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Reflective skins?

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Is it possible to make skins reflective on a vehicle made by someone else? I saw one video on how to do it, but you needed to actually open the car in zmodeler, which I obviously cant and wont do if its not mine. I just want to make my own skin for my game but make it reflective. Specifically the Chevrons I have on the back. Is this possible? If so, how do I do it?

As I'm aware, there is no way to do it on a skin texture. All the ones I have seen have be by someone making a model so I would asume it is hard coded into the model itself and not the skin texture.  As for how to do it, I have no idea

Edited by 0taku

 

if your replying to me Please @0taku or Quote me so I get a notification 

2 hours ago, B. McDonald said:

Is it possible to make skins reflective on a vehicle made by someone else? I saw one video on how to do it, but you needed to actually open the car in zmodeler, which I obviously cant and wont do if its not mine. I just want to make my own skin for my game but make it reflective. Specifically the Chevrons I have on the back. Is this possible? If so, how do I do it?

You can make reflective skins for any model that is released to support them.

 

https://www.lcpdfr.com/files/file/21449-paleto-bay-police-department-mini-pack/
 

You just have to find and replace the reflective meshes that have been modeled into the car and in the .yft file. That is how I made the Gwinnet County skin pack that reflects

  • 2 weeks later...
On 1/27/2019 at 4:36 AM, B. McDonald said:

Is it possible to make skins reflective on a vehicle made by someone else? I saw one video on how to do it, but you needed to actually open the car in zmodeler, which I obviously cant and wont do if its not mine. I just want to make my own skin for my game but make it reflective. Specifically the Chevrons I have on the back. Is this possible? If so, how do I do it?

If you hang on for a few days, I'll be releasing a vehicle pack that will enable you to make your own reflective textures.

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