14 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/4/2019 5:50:14 PM.250] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/4/2019 5:50:14 PM.280] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:14 PM.280] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:14 PM.280] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/4/2019 5:50:14 PM.289] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 23, defaulting to male
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No name for outfit variation at line 30
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 30, defaulting to male
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No name for outfit variation at line 37
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 37, defaulting to male
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No name for outfit variation at line 45
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 45, defaulting to male
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No name for outfit variation at line 54
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 54, defaulting to male
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 69, defaulting to male
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No name for outfit variation at line 81
[3/4/2019 5:50:14 PM.290] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 81, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 88
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 88, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 96
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 96, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 111, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 123
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 123, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 130
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 130, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 137
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 137, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 145
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 145, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 154
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 154, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 169, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 181
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 181, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 188
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 188, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 196, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 211, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 223
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 223, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 230
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 230, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 237
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 237, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 245
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 245, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 254
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 254, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 269, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 281
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 281, defaulting to male
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No name for outfit variation at line 288
[3/4/2019 5:50:14 PM.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 288, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 296
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 296, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 383, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 396, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 404, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 418, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 437, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 455, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 466
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 466, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 479, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 490
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 490, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 503, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 514
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 514, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 527, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 538
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 538, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 551, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 562
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 562, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 575, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 586
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 586, defaulting to male
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 684
[3/4/2019 5:50:14 PM.292] LSPD First Response: [WARN] No name for outfit variation at line 712
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 740
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 768
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 883
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 908
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 934
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 960
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 986
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1057
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1082
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1107
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1132
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1157
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1182
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1209
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1238
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1267
[3/4/2019 5:50:14 PM.293] LSPD First Response: [WARN] No name for outfit variation at line 1296
[3/4/2019 5:50:14 PM.294] LSPD First Response: [TRACE] Loaded 2 freemode outfits and 55 preset outfits
