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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Assorted Callouts Insta crash after the loading screen

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Hey guys, I have a problem. I've installed 3 game mods and also skin mods. One of them is a base game mode which is LSPDFR. In the other hand I have EUPMenu works fine with LSPDFR but when i try to install Assorted Callouts, I run the game and after the loading screen my game gets insta crash.

 

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[02.08.2018 10:49:42.653] Started new log on 02.08.2018 10:49:42.653
[02.08.2018 10:49:42.655] ====================================================================================================
[02.08.2018 10:49:42.648] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[02.08.2018 10:49:42.656] Log verbosity: Trivial
[02.08.2018 10:49:42.657] Initializing input system
[02.08.2018 10:49:42.659] Initializing game console
[02.08.2018 10:49:42.665] Console key has been set to F4 (key code: 115)
[02.08.2018 10:49:42.739] Initializing console variable "ConsoleScrollAmount".
[02.08.2018 10:49:42.739] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[02.08.2018 10:49:42.742] Read value: <null>
[02.08.2018 10:49:42.744] Initializing console variable "DisableRenderVersionText".
[02.08.2018 10:49:42.744] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[02.08.2018 10:49:42.747] Read value: False
[02.08.2018 10:49:42.748] Setting value of console variable "DisableRenderVersionText" to stored value.
[02.08.2018 10:49:42.749] Initializing console variable "ConsoleKey".
[02.08.2018 10:49:42.749] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[02.08.2018 10:49:42.749] Read value: <null>
[02.08.2018 10:49:42.749] Initializing console variable "PluginTimeoutThreshold".
[02.08.2018 10:49:42.750] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[02.08.2018 10:49:42.750] Read value: 10000
[02.08.2018 10:49:42.751] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[02.08.2018 10:49:42.752] Initializing console variable "AlwaysShowConsoleOutput".
[02.08.2018 10:49:42.752] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[02.08.2018 10:49:42.755] Read value: <null>
[02.08.2018 10:49:42.755] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[02.08.2018 10:49:42.757] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[02.08.2018 10:49:42.757] Read value: <null>
[02.08.2018 10:49:42.758] Initializing console variable "ShowOnScreenWarnings".
[02.08.2018 10:49:42.758] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[02.08.2018 10:49:42.759] Read value: <null>
[02.08.2018 10:49:42.759] Console initialized
[02.08.2018 10:49:42.759] Initializing forms manager
[02.08.2018 10:49:42.761] Version: RAGE Plugin Hook v0.63.1224.15140 PUBLIC ALPHA for Grand Theft Auto V
[02.08.2018 10:49:42.770] ================ RAGE Plugin Hook ================
[02.08.2018 10:49:42.801] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)!
[02.08.2018 10:49:42.803] Checking game support
[02.08.2018 10:49:43.102] Product name: Grand Theft Auto V
[02.08.2018 10:49:43.102] Product version: 1.0.1493.0
[02.08.2018 10:49:43.102] Is steam version: False
[02.08.2018 10:49:43.103] Initializing DirectX
[02.08.2018 10:49:43.105] Initializing Direct3D
[02.08.2018 10:49:43.105] Loading C:\Windows\system32\d3d11.dll
[02.08.2018 10:49:43.105] Loaded at 0x7FEF2800000
[02.08.2018 10:49:43.105] D3D11CreateDeviceAndSwapChain at 0x7FEF28200F8
[02.08.2018 10:49:43.107] Creating Direct3D 11 device and swap chain
[02.08.2018 10:49:43.124] Attempting feature level 10_1
[02.08.2018 10:49:43.146] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[02.08.2018 10:49:43.160] Swap Chain created: 0x98478EE0
[02.08.2018 10:49:43.161] Swap Chain VTable: 0x98478EE0
[02.08.2018 10:49:43.161] Swap Chain VTable_2: 0x7FEF6945AE0
[02.08.2018 10:49:43.162] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[02.08.2018 10:49:43.162] D3D11Present: 0x7FEF696B2F8
[02.08.2018 10:49:43.162] D3D11ResizeBuffers: 0x7FEF696F97C
[02.08.2018 10:49:43.163] D3D11ResizeTarget: 0x7FEF69707D8
[02.08.2018 10:49:43.163] D3D11SetFullscreenState: 0x7FEF6970B64
[02.08.2018 10:49:43.169] Getting device
