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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

crashing on loading

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hi i was wondering whether someone could help me because my game keeps crashing, i did add some stuff in like handling lines but i took then out and its still not working, here is my log file:

Spoiler

[10/10/2018 12:46:25.981] Started new log on 10/10/2018 12:46:25.981
[10/10/2018 12:46:25.982] ====================================================================================================
[10/10/2018 12:46:25.969] Log path: S:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/10/2018 12:46:25.982] Log verbosity: Trivial
[10/10/2018 12:46:25.984] Initializing input system
[10/10/2018 12:46:25.987] Initializing game console
[10/10/2018 12:46:25.996] Console key has been set to F4 (key code: 115)
[10/10/2018 12:46:26.092] Initializing console variable "ConsoleScrollAmount".
[10/10/2018 12:46:26.092] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/10/2018 12:46:26.096] Read value: <null>
[10/10/2018 12:46:26.096] Initializing console variable "DisableRenderVersionText".
[10/10/2018 12:46:26.097] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/10/2018 12:46:26.101] Read value: False
[10/10/2018 12:46:26.102] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/10/2018 12:46:26.102] Initializing console variable "ConsoleKey".
[10/10/2018 12:46:26.102] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/10/2018 12:46:26.103] Read value: <null>
[10/10/2018 12:46:26.103] Initializing console variable "PluginTimeoutThreshold".
[10/10/2018 12:46:26.103] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/10/2018 12:46:26.105] Read value: 60000
[10/10/2018 12:46:26.105] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/10/2018 12:46:26.105] Initializing console variable "AlwaysShowConsoleOutput".
[10/10/2018 12:46:26.105] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/10/2018 12:46:26.106] Read value: <null>
[10/10/2018 12:46:26.106] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/10/2018 12:46:26.106] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/10/2018 12:46:26.107] Read value: <null>
[10/10/2018 12:46:26.107] Initializing console variable "ShowOnScreenWarnings".
[10/10/2018 12:46:26.108] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/10/2018 12:46:26.108] Read value: <null>
[10/10/2018 12:46:26.108] Console initialized
[10/10/2018 12:46:26.108] Initializing forms manager
[10/10/2018 12:46:26.111] Version: RAGE Plugin Hook v0.63.1224.15140 PUBLIC ALPHA for Grand Theft Auto V
[10/10/2018 12:46:26.119] ================ RAGE Plugin Hook ================
[10/10/2018 12:46:26.132] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[10/10/2018 12:46:26.133] Checking game support
[10/10/2018 12:46:26.340] Product name: Grand Theft Auto V
[10/10/2018 12:46:26.340] Product version: 1.0.1493.0
[10/10/2018 12:46:26.340] Is steam version: True
[10/10/2018 12:46:26.341] Initializing DirectX
[10/10/2018 12:46:26.343] Initializing Direct3D
[10/10/2018 12:46:26.344] Loading C:\WINDOWS\system32\d3d11.dll
[10/10/2018 12:46:26.344] Loaded at 0x7FFA67D10000
[10/10/2018 12:46:26.344] D3D11CreateDeviceAndSwapChain at 0x7FFA67D25950
[10/10/2018 12:46:26.345] Creating Direct3D 11 device and swap chain
[10/10/2018 12:46:26.386] Swap Chain created: 0x17CF25B7770
[10/10/2018 12:46:26.387] Swap Chain VTable: 0x17CF25B7770
[10/10/2018 12:46:26.387] Swap Chain VTable_2: 0x7FFA6989EC80
[10/10/2018 12:46:26.387] 0x748948000BB095E9;0x8D48564157552024;0x170EC814890246C
[10/10/2018 12:46:26.387] D3D11Present: 0x7FFA69835070
[10/10/2018 12:46:26.388] D3D11ResizeBuffers: 0x7FFA69849E60
[10/10/2018 12:46:26.388] D3D11ResizeTarget: 0x7FFA69892600
[10/10/2018 12:46:26.388] D3D11SetFullscreenState: 0x7FFA69852460
[10/10/2018 12:46:26.390] Getting device
[10/10/2018 12:46:26.390] Retrieved device
[10/10/2018 12:46:26.391] Creating wrapper
[10/10/2018 12:46:26.403] Direct3D initialized
[10/10/2018 12:46:26.403] Initialized DirectX
[10/10/2018 12:46:26.403] Direct3D watcher thread spawned
[10/10/2018 12:46:26.506] Wrapper created
[10/10/2018 12:46:26.515] Effect created
[10/10/2018 12:46:26.515] Creating buffer
[10/10/2018 12:46:26.515] Created buffer
[10/10/2018 12:46:26.516] Creating blend state
[10/10/2018 12:46:26.516] Created blend state
[10/10/2018 12:46:26.517] Done with creation
[10/10/2018 12:46:26.611] Initializing texture system.
[10/10/2018 12:46:26.612] Initializing texture system; phase 1
[10/10/2018 12:46:26.612] Initializing texture system; phase 2
[10/10/2018 12:46:26.622] Initializing texture system; phase 3
[10/10/2018 12:46:26.623] Initializing texture system; phase 4
[10/10/2018 12:46:26.639] Initializing texture system; phase 5
[10/10/2018 12:46:26.641] Initializing texture system; phase 6
[10/10/2018 12:46:26.643] Initializing texture system; phase 7
[10/10/2018 12:46:26.646] Initializing texture system; phase 8
[10/10/2018 12:46:26.650] Initializing texture system; phase 9
[10/10/2018 12:46:26.651] Initializing texture system; phase 10
[10/10/2018 12:46:26.661] Initializing texture system; phase 11
[10/10/2018 12:46:26.662] Initializing texture system; phase 12
[10/10/2018 12:46:26.664] Initializing texture system; phase 13
[10/10/2018 12:46:26.665] Initializing texture system; phase 14
[10/10/2018 12:46:31.404] Direct3D watcher thread ended
[10/10/2018 12:46:39.170] LoadingScreenMsg: Initializing game support
[10/10/2018 12:46:39.422] Initializing game support
[10/10/2018 12:46:40.366] LoadingScreenMsg: Velocity limit removed
[10/10/2018 12:46:40.717] Compatibility level: 0
[10/10/2018 12:46:40.717] Supported version detected
[10/10/2018 12:46:40.717] ==================================================
[10/10/2018 12:46:40.718] LoadingScreenMsg: Patching code
[10/10/2018 12:46:40.969] LoadingScreenMsg: Waiting for game initialization
[10/10/2018 12:46:41.220] Waiting for game initialization