[3/4/2019 5:50:15 PM.408] LSPD First Response: [TRACE] Load HeadBlendData
[3/4/2019 5:50:15 PM.430] LSPD First Response: [TRACE] Trying to get FSD
[3/4/2019 5:50:15 PM.507] LSPD First Response: [TRACE] wanted info not exist
[3/4/2019 5:50:15 PM.606] LSPD First Response: [TRACE] Adding Ben J. as character
[3/4/2019 5:50:15 PM.619] LSPD First Response: [TRACE] Load HeadBlendData
[3/4/2019 5:50:15 PM.619] LSPD First Response: [TRACE] Trying to get FSD
[3/4/2019 5:50:15 PM.658] LSPD First Response: [TRACE] wanted info not exist
[3/4/2019 5:50:15 PM.715] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/4/2019 5:50:15 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/4/2019 5:50:15 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/4/2019 5:50:15 PM.736] LSPD First Response: [TRACE] Load HeadBlendData
[3/4/2019 5:50:15 PM.736] LSPD First Response: [TRACE] Trying to get FSD
[3/4/2019 5:50:15 PM.737] LSPD First Response: [TRACE] wanted info not exist
[3/4/2019 5:50:15 PM.784] LSPD First Response: [TRACE] Adding Benny Lava as character
[3/4/2019 5:50:15 PM.796] LSPD First Response: [TRACE] Load HeadBlendData
[3/4/2019 5:50:15 PM.796] LSPD First Response: [TRACE] Trying to get FSD
[3/4/2019 5:50:15 PM.796] LSPD First Response: [TRACE] wanted info not exist
[3/4/2019 5:50:15 PM.857] LSPD First Response: [TRACE] Load HeadBlendData
[3/4/2019 5:50:15 PM.857] LSPD First Response: [TRACE] Trying to get FSD
[3/4/2019 5:50:15 PM.857] LSPD First Response: [TRACE] wanted info not exist
[3/4/2019 5:50:15 PM.902] LSPD First Response: [TRACE] Load HeadBlendData
[3/4/2019 5:50:15 PM.902] LSPD First Response: [TRACE] Trying to get FSD
[3/4/2019 5:50:15 PM.903] LSPD First Response: [TRACE] wanted info not exist
[3/4/2019 5:50:15 PM.968] LSPD First Response: [TRACE] Load HeadBlendData
[3/4/2019 5:50:15 PM.968] LSPD First Response: [TRACE] Trying to get FSD
[3/4/2019 5:50:15 PM.969] LSPD First Response: [TRACE] wanted info not exist
[3/4/2019 5:50:16 PM.005] LSPD First Response: [TRACE] Adding Oliver Martin as character
[3/4/2019 5:50:16 PM.049] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.049] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.049] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/4/2019 5:50:16 PM.066] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.066] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.066] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/4/2019 5:50:16 PM.079] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.079] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.080] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/4/2019 5:50:16 PM.112] LSPD First Response: [WARN] Invalid vehicle model sheriff
[3/4/2019 5:50:16 PM.116] LSPD First Response: [WARN] Invalid vehicle model sheriff2
[3/4/2019 5:50:16 PM.132] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.132] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:16 PM.133] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/4/2019 5:50:16 PM.141] LSPD First Response: [TRACE] Failed to parse  as chance
[3/4/2019 5:50:16 PM.145] LSPD First Response: [TRACE] Player was in vehicle: False
[3/4/2019 5:50:16 PM.145] LSPD First Response: [TRACE] Last selected character was 
[3/4/2019 5:50:16 PM.145] LSPD First Response: [TRACE] Failed to find last character, default to player model
[3/4/2019 5:50:16 PM.146] LSPD First Response: [TRACE] Loading dummy character
[3/4/2019 5:50:16 PM.148] LSPD First Response: [INFO] Changing current player character to Ben J.
[3/4/2019 5:50:16 PM.173] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/4/2019 5:50:16 PM.173] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/4/2019 5:50:16 PM.173] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/4/2019 5:50:17 PM.186] s_m_y_cop_01_white_mini_04
[3/4/2019 5:50:17 PM.186] LSPD First Response: [TRACE] CharacterSelected: 3
[3/4/2019 5:50:17 PM.187] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/4/2019 5:50:17 PM.303] LSPD First Response: [TRACE] Initialized telemtry service
[3/4/2019 5:50:17 PM.475] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/4/2019 5:50:17 PM.477] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/4/2019 5:50:17 PM.504] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/4/2019 5:50:17 PM.852] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/4/2019 5:50:18 PM.216] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/4/2019 5:50:18 PM.222] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/4/2019 5:50:18 PM.301] LSPD First Response: [TRACE] Set title to Ben J. for Vehicle Options
[3/4/2019 5:50:18 PM.303] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/4/2019 5:50:18 PM.305] LSPD First Response: [TRACE] Set title to Ben J. for Police Radio
[3/4/2019 5:50:18 PM.309] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/4/2019 5:50:18 PM.314] LSPD First Response: [TRACE] Set title to Ben J. for Interaction Menu
[3/4/2019 5:50:18 PM.314] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/4/2019 5:50:18 PM.315] LSPD First Response: [TRACE] Set title to Ben J. for Police Radio
[3/4/2019 5:50:18 PM.317] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/4/2019 5:50:18 PM.318] LSPD First Response: [TRACE] Set title to Ben J. for Vehicle Options
[3/4/2019 5:50:18 PM.354] LSPD First Response: [TRACE] Requested Audio
[3/4/2019 5:50:19 PM.597] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/4/2019 5:50:19 PM.823] LSPD First Response: [TRACE] 7FF696AD1168
[3/4/2019 5:50:19 PM.828] LSPD First Response: We have 2 appartments registered
[3/4/2019 5:50:19 PM.830] Created: 2874 Hillcrest
[3/4/2019 5:50:20 PM.497] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/4/2019 5:50:20 PM.497] LSPD First Response: [INFO] Connected to LSPDFR Sync via session c5ed459c-39a2-493c-8cd0-79a6ae77b76d. Enhanced features available.
[3/4/2019 5:50:20 PM.498] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/4/2019 5:50:20 PM.502] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/4/2019 5:50:23 PM.172] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/4/2019 5:50:23 PM.214] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/4/2019 5:50:23 PM.215] Created: 2044 North Conker
