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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashes every few mins

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i haven't played lspdfr (i just got back into it) it crashes alot (about 10 mins in it crashes)

rgae hook log VVV

Spoiler

[12/21/2017 3:53:45 PM.273] Started new log on 12/21/2017 3:53:45 PM.273
[12/21/2017 3:53:45 PM.274] ====================================================================================================
[12/21/2017 3:53:45 PM.264] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/21/2017 3:53:45 PM.274] Log verbosity: Trivial
[12/21/2017 3:53:45 PM.275] Initializing input system
[12/21/2017 3:53:45 PM.277] Initializing game console
[12/21/2017 3:53:45 PM.283] Console key has been set to F4 (key code: 115)
[12/21/2017 3:53:45 PM.363] Initializing console variable "ConsoleScrollAmount".
[12/21/2017 3:53:45 PM.364] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/21/2017 3:53:45 PM.367] Read value: <null>
[12/21/2017 3:53:45 PM.367] Initializing console variable "DisableRenderVersionText".
[12/21/2017 3:53:45 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/21/2017 3:53:45 PM.373] Read value: True
[12/21/2017 3:53:45 PM.373] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/21/2017 3:53:45 PM.373] Initializing console variable "ConsoleKey".
[12/21/2017 3:53:45 PM.374] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/21/2017 3:53:45 PM.375] Read value: F4
[12/21/2017 3:53:45 PM.375] Setting value of console variable "ConsoleKey" to stored value.
[12/21/2017 3:53:45 PM.375] Console key has been set to F4 (key code: 115)
[12/21/2017 3:53:45 PM.375] Initializing console variable "PluginTimeoutThreshold".
[12/21/2017 3:53:45 PM.375] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/21/2017 3:53:45 PM.376] Read value: 10000
[12/21/2017 3:53:45 PM.376] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/21/2017 3:53:45 PM.376] Initializing console variable "AlwaysShowConsoleOutput".
[12/21/2017 3:53:45 PM.376] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/21/2017 3:53:45 PM.378] Read value: <null>
[12/21/2017 3:53:45 PM.378] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/21/2017 3:53:45 PM.378] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/21/2017 3:53:45 PM.378] Read value: False
[12/21/2017 3:53:45 PM.378] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/21/2017 3:53:45 PM.379] Initializing console variable "ShowOnScreenWarnings".
[12/21/2017 3:53:45 PM.379] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/21/2017 3:53:45 PM.379] Read value: <null>
[12/21/2017 3:53:45 PM.379] Console initialized
[12/21/2017 3:53:45 PM.379] Initializing forms manager
[12/21/2017 3:53:45 PM.381] Version: RAGE Plugin Hook v0.58.1190.14247 PUBLIC ALPHA for Grand Theft Auto V
[12/21/2017 3:53:45 PM.388] ================ RAGE Plugin Hook ================
[12/21/2017 3:53:45 PM.392] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[12/21/2017 3:53:45 PM.398] Detected Windows 10 Home (64-bit) (10.0.16299.0)!
[12/21/2017 3:53:45 PM.399] Checking game support
[12/21/2017 3:53:45 PM.545] Product name: Grand Theft Auto V
[12/21/2017 3:53:45 PM.546] Product version: 1.0.1290.1
[12/21/2017 3:53:45 PM.546] Is steam version: True
[12/21/2017 3:53:45 PM.547] Initializing DirectX
[12/21/2017 3:53:45 PM.548] Initializing Direct3D
[12/21/2017 3:53:45 PM.549] Loading C:\WINDOWS\system32\d3d11.dll
[12/21/2017 3:53:45 PM.549] Loaded at 0x7FF9757B0000
[12/21/2017 3:53:45 PM.549] D3D11CreateDeviceAndSwapChain at 0x7FF975803030
[12/21/2017 3:53:45 PM.550] Creating Direct3D 11 device and swap chain
[12/21/2017 3:53:45 PM.616] Swap Chain created: 0x29708A406A0
[12/21/2017 3:53:45 PM.617] Swap Chain VTable: 0x29708A406A0
[12/21/2017 3:53:45 PM.617] Swap Chain VTable_2: 0x7FF977FC8018
[12/21/2017 3:53:45 PM.617] 0x748948000AE5E5E9;0x8D48564157552024;0x170EC814890246C
[12/21/2017 3:53:45 PM.617] D3D11Present: 0x7FF977F61D20
[12/21/2017 3:53:45 PM.617] D3D11ResizeBuffers: 0x7FF977F70290
[12/21/2017 3:53:45 PM.618] D3D11ResizeTarget: 0x7FF977FC0480
[12/21/2017 3:53:45 PM.618] D3D11SetFullscreenState: 0x7FF977F7DAF0
