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amur19

Game crash when using computer+

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So when i go into computer plus and search for a ped or a vehicle nothing happens and my game crashes. Any ideas of what can cause this?

RagePluginHook.log

Edited by amur19

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15 minutes ago, amur19 said:

So when i go into computer plus and search for a ped or a vehicle nothing happens and my game crashes. Any ideas of what can cause this?

RagePluginHook.log

Remove holdmygun

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[2018-11-01 11:21:18.383] HoldMyGun: 
[2018-11-01 11:21:18.384] HoldMyGun: ==============================
[2018-11-01 11:21:18.385] HoldMyGun: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2018-11-01 11:21:18.385] HoldMyGun: ------------------------------
[2018-11-01 11:21:18.386] HoldMyGun: Origin: Rage.SleeplessGameFiber
[2018-11-01 11:21:18.387] HoldMyGun: ------------------------------
[2018-11-01 11:21:18.387] HoldMyGun: Exception type: System.AccessViolationException
[2018-11-01 11:21:18.387] HoldMyGun: Exception message: Det gjordes ett försök att läsa eller skriva till skyddat minne. Detta indikerar ofta att annat minne är skadat.
[2018-11-01 11:21:18.388] HoldMyGun: ------------------------------
[2018-11-01 11:21:18.388] HoldMyGun: Inner exceptions:
[2018-11-01 11:21:18.388] HoldMyGun: ------------------------------
[2018-11-01 11:21:18.388] HoldMyGun: Stack trace:
[2018-11-01 11:21:18.389] HoldMyGun: vid CNativeInvocationInfoV.CopyVectorResult(CNativeInvocationInfoV* , Int32 )
[2018-11-01 11:21:18.389] vid Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[2018-11-01 11:21:18.389] vid Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[2018-11-01 11:21:18.390] vid Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[2018-11-01 11:21:18.390] vid ?A0x309cd2aa.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[2018-11-01 11:21:18.390] vid Rage.Player.get_Character()
[2018-11-01 11:21:18.390] vid HoldMyGun.EntryPoint.Process(Object sender, GraphicsEventArgs e)
[2018-11-01 11:21:18.391] vid Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[2018-11-01 11:21:18.391] vid Rage.RemotePlugin.HandleRenderFiber()
[2018-11-01 11:21:18.391] vid Rage.GameFiber.Main()
[2018-11-01 11:21:18.392] HoldMyGun: ==============================
[2018-11-01 11:21:18.392] HoldMyGun: 

 

 

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