[3/4/2019 5:50:26 PM.221] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/4/2019 5:50:26 PM.221] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/4/2019 5:50:26 PM.222] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/4/2019 5:50:26 PM.222] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/4/2019 5:50:26 PM.224] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/4/2019 5:50:26 PM.228] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/4/2019 5:50:26 PM.234] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/4/2019 5:50:26 PM.235] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/4/2019 5:50:26 PM.237] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/4/2019 5:50:26 PM.240] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/4/2019 5:50:26 PM.241] LSPD First Response: [TRACE] Thread Apartment #1 initialized
[3/4/2019 5:50:26 PM.248] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/4/2019 5:50:26 PM.280] LSPD First Response: [TRACE] Initialised Apartment: 2044 North Conker, Interior is 206081
[3/4/2019 5:50:26 PM.280] LSPD First Response: ApartmentManager initialized
[3/4/2019 5:50:26 PM.316] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:26 PM.316] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:50:26 PM.316] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] Vinewood Police Station
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] La Mesa Police Station
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] Rockford Hills Police Station
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] Vespucci Police Station
[3/4/2019 5:50:26 PM.340] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Downtown Police Station
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Davis Sheriff Station
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/4/2019 5:50:26 PM.341] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/4/2019 5:50:26 PM.350] LSPD First Response: [TRACE] Auto started component Debug #1
[3/4/2019 5:50:26 PM.350] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/4/2019 5:50:26 PM.350] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/4/2019 5:50:26 PM.351] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/4/2019 5:50:26 PM.351] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/4/2019 5:50:26 PM.351] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/4/2019 5:50:26 PM.351] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/4/2019 5:50:26 PM.352] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/4/2019 5:50:26 PM.353] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/4/2019 5:50:26 PM.353] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/4/2019 5:50:26 PM.354] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/4/2019 5:50:26 PM.355] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/4/2019 5:50:26 PM.359] LSPD First Response: [TRACE] Loading node data
[3/4/2019 5:50:30 PM.603] LSPD First Response: [TRACE] Done loading node data
[3/4/2019 5:50:30 PM.603] LSPD First Response: [TRACE] Loading node data
[3/4/2019 5:50:30 PM.603] LSPD First Response: [TRACE] Done loading node data
[3/4/2019 5:50:30 PM.605] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/4/2019 5:50:30 PM.614] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/4/2019 5:50:30 PM.615] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/4/2019 5:50:30 PM.624] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/4/2019 5:50:30 PM.625] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/4/2019 5:50:30 PM.627] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/4/2019 5:50:30 PM.631] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/4/2019 5:50:30 PM.631] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/4/2019 5:50:31 PM.662] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/4/2019 5:50:31 PM.662] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/4/2019 5:50:31 PM.664] LSPD First Response: [TRACE] Thread Apartment #2 initialized
[3/4/2019 5:50:31 PM.664] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/4/2019 5:50:31 PM.724] LSPD First Response: [TRACE] Thread Duty #1 initialized
[3/4/2019 5:50:31 PM.746] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/4/2019 5:50:31 PM.772] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/4/2019 5:50:31 PM.776] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/4/2019 5:50:31 PM.777] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/4/2019 5:50:31 PM.781] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/4/2019 5:50:31 PM.782] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/4/2019 5:50:31 PM.786] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/4/2019 5:50:41 PM.900] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[3/4/2019 5:50:41 PM.931] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:50:42 PM.570] s_m_y_cop_01_white_full_02
[3/4/2019 5:50:42 PM.570] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[3/4/2019 5:50:42 PM.574] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:50:42 PM.584] LSPD First Response: [TRACE] Matthew Bunting (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:50:42 PM.590] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:50:42 PM.590] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:50:42 PM.597] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:50:42 PM.601] s_m_y_cop_01_white_mini_01
[3/4/2019 5:50:42 PM.601] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[3/4/2019 5:50:42 PM.601] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:50:42 PM.602] LSPD First Response: [TRACE] Josh Adams (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:50:42 PM.602] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:50:42 PM.602] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:50:42 PM.611] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/4/2019 5:50:43 PM.078] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:50:51 PM.071] LSPD First Response: [TRACE] Player was in vehicle: False
[3/4/2019 5:50:51 PM.071] LSPD First Response: [TRACE] Last selected character was 
[3/4/2019 5:50:51 PM.071] LSPD First Response: [TRACE] Failed to find last character, default to player model
[3/4/2019 5:50:51 PM.071] LSPD First Response: [TRACE] Loading dummy character
[3/4/2019 5:50:51 PM.071] LSPD First Response: [INFO] Changing current player character to Ben J.
[3/4/2019 5:50:51 PM.087] s_m_y_cop_01_white_mini_01
[3/4/2019 5:50:51 PM.087] LSPD First Response: [TRACE] CharacterSelected: 4
