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ELS Lights + Sirens (Syncing)

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Hello LSPDFR, 

 

Hope everyone is having a good Thursday mornin'.

 

I have a question regarding ELS + Siren Patterns (mainly about them syncing). 

 

So here is the quick rundown: I downloaded BradM's BCSO Sheriff and LSPD Pack (Both ELS) and installed them. Both work completely fine and are incredible vehicle packs (especially once you switch the light bar to clear on his LSPD Pack). 

 

On his Sheriff Pack; He has it set-up so the lights will auto-sync with my sirens. I.E. when it's the "Wee-Woo" slow back and forth, my lights match the siren sound. When I lay on the airhorn - the lights go to a steady burn. Really, really nice touch. 

 

However, on his LSPD Pack, that unfortunately does not happen. I do love the customization for ELS and spent nearly two hours the other night driving around just admiring the different patterns, but I do love the ability to sync lights with sirens and feel it adds a good amount of immersion to the game. 

 

Finally to the question: Is it possible to simply open up his Sheriff VCF and copy/paste the "Forced Pattern" mode or whatever it is called (I'm at work so can't go back in and look) to his LSPD VCF files? It seems like that would work and be the most simple method, but I wanted to see if anyone else had this request/experience.

 

If it has to be done by the model author/creator, I understand, just thought I would ask.

 

Thanks again for all your work on this site. It is truly appreciated. 

 

 

8 hours ago, PumaBreath said:

Hello LSPDFR, 

 

Hope everyone is having a good Thursday mornin'.

 

I have a question regarding ELS + Siren Patterns (mainly about them syncing). 

 

So here is the quick rundown: I downloaded BradM's BCSO Sheriff and LSPD Pack (Both ELS) and installed them. Both work completely fine and are incredible vehicle packs (especially once you switch the light bar to clear on his LSPD Pack). 

 

On his Sheriff Pack; He has it set-up so the lights will auto-sync with my sirens. I.E. when it's the "Wee-Woo" slow back and forth, my lights match the siren sound. When I lay on the airhorn - the lights go to a steady burn. Really, really nice touch. 

 

However, on his LSPD Pack, that unfortunately does not happen. I do love the customization for ELS and spent nearly two hours the other night driving around just admiring the different patterns, but I do love the ability to sync lights with sirens and feel it adds a good amount of immersion to the game. 

 

Finally to the question: Is it possible to simply open up his Sheriff VCF and copy/paste the "Forced Pattern" mode or whatever it is called (I'm at work so can't go back in and look) to his LSPD VCF files? It seems like that would work and be the most simple method, but I wanted to see if anyone else had this request/experience.

 

If it has to be done by the model author/creator, I understand, just thought I would ask.

 

Thanks again for all your work on this site. It is truly appreciated.

 

 

 

I'm not an expert with ELS or patterns, but I'm going to say no because the patterns are created specifically for that car and that light bar.  I use his LSPD pack, tried the BCSO, the light bars are different, which I think would be a problem.  However, you can go into the VCF and add the functionality you're wanting.

 

<WRNL LightingFormat="leds" >
        <PresetPatterns>
            <Lstg3 Enabled="false" Pattern="25" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="24" />
            <SrnTone2 Enabled="false" Pattern="36" />
            <SrnTone3 Enabled="false" Pattern="16" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="16" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </WRNL>

 

Notice how under ForcedPatterns most of them have one forced.  In your case, if there isn't any forced pattern defined, you need to

 

a) Go in game and choose a pattern for each, PRML lights, WRNL lights and SECL lights that you want and edit the portion of the VCF accordingly.

I need donations to help fund my food addiction. DM for details 😂

  • Author

That makes sense. I guess I wasn't sure what the VCF entirely covered and was hoping they were "swappable" in a way in regards to the part of code - Forced Patterns, but stoked it can still be done with a little research/testing.

 

Thanks for letting me know and the help as always, Kallus!

 

 

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