Jump to content
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crash


Recommended Posts

Hello lspdfr crash :/ 

[08-06-17 16:36:18.966] Started new log on 08-06-17 16:36:18.965
[08-06-17 16:36:18.967] ====================================================================================================
[08-06-17 16:36:18.960] Log path: C:\Users\User\Documents\Jeux\Grand Theft Auto V\RagePluginHook.log
[08-06-17 16:36:18.968] Log verbosity: Trivial
[08-06-17 16:36:18.969] Initializing input system
[08-06-17 16:36:18.972] Initializing game console
[08-06-17 16:36:18.982] Console key has been set to F4 (key code: 115)
[08-06-17 16:36:19.049] Initializing console variable "ConsoleScrollAmount".
[08-06-17 16:36:19.049] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[08-06-17 16:36:19.053] Read value: <null>
[08-06-17 16:36:19.054] Initializing console variable "DisableRenderVersionText".
[08-06-17 16:36:19.054] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[08-06-17 16:36:19.060] Read value: False
[08-06-17 16:36:19.061] Setting value of console variable "DisableRenderVersionText" to stored value.
[08-06-17 16:36:19.062] Initializing console variable "ConsoleKey".
[08-06-17 16:36:19.062] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[08-06-17 16:36:19.063] Read value: F4
[08-06-17 16:36:19.063] Setting value of console variable "ConsoleKey" to stored value.
[08-06-17 16:36:19.063] Console key has been set to F4 (key code: 115)
[08-06-17 16:36:19.063] Initializing console variable "PluginTimeoutThreshold".
[08-06-17 16:36:19.063] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[08-06-17 16:36:19.064] Read value: 10000
[08-06-17 16:36:19.064] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[08-06-17 16:36:19.064] Initializing console variable "AlwaysShowConsoleOutput".
[08-06-17 16:36:19.065] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[08-06-17 16:36:19.065] Read value: <null>
[08-06-17 16:36:19.065] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[08-06-17 16:36:19.065] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[08-06-17 16:36:19.066] Read value: <null>
[08-06-17 16:36:19.066] Initializing console variable "ShowOnScreenWarnings".
[08-06-17 16:36:19.066] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[08-06-17 16:36:19.069] Read value: <null>
[08-06-17 16:36:19.069] Console initialized
[08-06-17 16:36:19.069] Initializing forms manager
[08-06-17 16:36:19.073] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[08-06-17 16:36:19.081] ================ RAGE Plugin Hook ================
[08-06-17 16:36:19.092] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[08-06-17 16:36:19.093] Checking game support
[08-06-17 16:36:19.505] Product name: Grand Theft Auto V
[08-06-17 16:36:19.507] Product version: 1.0.1032.1
[08-06-17 16:36:19.508] Is steam version: False
[08-06-17 16:36:19.510] Initializing DirectX
[08-06-17 16:36:19.513] Initializing Direct3D
[08-06-17 16:36:19.514] Loading C:\WINDOWS\system32\d3d11.dll
[08-06-17 16:36:19.515] Loaded at 0x7FFD64180000
[08-06-17 16:36:19.515] D3D11CreateDeviceAndSwapChain at 0x7FFD641E5170
[08-06-17 16:36:19.517] Creating Direct3D 11 device and swap chain
[08-06-17 16:36:19.530] Swap Chain created: 0x2BE582F5400
[08-06-17 16:36:19.531] Swap Chain VTable: 0x2BE582F5400
[08-06-17 16:36:19.531] Swap Chain VTable_2: 0x7FFD68C2C018