[12/21/2017 3:53:45 PM.631] Getting device
[12/21/2017 3:53:45 PM.631] Retrieved device
[12/21/2017 3:53:45 PM.631] Creating wrapper
[12/21/2017 3:53:45 PM.665] Direct3D initialized
[12/21/2017 3:53:45 PM.666] Initialized DirectX
[12/21/2017 3:53:45 PM.666] Direct3D watcher thread spawned
[12/21/2017 3:53:45 PM.727] Wrapper created
[12/21/2017 3:53:45 PM.740] Effect created
[12/21/2017 3:53:45 PM.741] Creating buffer
[12/21/2017 3:53:45 PM.742] Created buffer
[12/21/2017 3:53:45 PM.742] Creating blend state
[12/21/2017 3:53:45 PM.742] Created blend state
[12/21/2017 3:53:45 PM.743] Done with creation
[12/21/2017 3:53:45 PM.801] Initializing texture system.
[12/21/2017 3:53:45 PM.803] Initializing texture system; phase 1
[12/21/2017 3:53:45 PM.803] Initializing texture system; phase 2
[12/21/2017 3:53:45 PM.810] Initializing texture system; phase 3
[12/21/2017 3:53:45 PM.810] Initializing texture system; phase 4
[12/21/2017 3:53:45 PM.821] Initializing texture system; phase 5
[12/21/2017 3:53:45 PM.823] Initializing texture system; phase 6
[12/21/2017 3:53:45 PM.824] Initializing texture system; phase 7
[12/21/2017 3:53:45 PM.826] Initializing texture system; phase 8
[12/21/2017 3:53:45 PM.828] Initializing texture system; phase 9
[12/21/2017 3:53:45 PM.829] Initializing texture system; phase 10
[12/21/2017 3:53:45 PM.833] Initializing texture system; phase 11
[12/21/2017 3:53:45 PM.833] Initializing texture system; phase 12
[12/21/2017 3:53:45 PM.834] Initializing texture system; phase 13
[12/21/2017 3:53:45 PM.835] Initializing texture system; phase 14
[12/21/2017 3:53:50 PM.667] Direct3D watcher thread ended
[12/21/2017 3:54:16 PM.425] LoadingScreenMsg: Initializing game support
[12/21/2017 3:54:16 PM.677] Initializing game support
[12/21/2017 3:54:17 PM.178] LoadingScreenMsg: Velocity limit removed
[12/21/2017 3:54:17 PM.488] Compatibility level: 0
[12/21/2017 3:54:17 PM.490] Supported version detected
[12/21/2017 3:54:17 PM.490] ==================================================
[12/21/2017 3:54:17 PM.490] LoadingScreenMsg: Patching code
[12/21/2017 3:54:17 PM.741] LoadingScreenMsg: Waiting for game initialization
[12/21/2017 3:54:17 PM.993] Waiting for game initialization
[12/21/2017 3:54:18 PM.095] LoadingScreenMsg: Initializing core
[12/21/2017 3:54:18 PM.346] Initializing hook
[12/21/2017 3:54:18 PM.347] LoadingScreenMsg: Completing interoperability
[12/21/2017 3:54:18 PM.598] Completing interoperability
[12/21/2017 3:54:18 PM.599] Initialization code 1.
[12/21/2017 3:54:18 PM.599] Initialization code 2.
[12/21/2017 3:54:18 PM.599] Initialization code 3.
[12/21/2017 3:54:18 PM.607] 1 Address: 0x00007FF606D6EA00
[12/21/2017 3:54:18 PM.607] Calling func 1
[12/21/2017 3:54:18 PM.623] 2 Address: 0x00007FF607892316
[12/21/2017 3:54:18 PM.624] 3 Address: 0x00007FF606365CBA
[12/21/2017 3:54:18 PM.649] Address: 0x00007FF6078922C0
[12/21/2017 3:54:18 PM.651] Unknown var: 0x00007FF608836840
[12/21/2017 3:54:18 PM.651] Initialization code 4.
[12/21/2017 3:54:18 PM.651] Initialization code 5.
[12/21/2017 3:54:18 PM.651] Completing interoperability, phase 1
[12/21/2017 3:54:18 PM.651] Completing interoperability, phase 2
[12/21/2017 3:54:18 PM.651] Completing interoperability, phase 3
[12/21/2017 3:54:18 PM.652] Completing interoperability, phase 4
[12/21/2017 3:54:18 PM.652] Completing interoperability, phase 5
[12/21/2017 3:54:18 PM.652] Completing interoperability, phase 6
[12/21/2017 3:54:18 PM.652] Completing interoperability, phase 7
[12/21/2017 3:54:18 PM.652] LoadingScreenMsg: 
[12/21/2017 3:54:18 PM.903] LoadingScreenMsg: Loading Story Mode
[12/21/2017 3:54:30 PM.410] LoadingScreenMsg: Loading and Populating Game World
[12/21/2017 3:54:30 PM.661] LoadingScreenMsg: 
[12/21/2017 3:54:42 PM.962] Initializing console variable "IsDeveloperModeEnabled".
[12/21/2017 3:54:42 PM.964] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/21/2017 3:54:42 PM.964] Read value: <null>
[12/21/2017 3:54:42 PM.965] Initializing console variable "TimeScale".
[12/21/2017 3:54:42 PM.965] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/21/2017 3:54:42 PM.965] Read value: <null>