[02.08.2018 10:49:43.170] Retrieved device
[02.08.2018 10:49:43.171] Creating wrapper
[02.08.2018 10:49:43.172] Direct3D initialized
[02.08.2018 10:49:43.174] Initialized DirectX
[02.08.2018 10:49:43.175] Direct3D watcher thread spawned
[02.08.2018 10:49:43.240] Wrapper created
[02.08.2018 10:49:43.245] Effect created
[02.08.2018 10:49:43.248] Creating buffer
[02.08.2018 10:49:43.248] Created buffer
[02.08.2018 10:49:43.249] Creating blend state
[02.08.2018 10:49:43.249] Created blend state
[02.08.2018 10:49:43.249] Done with creation
[02.08.2018 10:49:43.314] Initializing texture system.
[02.08.2018 10:49:43.314] Initializing texture system; phase 1
[02.08.2018 10:49:43.314] Initializing texture system; phase 2
[02.08.2018 10:49:43.320] Initializing texture system; phase 3
[02.08.2018 10:49:43.321] Initializing texture system; phase 4
[02.08.2018 10:49:43.331] Initializing texture system; phase 5
[02.08.2018 10:49:43.332] Initializing texture system; phase 6
[02.08.2018 10:49:43.334] Initializing texture system; phase 7
[02.08.2018 10:49:43.336] Initializing texture system; phase 8
[02.08.2018 10:49:43.338] Initializing texture system; phase 9
[02.08.2018 10:49:43.339] Initializing texture system; phase 10
[02.08.2018 10:49:43.342] Initializing texture system; phase 11
[02.08.2018 10:49:43.343] Initializing texture system; phase 12
[02.08.2018 10:49:43.345] Initializing texture system; phase 13
[02.08.2018 10:49:43.345] Initializing texture system; phase 14
[02.08.2018 10:49:48.178] Direct3D watcher thread ended
[02.08.2018 10:50:13.741] LoadingScreenMsg: Initializing game support
[02.08.2018 10:50:13.992] Initializing game support
[02.08.2018 10:50:14.608] LoadingScreenMsg: Velocity limit removed
[02.08.2018 10:50:14.928] Compatibility level: 0
[02.08.2018 10:50:14.929] Supported version detected
[02.08.2018 10:50:14.930] ==================================================
[02.08.2018 10:50:14.930] LoadingScreenMsg: Patching code
[02.08.2018 10:50:15.181] LoadingScreenMsg: Waiting for game initialization
[02.08.2018 10:50:15.431] Waiting for game initialization
[02.08.2018 10:50:15.532] LoadingScreenMsg: Initializing core
[02.08.2018 10:50:15.782] Initializing hook
[02.08.2018 10:50:15.783] LoadingScreenMsg: Completing interoperability
[02.08.2018 10:50:16.033] Completing interoperability
[02.08.2018 10:50:16.034] Initialization code 1.
[02.08.2018 10:50:16.034] Initialization code 2.
[02.08.2018 10:50:16.035] Initialization code 3.
[02.08.2018 10:50:16.044] 1 Address: 0x000000013FD351D8
[02.08.2018 10:50:16.044] Calling func 1
[02.08.2018 10:50:16.064] 2 Address: 0x0000000140886A8E
[02.08.2018 10:50:16.065] 3 Address: 0x000000013F325C86
[02.08.2018 10:50:16.099] Address: 0x0000000140886A38
[02.08.2018 10:50:16.100] Unknown var: 0x000000014182FE40
[02.08.2018 10:50:16.100] Initialization code 4.
[02.08.2018 10:50:16.101] Initialization code 5.
[02.08.2018 10:50:16.101] Completing interoperability, phase 1
[02.08.2018 10:50:16.102] Completing interoperability, phase 2
[02.08.2018 10:50:16.102] Completing interoperability, phase 3
[02.08.2018 10:50:16.103] Completing interoperability, phase 4
[02.08.2018 10:50:16.103] Completing interoperability, phase 5
[02.08.2018 10:50:16.103] Completing interoperability, phase 6
[02.08.2018 10:50:16.103] Completing interoperability, phase 7
[02.08.2018 10:50:16.104] LoadingScreenMsg: 
[02.08.2018 10:50:16.354] LoadingScreenMsg: Loading Story Mode
[02.08.2018 10:50:27.874] LoadingScreenMsg: Loading and Populating Game World
[02.08.2018 10:50:28.124] LoadingScreenMsg: 
[02.08.2018 10:50:42.242] Initializing console variable "IsDeveloperModeEnabled".
[02.08.2018 10:50:42.243] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[02.08.2018 10:50:42.243] Read value: <null>
[02.08.2018 10:50:42.243] Initializing console variable "TimeScale".
[02.08.2018 10:50:42.244] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[02.08.2018 10:50:42.244] Read value: <null>
[02.08.2018 10:50:42.256] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll
[02.08.2018 10:50:44.056] <UNLOADED PLUGIN>: Initializing input system
[02.08.2018 10:50:44.057] <UNLOADED PLUGIN>: Initializing game console
[02.08.2018 10:50:44.059] <UNLOADED PLUGIN>: Initializing forms manager