 

jrootham

17 hours ago, JROOT31 said:

hi i was wondering whether someone could help me because my game keeps crashing, i did add some stuff in like handling lines but i took then out and its still not working, here is my log file:

  Reveal hidden contents

[10/10/2018 12:46:25.981] Started new log on 10/10/2018 12:46:25.981
[10/10/2018 12:46:25.982] ====================================================================================================
[10/10/2018 12:46:25.969] Log path: S:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/10/2018 12:46:25.982] Log verbosity: Trivial
[10/10/2018 12:46:25.984] Initializing input system
[10/10/2018 12:46:25.987] Initializing game console
[10/10/2018 12:46:25.996] Console key has been set to F4 (key code: 115)
[10/10/2018 12:46:26.092] Initializing console variable "ConsoleScrollAmount".
[10/10/2018 12:46:26.092] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/10/2018 12:46:26.096] Read value: <null>
[10/10/2018 12:46:26.096] Initializing console variable "DisableRenderVersionText".
[10/10/2018 12:46:26.097] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/10/2018 12:46:26.101] Read value: False
[10/10/2018 12:46:26.102] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/10/2018 12:46:26.102] Initializing console variable "ConsoleKey".
[10/10/2018 12:46:26.102] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/10/2018 12:46:26.103] Read value: <null>
[10/10/2018 12:46:26.103] Initializing console variable "PluginTimeoutThreshold".
[10/10/2018 12:46:26.103] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/10/2018 12:46:26.105] Read value: 60000
[10/10/2018 12:46:26.105] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/10/2018 12:46:26.105] Initializing console variable "AlwaysShowConsoleOutput".
[10/10/2018 12:46:26.105] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/10/2018 12:46:26.106] Read value: <null>
[10/10/2018 12:46:26.106] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/10/2018 12:46:26.106] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/10/2018 12:46:26.107] Read value: <null>
[10/10/2018 12:46:26.107] Initializing console variable "ShowOnScreenWarnings".
[10/10/2018 12:46:26.108] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/10/2018 12:46:26.108] Read value: <null>
[10/10/2018 12:46:26.108] Console initialized
[10/10/2018 12:46:26.108] Initializing forms manager
[10/10/2018 12:46:26.111] Version: RAGE Plugin Hook v0.63.1224.15140 PUBLIC ALPHA for Grand Theft Auto V
[10/10/2018 12:46:26.119] ================ RAGE Plugin Hook ================
[10/10/2018 12:46:26.132] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[10/10/2018 12:46:26.133] Checking game support
[10/10/2018 12:46:26.340] Product name: Grand Theft Auto V
[10/10/2018 12:46:26.340] Product version: 1.0.1493.0
[10/10/2018 12:46:26.340] Is steam version: True
[10/10/2018 12:46:26.341] Initializing DirectX
[10/10/2018 12:46:26.343] Initializing Direct3D
[10/10/2018 12:46:26.344] Loading C:\WINDOWS\system32\d3d11.dll
[10/10/2018 12:46:26.344] Loaded at 0x7FFA67D10000
[10/10/2018 12:46:26.344] D3D11CreateDeviceAndSwapChain at 0x7FFA67D25950
[10/10/2018 12:46:26.345] Creating Direct3D 11 device and swap chain
[10/10/2018 12:46:26.386] Swap Chain created: 0x17CF25B7770
[10/10/2018 12:46:26.387] Swap Chain VTable: 0x17CF25B7770
[10/10/2018 12:46:26.387] Swap Chain VTable_2: 0x7FFA6989EC80
[10/10/2018 12:46:26.387] 0x748948000BB095E9;0x8D48564157552024;0x170EC814890246C
[10/10/2018 12:46:26.387] D3D11Present: 0x7FFA69835070
[10/10/2018 12:46:26.388] D3D11ResizeBuffers: 0x7FFA69849E60
[10/10/2018 12:46:26.388] D3D11ResizeTarget: 0x7FFA69892600
