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LSPDFR pursuit crash


remarov

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Hi!

 

I was in the middle of an epic pursuit and all of the sudden lspdfr crashes on me.

 

I checked the log and this is what I see, does anyone know what happened?

Im sorry im not too good at code and stuff like that :)

 

[25-07-2017 22:50:46.079] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[25-07-2017 22:50:46.156] LSPD First Response: 
[25-07-2017 22:50:46.159] LSPD First Response: ==============================
[25-07-2017 22:50:46.159] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[25-07-2017 22:50:46.160] LSPD First Response: ------------------------------
[25-07-2017 22:50:46.161] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[25-07-2017 22:50:46.161] LSPD First Response: ------------------------------
[25-07-2017 22:50:46.162] LSPD First Response: Exception type: System.AccessViolationException
[25-07-2017 22:50:46.162] LSPD First Response: Exception message: An attempt was made to read or write to protected memory. This often indicates that other memory is corrupted.
[25-07-2017 22:50:46.163] LSPD First Response: ------------------------------
[25-07-2017 22:50:46.163] LSPD First Response: Inner exceptions:
[25-07-2017 22:50:46.164] LSPD First Response: ------------------------------
[25-07-2017 22:50:46.164] LSPD First Response: Stack trace:
[25-07-2017 22:50:46.165] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[25-07-2017 22:50:46.166] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[25-07-2017 22:50:46.171] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[25-07-2017 22:50:46.171] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopRespondBackup.cs:rad 167
[25-07-2017 22:50:46.172] at ?????????????????????????????????????????..ctor(Ped cop, Vector3 position, EBackupResponseType responseType, EBackupUnitType unitType) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopRespondBackup.cs:row 143
[25-07-2017 22:50:46.173] at ?????????????????????????????????????????.????????????????????????????????????????(????????????????????????????????????????? , Single[] , Vector3 , EBackupUnitType , Vector3 , Vector3 , EBackupResponseType , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:row 599
[25-07-2017 22:50:46.174] at ?????????????????????????????????????????.?????????????????????????????????????????(EBackupUnitType , Vector3 , Vector3 , EBackupResponseType , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:row 450
[25-07-2017 22:50:46.175] at ?????????????????????????????????????????.?????????????????????????????????????????(Vector3 , EBackupResponseType , EBackupUnitType , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:row 284
[25-07-2017 22:50:46.176] at ????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\SuspectTransportManager.cs:row 120
[25-07-2017 22:50:46.176] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\SuspectTransportManager.cs:row 97
[25-07-2017 22:50:46.177] at Rage.GameFiber.Main()
[25-07-2017 22:50:46.177] LSPD First Response: ==============================
[25-07-2017 22:50:46.178] LSPD First Response: 
[25-07-2017 22:50:47.658] LSPD First Response: All signs removed
[25-07-2017 22:50:48.021] [TRACE] Instance cleaned ( #8)

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35 minutes ago, remarov said:

Hi!

 

I was in the middle of an epic pursuit and all of the sudden lspdfr crashes on me.

 

I checked the log and this is what I see, does anyone know what happened?

Im sorry im not too good at code and stuff like that :)

 

 

I'm not an expert at reading these, but it looks like the issue may of been with trying to generate a backup unit.  Have you edited anything recently?  Added anything?

Edited by Kallus Rourke

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20 hours ago, Kallus Rourke said:

 

I'm not an expert at reading these, but it looks like the issue may of been with trying to generate a backup unit.  Have you edited anything recently?  Added anything?

The only thing ive changed within two weeks, is ive replaced my sheriff slots, and changed the siren.

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Just now, remarov said:

The only thing ive changed within two weeks, is ive replaced my sheriff slots, and changed the siren.

 

Were you in Blaine County when you requested this backup?  Trying to figure out if it might be related to one of your replacement vehicles.

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7 minutes ago, Kallus Rourke said:

 

Were you in Blaine County when you requested this backup?  Trying to figure out if it might be related to one of your replacement vehicles.

The pursuit had started in Harmony, and I called for two unites while in sandy shores, they responded no problem, called for another one when turning onto seaview in grapeseed, responded no problem, but then when I called for one more while on main st. in grapeseed, maybe 10 seconds later, it crashed.

EDIT: It said something about corrupted memory, do you have any idea what might be corrupted?

Edited by remarov
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4 minutes ago, remarov said:

The pursuit had started in Harmony, and I called for two unites while in sandy shores, they responded no problem, called for another one when turning onto seaview in grapeseed, responded no problem, but then when I called for one more while on main st. in grapeseed, maybe 10 seconds later, it crashed.

EDIT: It said something about corrupted memory, do you have any idea what might be corrupted?

 

Did it say Game Memory Error?  If so, that just means one of the modded vehicles is using too much resources.  This generally happens if the vehicle has a high poly count.

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2 minutes ago, Kallus Rourke said:

 

Did it say Game Memory Error?  If so, that just means one of the modded vehicles is using too much resources.  This generally happens if the vehicle has a high poly count.

