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[ZM3] Flipped objects resetting when game loads?

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EDIT: Wrong section, please could this be moved to its GTA V counterpart please? Thanks!

 

Hi there!

 

I'm using the Thule Bike Rack, as linked below, and its acting rather strange. When I imported it into the scene, it was the wrong way round for my Chevrolet Impala model, so I used mirror to flip it on the correct axis, so that it faced the correct way.

 

The first screenshot shows that the rack sits fine on the model in zmodeler3. The second screenshot shows that it is loaded fine into OpenIV. However, the third screenshot is showing the rack is flipped in its original orientation? It might be hard to make out, but you can see the straps stuck out of the headrests.

 

I'm wondering whether its a poly issue? When turning the 'level of detail' option down in OpenIV, as shown in screenshot 4, the rack disappears altogether?

 

Thanks for your help guys, I really appreciate it! :D

 

Screenshot 1:

2969b2e1a6a71ae354d9143b51e725d7.png

 

Screenshot 2:

2572ca783ba1092e2df3dac0a15ad561.png

 

Screenshot 3:

25589e4f572c6d9c5733fc233d816977.png

 

Screenshot 4:

92571f5acea715acb397f42ed73508d7.png

 

 

Edited by SgtFluffy

Please quote or @Wilhelm me in threads if you're wanting my attention/response!

  • Author
19 hours ago, Lundy said:

Don't flip. Rotate it 180 degrees.

 

I'll give it a shot, thanks! <3 :D

Please quote or @Wilhelm me in threads if you're wanting my attention/response!

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