[10/10/2018 12:46:26.388] D3D11SetFullscreenState: 0x7FFA69852460
[10/10/2018 12:46:26.390] Getting device
[10/10/2018 12:46:26.390] Retrieved device
[10/10/2018 12:46:26.391] Creating wrapper
[10/10/2018 12:46:26.403] Direct3D initialized
[10/10/2018 12:46:26.403] Initialized DirectX
[10/10/2018 12:46:26.403] Direct3D watcher thread spawned
[10/10/2018 12:46:26.506] Wrapper created
[10/10/2018 12:46:26.515] Effect created
[10/10/2018 12:46:26.515] Creating buffer
[10/10/2018 12:46:26.515] Created buffer
[10/10/2018 12:46:26.516] Creating blend state
[10/10/2018 12:46:26.516] Created blend state
[10/10/2018 12:46:26.517] Done with creation
[10/10/2018 12:46:26.611] Initializing texture system.
[10/10/2018 12:46:26.612] Initializing texture system; phase 1
[10/10/2018 12:46:26.612] Initializing texture system; phase 2
[10/10/2018 12:46:26.622] Initializing texture system; phase 3
[10/10/2018 12:46:26.623] Initializing texture system; phase 4
[10/10/2018 12:46:26.639] Initializing texture system; phase 5
[10/10/2018 12:46:26.641] Initializing texture system; phase 6
[10/10/2018 12:46:26.643] Initializing texture system; phase 7
[10/10/2018 12:46:26.646] Initializing texture system; phase 8
[10/10/2018 12:46:26.650] Initializing texture system; phase 9
[10/10/2018 12:46:26.651] Initializing texture system; phase 10
[10/10/2018 12:46:26.661] Initializing texture system; phase 11
[10/10/2018 12:46:26.662] Initializing texture system; phase 12
[10/10/2018 12:46:26.664] Initializing texture system; phase 13
[10/10/2018 12:46:26.665] Initializing texture system; phase 14
[10/10/2018 12:46:31.404] Direct3D watcher thread ended
[10/10/2018 12:46:39.170] LoadingScreenMsg: Initializing game support
[10/10/2018 12:46:39.422] Initializing game support
[10/10/2018 12:46:40.366] LoadingScreenMsg: Velocity limit removed
[10/10/2018 12:46:40.717] Compatibility level: 0
[10/10/2018 12:46:40.717] Supported version detected
[10/10/2018 12:46:40.717] ==================================================
[10/10/2018 12:46:40.718] LoadingScreenMsg: Patching code
[10/10/2018 12:46:40.969] LoadingScreenMsg: Waiting for game initialization
[10/10/2018 12:46:41.220] Waiting for game initialization

 

 

Your log won't show crashing because its a gta5.exe crash not internal crash.

Try to remember what you did because otherwise you might have to start from scratch.

Firstly Rename your mods folder to mods_ and see if it works.

If it does then something in your mods folder is corrupt. 

Rename it back to mods and revert the original handling file you edited. Look in the unmodded section of gta for the file and bring it 

to the modded area. Don't copy and paste the lines just drag the file over.

ezgif-6-144362ad229a.gif.57018b8c27af72d3d8c4f522a6146a18.gif

 

  • Author

ive sorted it now, what happened was i think i had deleted a handling line somehow but ive put in the backup that i made and its sorted now

 

jrootham

3 hours ago, Pav500 said:

revert the original handling file you edited. Look in the unmodded section of gta for the file and bring it 

to the modded area. Don't copy and paste the lines just drag the file over.

 

8 minutes ago, JROOT31 said:

ive sorted it now, what happened was i think i had deleted a handling line somehow but ive put in the backup that i made and its sorted now

 

 

Your welcome that's what I literally just told you to do.

ezgif-6-144362ad229a.gif.57018b8c27af72d3d8c4f522a6146a18.gif

 

This is a support topic.
Only reply here to offer help or assistance to JROOT31. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

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