[3/4/2019 5:50:51 PM.087] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/4/2019 5:50:51 PM.091] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager
[3/4/2019 5:50:51 PM.091] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6)
[3/4/2019 5:50:51 PM.091] LSPD First Response: [TRACE] Released 0 entities from MenuBase #8 Content Manager
[3/4/2019 5:50:51 PM.091] LSPD First Response: [TRACE] Instance cleaned (MenuBase #8)
[3/4/2019 5:50:51 PM.092] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager
[3/4/2019 5:50:51 PM.092] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7)
[3/4/2019 5:50:51 PM.092] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/4/2019 5:50:51 PM.093] LSPD First Response: [TRACE] Set title to Ben J. for Vehicle Options
[3/4/2019 5:50:51 PM.095] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/4/2019 5:50:51 PM.096] LSPD First Response: [TRACE] Set title to Ben J. for Police Radio
[3/4/2019 5:50:51 PM.098] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[3/4/2019 5:50:51 PM.099] LSPD First Response: [TRACE] Set title to Ben J. for Interaction Menu
[3/4/2019 5:50:51 PM.099] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[3/4/2019 5:50:51 PM.099] LSPD First Response: [TRACE] Set title to Ben J. for Police Radio
[3/4/2019 5:50:51 PM.102] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[3/4/2019 5:50:51 PM.102] LSPD First Response: [TRACE] Set title to Ben J. for Vehicle Options
[3/4/2019 5:50:51 PM.113] Please go on duty at least once to select an outfit and an agency.
[3/4/2019 5:50:51 PM.123] LSPD First Response: [TRACE] Thread GamePlayer #2 initialized
[3/4/2019 5:51:00 PM.524] RAGE Plugin Hook commands
[3/4/2019 5:51:00 PM.524] ==============================
[3/4/2019 5:51:00 PM.524] Help            Lists all available console commands.
[3/4/2019 5:51:00 PM.524] UnloadAllPlugins            Gracefully unloads all currently loaded plugins.
[3/4/2019 5:51:00 PM.524] TerminateAllPlugins            Terminates all currently loaded plugins.
[3/4/2019 5:51:00 PM.524] ReloadPlugins            Terminates all plugins, then loads all the plugins that were running.
[3/4/2019 5:51:00 PM.524] ListNativeScripts            Lists all the native game scripts currently running.
[3/4/2019 5:51:00 PM.524] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[3/4/2019 5:51:00 PM.524] PrintInfo            Prints some useful info.
[3/4/2019 5:51:00 PM.524] ClearTasks            Clear's the player's tasks.
[3/4/2019 5:51:00 PM.524] ListPlugins            Lists all currently running plugins.
[3/4/2019 5:51:00 PM.524] ReloadAllPlugins            Unloads or terminates all plugins, then loads all plugins found in the plugins folder.
[3/4/2019 5:51:00 PM.524] Exit            Gracefully exits the game.
[3/4/2019 5:51:00 PM.524] Terminate            Forcefully ends the game.
[3/4/2019 5:51:00 PM.524] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[3/4/2019 5:51:00 PM.524] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[3/4/2019 5:51:00 PM.524] LoadPlugin            Loads the specified plugin.
[3/4/2019 5:51:00 PM.524] UnloadPlugin            Unloads all plugins matching the specified file name.
[3/4/2019 5:51:00 PM.524] TerminatePlugin            Terminates all plugins matching the specified file name.
[3/4/2019 5:51:00 PM.524] CleanUp            Cleans up all entities created by the specified plugin.
[3/4/2019 5:51:00 PM.524] KillPed            Kills the specified ped.
[3/4/2019 5:51:00 PM.524] ExplodeVehicle            Explodes the specified vehicle.
[3/4/2019 5:51:00 PM.524] Spawn            Spawns a ped, vehicle or object based on the given model name.
[3/4/2019 5:51:00 PM.524] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[3/4/2019 5:51:00 PM.524] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[3/4/2019 5:51:00 PM.524] GiveWeapon            Gives the player the specified weapon.
[3/4/2019 5:51:00 PM.524] SetWantedLevel            Sets the local player's wanted level.
[3/4/2019 5:51:00 PM.524] SetDayTime            Sets the current time of day.
[3/4/2019 5:51:00 PM.524] SetWeather            Sets the current weather.
[3/4/2019 5:51:00 PM.524] Flip            Puts the player's current vehicle onto its wheels.
[3/4/2019 5:51:00 PM.524] Nudge            Pushes the player's vehicle out of its current predicament.
[3/4/2019 5:51:00 PM.524] Heal            Heals the player.
[3/4/2019 5:51:00 PM.524] Repair            Repairs the player's current vehicle.
[3/4/2019 5:51:00 PM.524] Wash            Washes the player's current vehicle.
[3/4/2019 5:51:00 PM.524] VisitNorthYankton            Loads and teleports the player to North Yankton.
[3/4/2019 5:51:00 PM.524] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[3/4/2019 5:51:00 PM.524] TeleportToPosition            Teleports the player to the specified position.
[3/4/2019 5:51:00 PM.524] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[3/4/2019 5:51:00 PM.524] WarpIntoLastVehicle            Warps the player into the last vehicle.
[3/4/2019 5:51:00 PM.524] Execute            Executes the specified C# code as a separate plugin.
[3/4/2019 5:51:00 PM.524] Get            Executes the specified C# expression as a separate plugin and prints the result.
[3/4/2019 5:51:00 PM.524] ExecuteCodeSnippet            Executes the specified code snippet.
[3/4/2019 5:51:00 PM.524] Bind            Binds the specified command(s) to the specified key.
[3/4/2019 5:51:00 PM.524] Unbind            Unbinds the command(s) assigned to the specified key.
[3/4/2019 5:51:00 PM.524] 
[3/4/2019 5:51:00 PM.524] RAGE Plugin Hook variables
[3/4/2019 5:51:00 PM.524] ==============================
[3/4/2019 5:51:00 PM.524] ConsoleScrollAmount (get/set)            Specifies the number of lines the console scrolls when using the mouse wheel. If 0, scrolls as many lines as the console currently fits.
[3/4/2019 5:51:00 PM.524] DisableRenderVersionText (get/set)            No description.
[3/4/2019 5:51:00 PM.524] ConsoleKey (get/set)            No description.
[3/4/2019 5:51:00 PM.524] PluginTimeoutThreshold (get/set)            No description.
[3/4/2019 5:51:00 PM.524] AlwaysShowConsoleOutput (get/set)            No description.
[3/4/2019 5:51:00 PM.524] IsDeveloperModeEnabled (get/set)            No description.
[3/4/2019 5:51:00 PM.524] TimeScale (get/set)            No description.
