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Two quick questions

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Hi everyone just had a few questions for anyone that could help 

1. How to make a vehicle spawn with certain wheels, example would be have all my charges spawn in with BxBugs123 charger wheel pack without placing them there myself with the trainer 

 

2. I’m using policeold1 and policeold2 slot and there spawning in fine with the current units, they are just  spawning in with a matte like skin i can change it to a metallic one myself with the trainer. I’ve found the hex paint codes to fix the issue but I’m not sure which folder to find to put them in. 

 Thank you for any help you can give 

13 hours ago, zigzag109 said:

Hi everyone just had a few questions for anyone that could help 

1. How to make a vehicle spawn with certain wheels, example would be have all my charges spawn in with BxBugs123 charger wheel pack without placing them there myself with the trainer 

 

2. I’m using policeold1 and policeold2 slot and there spawning in fine with the current units, they are just  spawning in with a matte like skin i can change it to a metallic one myself with the trainer. I’ve found the hex paint codes to fix the issue but I’m not sure which folder to find to put them in. 

 Thank you for any help you can give 

 

1) Unfortunately I'm not sure about that, or if you even can force certain wheels.  It might be do-able in the vehicles.meta, but I'm not positive.

 

2)  You need to add a new carvariations line for policeold1 and policeold2, especially to fix the headlights and make them normal.  In the topic I'm linking below, I provide a carvariations line you can use.  Open OpenIV and navigate to mpchristmas2 and grab the carvariations from there.  Just copy and paste the carvariation line from my topic twice in the mpchristmas2 carvariations, and change the name appropriately for both of the new carvariation lines.  That's all you need to do aside from changing the spawn colors hex.

 

Check the bottom of the post -

 

Edited by Kallus

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That worked amazingly thank you, I'm going to try a few things to see about forcing the wheels ill post it if I figure anything out. Thank you

4 minutes ago, zigzag109 said:

That worked amazingly thank you, I'm going to try a few things to see about forcing the wheels ill post it if I figure anything out. Thank you

 

You're most welcome, good luck with the wheels. :)

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3 hours ago, Kallus said:

 

You're most welcome, good luck with the wheels. :)

 

3 hours ago, zigzag109 said:

That worked amazingly thank you, I'm going to try a few things to see about forcing the wheels ill post it if I figure anything out. Thank you

 

  • 1 year later...
On 2/9/2018 at 6:59 PM, Reddington said:

 

1) Unfortunately I'm not sure about that, or if you even can force certain wheels.  It might be do-able in the vehicles.meta, but I'm not positive.

 

2)  You need to add a new carvariations line for policeold1 and policeold2, especially to fix the headlights and make them normal.  In the topic I'm linking below, I provide a carvariations line you can use.  Open OpenIV and navigate to mpchristmas2 and grab the carvariations from there.  Just copy and paste the carvariation line from my topic twice in the mpchristmas2 carvariations, and change the name appropriately for both of the new carvariation lines.  That's all you need to do aside from changing the spawn colors hex.

 

Check the bottom of the post -

 

Thanks for that amazing explanation, worked well for me aswell. One problem though, how do I change the colour hex?

Nevermind, I got it working. Thanks again!

Edited by Harrison R.

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