[02.08.2018 10:50:44.218] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[02.08.2018 10:50:44.219] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[02.08.2018 10:50:46.008] <UNLOADED PLUGIN>: Initializing input system
[02.08.2018 10:50:46.010] <UNLOADED PLUGIN>: Initializing game console
[02.08.2018 10:50:46.011] <UNLOADED PLUGIN>: Initializing forms manager
[02.08.2018 10:50:46.067] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[02.08.2018 10:50:46.353] ---------------------------------------------------------------------
[02.08.2018 10:50:46.353] LSPD FIRST RESPONSE
[02.08.2018 10:50:46.353] Version 0.3.1
[02.08.2018 10:50:46.353] A G17 Media Modification
[02.08.2018 10:50:46.353] - Developed by LMS & Sam
[02.08.2018 10:50:46.353] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[02.08.2018 10:50:46.353] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[02.08.2018 10:50:46.353] ---------------------------------------------------------------------
[02.08.2018 10:50:46.353] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[02.08.2018 10:50:46.353] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[02.08.2018 10:50:46.415] 
[02.08.2018 10:50:46.542] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[02.08.2018 10:50:46.543] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[02.08.2018 10:50:46.545] Callouts: 250
[02.08.2018 10:50:46.765] [TRACE] Thread CopManager #1 initialized
[02.08.2018 10:50:56.622] EUP Menu: 
[02.08.2018 10:50:56.622] EUP Menu: ==============================
[02.08.2018 10:50:56.623] EUP Menu: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[02.08.2018 10:50:56.623] EUP Menu: ------------------------------
[02.08.2018 10:50:56.623] EUP Menu: Origin: Game fiber "Plugin "EUP Menu" main fiber".
[02.08.2018 10:50:56.623] EUP Menu: ------------------------------
[02.08.2018 10:50:56.624] EUP Menu: Exception type: System.AccessViolationException
[02.08.2018 10:50:56.624] EUP Menu: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[02.08.2018 10:50:56.624] EUP Menu: ------------------------------
[02.08.2018 10:50:56.624] EUP Menu: Inner exceptions:
[02.08.2018 10:50:56.625] EUP Menu: ------------------------------
[02.08.2018 10:50:56.625] EUP Menu: Stack trace:
[02.08.2018 10:50:56.625] EUP Menu: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[02.08.2018 10:50:56.625] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[02.08.2018 10:50:56.626] at CallSite.Target(Closure , CallSite , Object , String )
[02.08.2018 10:50:56.626] at System.Dynamic.UpdateDelegates.UpdateAndExecute2[T0,T1,TRet](CallSite site, T0 arg0, T1 arg1)
[02.08.2018 10:50:56.626] at RAGENativeUI.Elements.Scaleform.Load(String scaleformID)
[02.08.2018 10:50:56.627] at RAGENativeUI.Elements.InstructionalButtons..ctor()
[02.08.2018 10:50:56.627] at RAGENativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName)
[02.08.2018 10:50:56.627] at RAGENativeUI.UIMenu..ctor(String title, String subtitle)
[02.08.2018 10:50:56.628] at EUPMenu.EUPMenu.Main()
[02.08.2018 10:50:56.628] at EUPMenu.EntryPoint.Main()
[02.08.2018 10:50:56.628] at Rage.GameFiber.Main()
[02.08.2018 10:50:56.629] EUP Menu: ==============================
[02.08.2018 10:50:56.629] EUP Menu: 

 

I can't seem to find anything in your log. Try deleting EUP and use lspdfr with assorted callouts only, maybe these conflict because I can see :

UNHANDLED EXCEPTION DURING GAME FIBER TICK

And also, what game version are you on? check if assorted callouts and EUP are compatible with your version.

 

 

 

  • Author
7 minutes ago, HazyTube said:

I can't seem to find anything in your log. Try deleting EUP and use lspdfr with assorted callouts only, maybe these conflict because I can see :


UNHANDLED EXCEPTION DURING GAME FIBER TICK

And also, what game version are you on? check if assorted callouts and EUP are compatible with your version.

 

 

 

 

I just did it now and it worked for a few minutes, when i was on-duty i got another crash.

12 minutes ago, belkievlenirim said:

8GB Gskill 1600mhz DDR3

4GB Gskill 1600mhz DDR3

 

Oh thats good enough, I really don't know what the problem is then, sorry and good luck with finding an solution!

This is a support topic.
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