[3/4/2019 5:51:00 PM.524] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[3/4/2019 5:51:00 PM.524] ShowOnScreenWarnings (get/set)            No description.
[3/4/2019 5:51:00 PM.524] 
[3/4/2019 5:51:00 PM.524] Plugin commands
[3/4/2019 5:51:00 PM.524] ==============================
[3/4/2019 5:51:00 PM.525] LSPD First Response: currentPage                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: TestColumn                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: GotoMugshotRoom                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: CompTest                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: StartWorldEvent                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: ChaseMe                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: ForceDuty                Sets you as being on duty with your last selected agency and outfit by default.
[3/4/2019 5:51:00 PM.525] LSPD First Response: GotoPD                Teleports you to the Downtown Police Station
[3/4/2019 5:51:00 PM.525] LSPD First Response: GiveMeFlashlight                Duh
[3/4/2019 5:51:00 PM.525] LSPD First Response: StartCallout                Starts a new callout
[3/4/2019 5:51:00 PM.525] LSPD First Response: ReloadSettings                Reloads all settings, including keys.
[3/4/2019 5:51:00 PM.525] LSPD First Response: PrintKeys                Prints all assigned actions.
[3/4/2019 5:51:00 PM.525] LSPD First Response: ClearLastOffDutyOutfit                Removes any overwrites to the last off duty outfit and restores the default one.
[3/4/2019 5:51:00 PM.525] LSPD First Response: SaveCurrentOutfitAsOffDutyOutfit                Saves your current outfit as the default off duty outfit for the current character.
[3/4/2019 5:51:00 PM.525] LSPD First Response: SaveCurrentOutfitAsLastOutfit                Saves your current outfit as the last on duty outfit for the current character.
[3/4/2019 5:51:00 PM.525] LSPD First Response: SetVar                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: ForceSuspectLost                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: ForceEscapedEncounter                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: ForceEscapedEncounterCount                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: ForceSuspectEncounter                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: DebugCrime                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: SetColumnHighlight                No description.
[3/4/2019 5:51:00 PM.525] LSPD First Response: TestPersonaJson                No description.
[3/4/2019 5:51:00 PM.525] 
[3/4/2019 5:51:00 PM.525] Plugin variables
[3/4/2019 5:51:00 PM.525] ==============================
[3/4/2019 5:52:03 PM.529] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom ()
[3/4/2019 5:52:03 PM.728] LSPD First Response: [TRACE] They were already cop.
[3/4/2019 5:52:03 PM.729] LSPD First Response: [TRACE] Asami Kagawa (S_F_Y_SHERIFF_01) was set as a cop
[3/4/2019 5:52:03 PM.729] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:52:04 PM.130] s_f_y_cop_01_white_full_01
[3/4/2019 5:52:04 PM.130] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[3/4/2019 5:52:04 PM.363] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01
[3/4/2019 5:52:04 PM.363] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[3/4/2019 5:52:04 PM.364] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[3/4/2019 5:52:04 PM.635] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom ()
[3/4/2019 5:52:04 PM.635] s_f_y_cop_01_white_full_01
[3/4/2019 5:52:04 PM.635] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[3/4/2019 5:52:04 PM.635] LSPD First Response: [TRACE] They were already cop.
[3/4/2019 5:52:04 PM.636] LSPD First Response: [TRACE] Jasmine Rivera (S_F_Y_SHERIFF_01) was set as a cop
[3/4/2019 5:52:04 PM.637] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01
[3/4/2019 5:52:04 PM.637] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[3/4/2019 5:52:04 PM.637] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[3/4/2019 5:52:04 PM.746] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:52:15 PM.601] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[3/4/2019 5:52:15 PM.608] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:52:15 PM.613] s_m_y_cop_01_white_full_02
[3/4/2019 5:52:15 PM.613] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[3/4/2019 5:52:15 PM.613] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:52:15 PM.613] LSPD First Response: [TRACE] Jacques Mercier (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:52:15 PM.614] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:52:15 PM.614] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:52:15 PM.620] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:52:15 PM.624] s_m_y_cop_01_white_mini_01
[3/4/2019 5:52:15 PM.624] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[3/4/2019 5:52:15 PM.624] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:52:15 PM.624] LSPD First Response: [TRACE] Johnny Russel (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:52:15 PM.625] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:52:15 PM.625] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:52:15 PM.625] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/4/2019 5:52:15 PM.941] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:52:15 PM.941] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:52:16 PM.471] LSPD First Response: [TRACE] Billy Jamison (PLAYER_ONE) was damaged.
[3/4/2019 5:52:25 PM.639] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in RANCHO using SpawnsAmbiently
[3/4/2019 5:52:26 PM.431] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:52:26 PM.444] s_f_y_cop_01_white_full_02
[3/4/2019 5:52:26 PM.444] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_02
[3/4/2019 5:52:26 PM.444] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:52:26 PM.445] LSPD First Response: [TRACE] Monica Matthewson (MP_F_FREEMODE_01) was set as a cop
[3/4/2019 5:52:26 PM.445] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[3/4/2019 5:52:26 PM.445] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[3/4/2019 5:52:26 PM.450] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:52:26 PM.454] s_f_y_cop_01_white_full_01