[12/21/2017 3:54:45 PM.882] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:54:45 PM.884] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:54:45 PM.885] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:54:48 PM.737] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:54:48 PM.739] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:54:48 PM.741] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:54:51 PM.683] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:54:51 PM.685] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:54:51 PM.687] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:54:54 PM.730] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:54:54 PM.732] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:54:54 PM.734] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:54:57 PM.695] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:54:57 PM.697] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:54:57 PM.699] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:55:00 PM.600] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:55:00 PM.602] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:55:00 PM.603] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:55:03 PM.574] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:55:03 PM.576] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:55:03 PM.578] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:55:06 PM.393] <UNLOADED PLUGIN>: Initializing input system
[12/21/2017 3:55:06 PM.396] <UNLOADED PLUGIN>: Initializing game console
[12/21/2017 3:55:06 PM.398] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2017 3:55:06 PM.727] Bait Car: <Info> Initializing Bait Car Version 1.0.2.1...
[12/21/2017 3:55:06 PM.730] Bait Car: <Info> Configuration loaded.
[12/21/2017 3:55:06 PM.735] Bait Car: <Info> Initializing Menus...
[12/21/2017 3:55:07 PM.158] Bait Car: <Info> Menu configured and loaded.
[12/21/2017 3:55:07 PM.160] Bait Car: <Info> Events registered.
[12/21/2017 3:55:07 PM.161] Bait Car: <Info> Initialization complete.
[12/21/2017 3:55:08 PM.319] ---------------------------------------------------------------------
[12/21/2017 3:55:08 PM.319] LSPD FIRST RESPONSE
[12/21/2017 3:55:08 PM.319] Version 0.3.1
[12/21/2017 3:55:08 PM.319] A G17 Media Modification
[12/21/2017 3:55:08 PM.319] - Developed by LMS & Sam
[12/21/2017 3:55:08 PM.319] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/21/2017 3:55:08 PM.319] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[12/21/2017 3:55:08 PM.319] ---------------------------------------------------------------------
[12/21/2017 3:55:08 PM.319] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[12/21/2017 3:55:08 PM.319] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[12/21/2017 3:55:08 PM.372] 
[12/21/2017 3:55:08 PM.480] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/21/2017 3:55:08 PM.480] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/21/2017 3:55:08 PM.486] Callouts: 250
[12/21/2017 3:55:08 PM.784] SirenMastery: Loading SirenMastery 1.5.0.0, developed by Albo1125
[12/21/2017 3:55:08 PM.793] SirenMastery: Albo1125.Common verifying update entry for SirenMastery
[12/21/2017 3:55:08 PM.846] SirenMastery: Albo1125.Common.dll 6.5.2.0 starting standard dependency check for SirenMastery
[12/21/2017 3:55:08 PM.849] SirenMastery: isdc:/Nolanrulesroblox/
[12/21/2017 3:55:08 PM.857] SirenMastery: Albo1125.Common detected RAGEPluginHook version: 0.58
[12/21/2017 3:55:08 PM.862] SirenMastery: Blpass
[12/21/2017 3:55:08 PM.863] SirenMastery: Dependency check for SirenMastery successful: True
[12/21/2017 3:55:08 PM.868] SirenMastery: SirenMastery by Albo1125 is not in beta.
[12/21/2017 3:55:08 PM.878] SirenMastery: Albo1125.Common 6.5.2.0, developed by Albo1125. Starting update checks.
[12/21/2017 3:55:08 PM.960] SirenMastery: Albo1125.Common 6.5.2.0, developed by Albo1125. Not checking for updates until 12/21/2017 9:47:09 PM
[12/21/2017 3:55:09 PM.000] SirenMastery: DualSirenModifierButton is None. Dual Siren mode for controller disabled.
[12/21/2017 3:55:09 PM.523] Traffic Control: [Traffic Control] v1.0.2.0 Loaded
[12/21/2017 3:55:10 PM.018] [TRACE] Thread CopManager #1 initialized