Hey man! I really appreciate the fast response, I really do.

 

It said in the log:

 [25-07-2017 22:50:46.162] LSPD First Response: Exception type: System.AccessViolationException

[25-07-2017 22:50:46.162] LSPD First Response: Exception message: An attempt was made to read or write to protected memory. This often indicates that other memory is corrupted.

 

However, I just went thru all of my gta v game files, and the lspdfr plugin and plugins. I noticed that all of my files and folders in the lspdfr plugins folder had been blocked or had write protection (none of those were there a few days ago). And even the lspdfr plugin file itself had been blocked. So I went ahead and unblocked all of them and removed the write protection, ill go ahead and play for a while and see if has changed anything.

 

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8 minutes ago, remarov said:

Hey man! I really appreciate the fast response, I really do.

 

It said in the log:

 [25-07-2017 22:50:46.162] LSPD First Response: Exception type: System.AccessViolationException

[25-07-2017 22:50:46.162] LSPD First Response: Exception message: An attempt was made to read or write to protected memory. This often indicates that other memory is corrupted.

 

However, I just went thru all of my gta v game files, and the lspdfr plugin and plugins. I noticed that all of my files and folders in the lspdfr plugins folder had been blocked or had write protection (none of those were there a few days ago). And even the lspdfr plugin file itself had been blocked. So I went ahead and unblocked all of them and removed the write protection, ill go ahead and play for a while and see if has changed anything.

 

 

That's interesting that everything just randomly got blocked.  I'm glad you noticed that. :)  Good luck on playing, hopefully that solves it.

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3 hours ago, Kallus Rourke said:

 

That's interesting that everything just randomly got blocked.  I'm glad you noticed that. :)  Good luck on playing, hopefully that solves it.

Yeah, it is. However it is still happening, same crash log.... And it seems to only happen during pursuits, and not after I call for backup. It could be me and one other unit, for 2 miles, and then all of a sudden it crashes on me.

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2 minutes ago, remarov said:

Yeah, it is. However it is still happening, same crash log.... And it seems to only happen during pursuits, and not after I call for backup. It could be me and one other unit, for 2 miles, and then all of a sudden it crashes on me.

 

What plugins are you running? Anything like auto roadblocks?

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2 hours ago, Kallus Rourke said:

 

What plugins are you running? Anything like auto roadblocks?

No, I don't have any other plugins that impact pursuits other than lspdfr+ pursuit ai. Do you want a full list of my plugins?

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7 minutes ago, remarov said:

No, I don't have any other plugins that impact pursuits other than lspdfr+ pursuit ai. Do you want a full list of my plugins?

 

Yes, please.

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12 hours ago, Kallus Rourke said:

 

Yes, please.


All right.

RPH plugins:

LSPDFR, EntityPersitancy. AllTheThings.

 

LSPDFR Plugins:

Agency Callouts

Arrest manager

arrestwarrantcallout

assortedcallouts

calloutmanager

CalloutsV

Code3 callouts

Code red callouts

Crazy Callouts

Gangcallouts

Highpriority callouts

LSPDFR+

OJCallouts

PanicButton

PeteruCallouts

Policesmartradio

ravenguard callouts

repeatoffender

searchwarrant by  darkmyre

strayscallouts

tacco highway callouts

Traffic policer

And wilderness callouts

 

I also have Albo1125.common, darkmyre api, full map reveal mod, Advancedhookv, scripthookv, scripthookvdotnet, ELS, simple trainer and alfredo helper

 

Edited by remarov
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4 hours ago, remarov said:


All right.

RPH plugins:

LSPDFR, EntityPersitancy. AllTheThings.

 

LSPDFR Plugins:

Agency Callouts

Arrest manager

arrestwarrantcallout

assortedcallouts

calloutmanager

CalloutsV

Code3 callouts

Code red callouts

Crazy Callouts

Gangcallouts

Highpriority callouts

LSPDFR+

OJCallouts

PanicButton

PeteruCallouts

Policesmartradio

ravenguard callouts

repeatoffender

searchwarrant by  darkmyre

strayscallouts

tacco highway callouts

Traffic policer

And wilderness callouts

 

I also have Albo1125.common, darkmyre api, full map reveal mod, Advancedhookv, scripthookv, scripthookvdotnet, ELS, simple trainer and alfredo helper

 

 

Temporarily remove all LSPDFR plugins (all the ones within LSPDFR folder).  Load into your game and force a callout.  Once in the callout, call for backup and see if the same thing happens still.

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49 minutes ago, Kallus Rourke said:

 

Temporarily remove all LSPDFR plugins (all the ones within LSPDFR folder).  Load into your game and force a callout.  Once in the callout, call for backup and see if the same thing happens still.

 

It still does the same thing, pursuits last for 5 minutes and then crash.

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Just now, remarov said:

Steam

 

Take your mods folder out of your GTA directory.  Now right click GTA in your Steam library list-->properties-->local files-->verify integrity of game cache.  Once it's done, try going back in game without your mods folder.  Does it still crash during pursuits?

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