[3/4/2019 5:52:26 PM.454] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[3/4/2019 5:52:26 PM.454] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:52:26 PM.455] LSPD First Response: [TRACE] Hannah Kamores (MP_F_FREEMODE_01) was set as a cop
[3/4/2019 5:52:26 PM.455] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[3/4/2019 5:52:26 PM.455] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[3/4/2019 5:52:26 PM.455] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/4/2019 5:52:26 PM.730] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:52:26 PM.730] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:52:30 PM.192] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/4/2019 5:52:49 PM.986] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[3/4/2019 5:52:49 PM.987] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[3/4/2019 5:52:50 PM.073] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:52:50 PM.073] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:52:50 PM.073] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/4/2019 5:52:50 PM.084] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[3/4/2019 5:52:50 PM.090] LSPD First Response: [TRACE] Updating scaleform
[3/4/2019 5:52:50 PM.208] LSPD First Response: [TRACE] Updating scaleform
[3/4/2019 5:52:56 PM.320] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[3/4/2019 5:52:56 PM.891] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:52:56 PM.895] s_m_y_cop_01_white_mini_02
[3/4/2019 5:52:56 PM.895] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[3/4/2019 5:52:56 PM.895] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:52:56 PM.896] LSPD First Response: [TRACE] Brendon Nicks (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:52:56 PM.896] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:52:56 PM.896] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:52:56 PM.900] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:52:56 PM.904] s_m_y_cop_01_black_full_02
[3/4/2019 5:52:56 PM.904] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_02
[3/4/2019 5:52:56 PM.904] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:52:56 PM.905] LSPD First Response: [TRACE] Frank Nelson (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:52:56 PM.905] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:52:56 PM.905] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:52:56 PM.905] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/4/2019 5:52:57 PM.244] LSPD First Response: [TRACE] Updating scaleform
[3/4/2019 5:52:57 PM.245] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager
[3/4/2019 5:52:57 PM.245] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14)
[3/4/2019 5:52:57 PM.245] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager
[3/4/2019 5:52:57 PM.245] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15)
[3/4/2019 5:52:57 PM.245] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager
[3/4/2019 5:52:57 PM.245] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16)
[3/4/2019 5:52:57 PM.385] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:52:57 PM.385] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:53:01 PM.678] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[3/4/2019 5:53:01 PM.679] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[3/4/2019 5:53:01 PM.680] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[3/4/2019 5:53:01 PM.680] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[3/4/2019 5:53:01 PM.680] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager
[3/4/2019 5:53:01 PM.680] LSPD First Response: [TRACE] Instance cleaned (Marker #4)
[3/4/2019 5:53:01 PM.680] LSPD First Response: [TRACE] Thread Marker #4 has been shut down
[3/4/2019 5:53:03 PM.632] Sequence Opened:97
[3/4/2019 5:53:03 PM.632] Sequence Closed:97
[3/4/2019 5:53:05 PM.146] LSPD First Response: [TRACE] Created police at X:442.5143 Y:-1026.687 Z:28.98147
[3/4/2019 5:53:05 PM.146] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[3/4/2019 5:53:05 PM.147] LSPD First Response: [TRACE] Created police2 at X:407.7591 Y:-1005.385 Z:28.26613
[3/4/2019 5:53:05 PM.147] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[3/4/2019 5:53:05 PM.151] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/4/2019 5:53:05 PM.189] LSPD First Response: [TRACE] Cached 1047 decorators for index 4
[3/4/2019 5:53:05 PM.189] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/4/2019 5:53:05 PM.190] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/4/2019 5:53:05 PM.194] s_f_y_cop_01_black_full_01
[3/4/2019 5:53:05 PM.194] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[3/4/2019 5:53:05 PM.194] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:53:05 PM.195] LSPD First Response: [TRACE] Kayla Lausanne (MP_F_FREEMODE_01) was set as a cop
[3/4/2019 5:53:05 PM.195] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[3/4/2019 5:53:05 PM.195] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[3/4/2019 5:53:05 PM.195] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/4/2019 5:53:05 PM.200] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/4/2019 5:53:05 PM.203] s_m_y_cop_01_black_mini_04
[3/4/2019 5:53:05 PM.204] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[3/4/2019 5:53:05 PM.204] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:53:05 PM.204] LSPD First Response: [TRACE] James Monroe (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:53:05 PM.204] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:53:05 PM.204] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:53:05 PM.204] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/4/2019 5:53:05 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:53:05 PM.475] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:53:07 PM.101] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in TEXTI using SpawnsAmbiently
[3/4/2019 5:53:07 PM.107] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:53:07 PM.111] s_m_y_cop_01_black_mini_04
[3/4/2019 5:53:07 PM.111] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_04