[12/21/2017 3:55:10 PM.513] SirenMastery: Reading SirenMastery VehicleSirenSetup.xml
[12/21/2017 3:55:10 PM.516] SirenMastery: All VehicleSirenSetups:
[12/21/2017 3:55:10 PM.517] SirenMastery:
[12/21/2017 3:55:10 PM.517] POLICE Sirens:
[12/21/2017 3:55:10 PM.517] SirenMastery: ID: PolicePrimary SirenType: Primary Vol: 0.04
[12/21/2017 3:55:10 PM.518] SirenMastery: ID: PoliceSecondary SirenType: Secondary Vol: 0.04
[12/21/2017 3:55:10 PM.518] SirenMastery: ID: PoliceTertiary SirenType: Secondary Vol: 0.04
[12/21/2017 3:55:10 PM.518] SirenMastery: ID: Bullhorn SirenType: Horn Vol: 0.105
[12/21/2017 3:55:10 PM.518] SirenMastery:
[12/21/2017 3:55:10 PM.518] POLICE2 Sirens:
[12/21/2017 3:55:10 PM.518] SirenMastery: ID: PolicePrimary SirenType: Primary Vol: 0.04
[12/21/2017 3:55:10 PM.519] SirenMastery: ID: PoliceSecondary SirenType: Secondary Vol: 0.04
[12/21/2017 3:55:10 PM.519] SirenMastery: ID: PoliceTertiary SirenType: Secondary Vol: 0.04
[12/21/2017 3:55:10 PM.519] SirenMastery: ID: Bullhorn SirenType: Horn Vol: 0.105
[12/21/2017 3:55:10 PM.530] SirenMastery: Siren Mastery detected ELS models with an active VCF:
[12/21/2017 3:55:10 PM.530] SirenMastery: FBI
[12/21/2017 3:55:10 PM.530] SirenMastery: FBI2
[12/21/2017 3:55:10 PM.531] SirenMastery: POLICE
[12/21/2017 3:55:10 PM.531] SirenMastery: POLICE2
[12/21/2017 3:55:10 PM.531] SirenMastery: POLICE3
[12/21/2017 3:55:10 PM.531] SirenMastery: POLICE4
[12/21/2017 3:55:10 PM.531] SirenMastery: POLICEB
[12/21/2017 3:55:10 PM.531] SirenMastery: POLICEOLD1
[12/21/2017 3:55:10 PM.532] SirenMastery: POLICEOLD2
[12/21/2017 3:55:10 PM.532] SirenMastery: PRANGER
[12/21/2017 3:55:10 PM.532] SirenMastery: SHERIFF
[12/21/2017 3:55:10 PM.534] SirenMastery: SHERIFF2
[12/21/2017 3:55:10 PM.534] SirenMastery: -END-
[12/21/2017 3:55:10 PM.892] SirenMastery: Setting UI position to BottomRight
[12/21/2017 3:55:10 PM.894] SirenMastery: 1473:779
[12/21/2017 3:55:10 PM.895] SirenMastery: SirenMastery by Albo1125 loaded successfully.
[12/21/2017 3:55:22 PM.201] Spotlight: Reading settings...
[12/21/2017 3:55:22 PM.204] Spotlight: Loading spotlight offsets...
[12/21/2017 3:55:22 PM.343] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLICE
[12/21/2017 3:55:22 PM.348] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLICE2
[12/21/2017 3:55:22 PM.349] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLICE3
[12/21/2017 3:55:22 PM.350] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLICE4
[12/21/2017 3:55:22 PM.352] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLICET
[12/21/2017 3:55:22 PM.355] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: RIOT
[12/21/2017 3:55:22 PM.356] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: FBI
[12/21/2017 3:55:22 PM.357] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: FBI2
[12/21/2017 3:55:22 PM.358] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLICEOLD1
[12/21/2017 3:55:22 PM.360] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLICEOLD2
[12/21/2017 3:55:22 PM.361] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: SHERIFF
[12/21/2017 3:55:22 PM.362] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: SHERIFF2
[12/21/2017 3:55:22 PM.365] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: PRANGER
[12/21/2017 3:55:22 PM.366] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: LGUARD
[12/21/2017 3:55:22 PM.367] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: POLMAV
[12/21/2017 3:55:22 PM.368] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: BUZZARD
[12/21/2017 3:55:22 PM.370] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: BUZZARD2
[12/21/2017 3:55:22 PM.371] Spotlight:   Spotlight offset position settings found and loaded for vehicle model: PREDATOR
[12/21/2017 3:55:22 PM.371] Spotlight: Finished loading spotlight offsets
[12/21/2017 3:55:27 PM.260] SirenMastery: SirenMastery, developed by Albo1125, has been loaded successfully!
[12/21/2017 3:55:49 PM.377] setting up new cop: null
[12/21/2017 3:55:49 PM.384] [TRACE] New ped recognized as cop
[12/21/2017 3:55:49 PM.384] setting up new cop: null
[12/21/2017 3:55:49 PM.384] [TRACE] New ped recognized as cop
 