[3/4/2019 5:53:07 PM.111] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:53:07 PM.112] LSPD First Response: [TRACE] Tommy Martins (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:53:07 PM.112] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:53:07 PM.112] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:53:07 PM.116] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/4/2019 5:53:07 PM.121] s_m_y_cop_01_white_full_01
[3/4/2019 5:53:07 PM.121] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[3/4/2019 5:53:07 PM.121] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[3/4/2019 5:53:07 PM.122] LSPD First Response: [TRACE] John Young (MP_M_FREEMODE_01) was set as a cop
[3/4/2019 5:53:07 PM.122] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[3/4/2019 5:53:07 PM.122] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:53:07 PM.123] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/4/2019 5:53:07 PM.522] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:53:07 PM.523] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:53:09 PM.669] go to list
[3/4/2019 5:53:09 PM.698] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:53:09 PM.698] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:53:09 PM.699] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml
[3/4/2019 5:53:09 PM.716] s_m_y_cop_01_white_mini_04
[3/4/2019 5:53:09 PM.717] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:09 PM.718] Sequence Opened:107
[3/4/2019 5:53:09 PM.718] Sequence Closed:107
[3/4/2019 5:53:09 PM.728] s_m_y_cop_01_white_mini_03
[3/4/2019 5:53:09 PM.728] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:09 PM.728] Sequence Opened:108
[3/4/2019 5:53:09 PM.728] Sequence Closed:108
[3/4/2019 5:53:09 PM.730] s_m_y_sheriff_01_white_full_02
[3/4/2019 5:53:09 PM.730] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:09 PM.730] Sequence Opened:109
[3/4/2019 5:53:09 PM.730] Sequence Closed:109
[3/4/2019 5:53:09 PM.768] LSPD First Response: [TRACE] Thread CharacterPicker #1 initialized
[3/4/2019 5:53:09 PM.786] LSPD First Response: [TRACE] Changing visible ped in selection
[3/4/2019 5:53:09 PM.786] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:09 PM.798] s_m_y_cop_01_white_full_01
[3/4/2019 5:53:09 PM.798] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:09 PM.798] Sequence Opened:110
[3/4/2019 5:53:09 PM.798] Sequence Closed:110
[3/4/2019 5:53:09 PM.798] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:10 PM.073] LSPD First Response: [TRACE] New cop added without cop data!
[3/4/2019 5:53:10 PM.073] LSPD First Response: [TRACE] They were already cop.
[3/4/2019 5:53:10 PM.073] LSPD First Response: [TRACE] Oliver Martin (S_M_Y_SHERIFF_01) was set as a cop
[3/4/2019 5:53:10 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[3/4/2019 5:53:12 PM.547] LSPD First Response: [TRACE] Changing visible ped in selection
[3/4/2019 5:53:12 PM.547] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:12 PM.564] s_m_y_cop_01_white_mini_03
[3/4/2019 5:53:12 PM.564] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:12 PM.564] Sequence Opened:111
[3/4/2019 5:53:12 PM.565] Sequence Closed:111
[3/4/2019 5:53:12 PM.565] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:13 PM.309] LSPD First Response: [TRACE] Changing visible ped in selection
[3/4/2019 5:53:13 PM.310] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:13 PM.323] s_m_y_sheriff_01_white_full_02
[3/4/2019 5:53:13 PM.323] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:13 PM.323] Sequence Opened:112
[3/4/2019 5:53:13 PM.323] Sequence Closed:112
[3/4/2019 5:53:13 PM.324] LSPD First Response: [TRACE] OnCharacterUpdate
[3/4/2019 5:53:15 PM.257] LSPD First Response: [TRACE] Character
[3/4/2019 5:53:15 PM.258] LSPD First Response: [TRACE] bye hiding k
[3/4/2019 5:53:15 PM.260] LSPD First Response: [TRACE] picked char
[3/4/2019 5:53:15 PM.740] LSPD First Response: [TRACE] SwitchToCharacter: Oliver Martin
[3/4/2019 5:53:15 PM.742] LSPD First Response: [TRACE] DoPlayerSwitchPoliceStationRandom: Only preset characters have an agency assigned
[3/4/2019 5:53:16 PM.858] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/4/2019 5:53:16 PM.858] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/4/2019 5:53:16 PM.858] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/4/2019 5:53:16 PM.858] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/4/2019 5:53:17 PM.886] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom ()
[3/4/2019 5:53:17 PM.887] s_f_y_cop_01_white_full_01
[3/4/2019 5:53:17 PM.887] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[3/4/2019 5:53:17 PM.887] LSPD First Response: [TRACE] They were already cop.
[3/4/2019 5:53:17 PM.887] LSPD First Response: [TRACE] Katey Rhodes (S_F_Y_SHERIFF_01) was set as a cop
[3/4/2019 5:53:17 PM.888] LSPD First Response: [TRACE] Set movement animations for cop: S_F_Y_SHERIFF_01
[3/4/2019 5:53:17 PM.888] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[3/4/2019 5:53:17 PM.888] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[3/4/2019 5:53:17 PM.889] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[3/4/2019 5:53:17 PM.889] s_m_y_sheriff_01_white_full_02
[3/4/2019 5:53:17 PM.889] LSPD First Response: [TRACE] Voice: s_m_y_sheriff_01_white_full_02
[3/4/2019 5:53:17 PM.889] LSPD First Response: [TRACE] They were already cop.
[3/4/2019 5:53:17 PM.890] LSPD First Response: [TRACE] James Sullivan (S_M_Y_SHERIFF_01) was set as a cop
[3/4/2019 5:53:17 PM.890] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SHERIFF_01
[3/4/2019 5:53:17 PM.890] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[3/4/2019 5:53:17 PM.890] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[3/4/2019 5:53:17 PM.893] LSPD First Response: [INFO] Changing current player character to Oliver Martin
[3/4/2019 5:53:17 PM.946] s_m_y_sheriff_01_white_full_01
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] CharacterSelected: 1
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[3/4/2019 5:53:17 PM.947] LSPD First Response: [TRACE] Set title to Oliver Martin for Vehicle Options
[3/4/2019 5:53:17 PM.950] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[3/4/2019 5:53:17 PM.950] LSPD First Response: [TRACE] Set title to Oliver Martin for Police Radio
[3/4/2019 5:53:17 PM.953] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[3/4/2019 5:53:17 PM.953] LSPD First Response: [TRACE] Set title to Oliver Martin for Interaction Menu
[3/4/2019 5:53:17 PM.953] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[3/4/2019 5:53:17 PM.954] LSPD First Response: [TRACE] Set title to Oliver Martin for Police Radio
[3/4/2019 5:53:17 PM.957] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[3/4/2019 5:53:17 PM.957] LSPD First Response: [TRACE] Set title to Oliver Martin for Vehicle Options
[3/4/2019 5:53:17 PM.970] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty
[3/4/2019 5:53:17 PM.989] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:53:17 PM.989] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/4/2019 5:53:17 PM.989] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/4/2019 5:53:18 PM.021] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/4/2019 5:53:18 PM.079] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/4/2019 5:53:18 PM.483] s_m_y_cop_01_white_mini_03
[3/4/2019 5:53:18 PM.485] LSPD First Response: [TRACE] Initialising
[3/4/2019 5:53:18 PM.494] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/4/2019 5:53:18 PM.494] LSPD First Response: We have 2 callouts registered
[3/4/2019 5:53:18 PM.495] LSPD First Response: CalloutManager initialized
[3/4/2019 5:53:18 PM.496] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/4/2019 5:53:18 PM.508] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/4/2019 5:53:18 PM.510] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/4/2019 5:53:18 PM.519] LSPD First Response: [INFO] Model preloading enabled
[3/4/2019 5:53:18 PM.519] LSPD First Response: [TRACE] Preloading POLICE
[3/4/2019 5:53:18 PM.519] LSPD First Response: [TRACE] Preloading POLICE2
[3/4/2019 5:53:18 PM.519] LSPD First Response: [TRACE] Preloading POLICE3
[3/4/2019 5:53:18 PM.519] LSPD First Response: [TRACE] Preloading POLICET
[3/4/2019 5:53:18 PM.519] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/4/2019 5:53:18 PM.686] LSPD First Response: 
[3/4/2019 5:53:18 PM.686] LSPD First Response: ==============================
[3/4/2019 5:53:18 PM.686] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/4/2019 5:53:18 PM.686] LSPD First Response: ------------------------------
[3/4/2019 5:53:18 PM.686] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[3/4/2019 5:53:18 PM.686] LSPD First Response: ------------------------------
[3/4/2019 5:53:18 PM.686] LSPD First Response: Exception type: System.InvalidOperationException
[3/4/2019 5:53:18 PM.686] LSPD First Response: Exception message: Cannot load invalid model with hash 0x72935408.
[3/4/2019 5:53:18 PM.686] LSPD First Response: ------------------------------
[3/4/2019 5:53:18 PM.686] LSPD First Response: Inner exceptions:
[3/4/2019 5:53:18 PM.686] LSPD First Response: ------------------------------
[3/4/2019 5:53:18 PM.686] LSPD First Response: Stack trace:
[3/4/2019 5:53:18 PM.687] LSPD First Response: at Rage.Model.Load()
[3/4/2019 5:53:18 PM.687] at ?????????????????????????????????????????.?????????????????????????????????????????(Model ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\ContentManager.cs:line 263
[3/4/2019 5:53:18 PM.687] at LSPD_First_Response.Mod.LSPDFR.PreloadModels() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 623
[3/4/2019 5:53:18 PM.687] at LSPD_First_Response.Mod.LSPDFR.InitializeDuty() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 598
[3/4/2019 5:53:18 PM.687] at LSPD_First_Response.Mod.LSPDFR.Duty_OnOnDutyStateChanged(Boolean onDuty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 581
[3/4/2019 5:53:18 PM.687] at ?????????????????????????????????????????.?????????????????????????????????????????.Invoke(Boolean onDuty)
[3/4/2019 5:53:18 PM.687] at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 63
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 354
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 198
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 432
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , ????????????????????????????????????????? , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 367
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , ????????????????????????????????????????? , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 293
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 160
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , SwitchMode , SpawnPoint , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 132
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? , SwitchMode , SpawnPoint , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterSwitchManager.cs:line 61
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterManager.cs:line 502
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(Object[] )
[3/4/2019 5:53:18 PM.688] at LMS.Common.Timers.DelayedCaller.Process()
[3/4/2019 5:53:18 PM.688] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[3/4/2019 5:53:18 PM.688] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 724
[3/4/2019 5:53:18 PM.688] at Rage.GameFiber.Main()
[3/4/2019 5:53:18 PM.688] LSPD First Response: ==============================
[3/4/2019 5:53:18 PM.688] LSPD First Response: 
[3/4/2019 5:53:18 PM.700] LSPD First Response: [FATAL] Forced termination
[3/4/2019 5:53:18 PM.701] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/4/2019 5:53:21 PM.034] LSPD First Response: [INFO] LSPDFR has shut down

 

 

Edited by Jman5625

  • Author
2 hours ago, LMS said:

Your "sheriff" car model seems to be invalid. Have you installed a new one by any chance?

I did. I ended up just making a new directory on a clean copy and it worked. This must be the reason as to why it is crashing. How can I get around this?

  • Management Team

You can set MainPreloadAllModels to false in your .ini file which should allow you to get in game at least. But it will most likely crash down the road when it tries to access the sheriff model.

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  • Author
2 minutes ago, LMS said:

You can set MainPreloadAllModels to false in your .ini file which should allow you to get in game at least. But it will most likely crash down the road when it tries to access the sheriff model.

Ok thank you. So, I cannot use custom vehicles?

  • Management Team
1 hour ago, Jman5625 said:

Ok thank you. So, I cannot use custom vehicles?

 

You definitely can, it just seems that particular model is either broken or installed incorrectly.

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