 

 

 

 

btw merry christmas :)

 

lspdfr.PNG

lspdfr2.PNG

lspdfr3.PNG

could be outdated mods/files, check your rage hook RAGE Plugin Hook - Open Alpha - 0.59.1200.14411

and your albo common, rageNative .dll files and make sure they are all current

 

Hook V- http://www.dev-c.com/gtav/scripthookv/

Hook.net- https://www.gta5-mods.com/tools/scripthookv-net

Albo Common- 

Rage Native- https://github.com/alexguirre/RAGENativeUI/releases

 

I see some call outs in there, i have had to remove some call outs due to bugs, they would crash lspdfr, sometimes every 3 mins, now with the removal of really old ones, dating back to 2015/2016, i only crash about 15-30 mins now, but all i do is reload lspdfr plugin and force duty and im back in business. 

 

Edited by Nikeair244

LSPDFR Noobie

the drive should be okay, what kind of mods do you have installed?, or is this a fresh install?, something has to be out of place, i helped someone today with teamviewer and he had a fresh install and was having many random issues, and by looking around found files in wrong spots, which is very easy to do when modding, when it crashes what message does it show on your screen?

LSPDFR Noobie

tell me step by step what happens when you start the game starting from the launcher, im just trying to pin down where exactly this crash happens, are u crashing at the rage plugin launcher or inside the game?, is it crashing when you forceduty?, when you try to go on duty manually at a station?, or during a callout?

Edited by Nikeair244

LSPDFR Noobie

6 minutes ago, Nolanrulesroblox said:

do you have discord i could do it over that

(it would ber faster)

yeah i have discord, i just dont have my mic in at the moment, it can get a pain to get to work, my cords for it are messed up so i have to keep wiggling cord till i get mic to connect, its annoying, but i can still listen and type, and if needed can team view to see your files.

 

let me see if i can get it to work

 

my name is Kolgeso#4461

now sure what you need to add ppl i dont use discord alot

Edited by Nikeair244

LSPDFR Noobie

13 minutes ago, Nolanrulesroblox said:

message me your discord tag

im not seeing any messages i guess the discord tag is 4461 if thats what you need

 

 

oh you sent it on the actual website, my bad

Edited by Nikeair244

LSPDFR Noobie

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