[08-06-17 16:36:19.532] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[08-06-17 16:36:19.532] D3D11Present: 0x7FFD68BD2140
[08-06-17 16:36:19.533] D3D11ResizeBuffers: 0x7FFD68BE47B0
[08-06-17 16:36:19.533] D3D11ResizeTarget: 0x7FFD68C247A0
[08-06-17 16:36:19.534] D3D11SetFullscreenState: 0x7FFD68BEB7E0
[08-06-17 16:36:19.547] Direct3D initialized
[08-06-17 16:36:19.548] Initialized DirectX
[08-06-17 16:36:19.548] Direct3D watcher thread spawned
[08-06-17 16:36:20.032] Getting device
[08-06-17 16:36:20.033] Retrieved device
[08-06-17 16:36:20.034] Creating wrapper
[08-06-17 16:36:20.136] Wrapper created
[08-06-17 16:36:20.145] Effect created
[08-06-17 16:36:20.146] Creating buffer
[08-06-17 16:36:20.147] Created buffer
[08-06-17 16:36:20.148] Creating blend state
[08-06-17 16:36:20.148] Created blend state
[08-06-17 16:36:20.149] Done with creation
[08-06-17 16:36:20.219] Initializing texture system.
[08-06-17 16:36:20.220] Initializing texture system; phase 1
[08-06-17 16:36:20.221] Initializing texture system; phase 2
[08-06-17 16:36:20.233] Initializing texture system; phase 3
[08-06-17 16:36:20.234] Initializing texture system; phase 4
[08-06-17 16:36:20.250] Initializing texture system; phase 5
[08-06-17 16:36:20.252] Initializing texture system; phase 6
[08-06-17 16:36:20.254] Initializing texture system; phase 7
[08-06-17 16:36:20.258] Initializing texture system; phase 8
[08-06-17 16:36:20.263] Initializing texture system; phase 9
[08-06-17 16:36:20.264] Initializing texture system; phase 10
[08-06-17 16:36:20.269] Initializing texture system; phase 11
[08-06-17 16:36:20.270] Initializing texture system; phase 12
[08-06-17 16:36:20.272] Initializing texture system; phase 13
[08-06-17 16:36:20.273] Initializing texture system; phase 14
[08-06-17 16:36:24.550] Direct3D watcher thread ended
[08-06-17 16:36:51.345] LoadingScreenMsg: Initializing game support
[08-06-17 16:36:51.599] Initializing game support
[08-06-17 16:36:52.944] LoadingScreenMsg: Velocity limit removed
[08-06-17 16:36:53.472] Compatibility level: 0
[08-06-17 16:36:53.473] Supported version detected
[08-06-17 16:36:53.473] ==================================================
[08-06-17 16:36:53.474] LoadingScreenMsg: Patching code
[08-06-17 16:36:53.724] LoadingScreenMsg: Waiting for game initialization
[08-06-17 16:36:53.976] Waiting for game initialization
[08-06-17 16:36:54.078] LoadingScreenMsg: Initializing core
[08-06-17 16:36:54.331] Initializing hook
[08-06-17 16:36:54.332] LoadingScreenMsg: Completing interoperability
[08-06-17 16:36:54.583] Completing interoperability
[08-06-17 16:36:54.584] Initialization code 1.
[08-06-17 16:36:54.585] Initialization code 2.
[08-06-17 16:36:54.585] Initialization code 3.
[08-06-17 16:36:54.601] 1 Address: 0x00007FF7C90B36BC
[08-06-17 16:36:54.602] Calling func 1
[08-06-17 16:36:54.631] 2 Address: 0x00007FF7C9BA29C2
[08-06-17 16:36:54.633] 3 Address: 0x00007FF7C86C5C96
[08-06-17 16:36:54.680] Address: 0x00007FF7C9BA2960
[08-06-17 16:36:54.681] Unknown var: 0x00007FF7CAAF3AF0
[08-06-17 16:36:54.682] Initialization code 4.
[08-06-17 16:36:54.682] Initialization code 5.
[08-06-17 16:36:54.683] Completing interoperability, phase 1
[08-06-17 16:36:54.683] Completing interoperability, phase 2
[08-06-17 16:36:54.684] Completing interoperability, phase 3
[08-06-17 16:36:54.685] Completing interoperability, phase 4
[08-06-17 16:36:54.685] Completing interoperability, phase 5
[08-06-17 16:36:54.685] Completing interoperability, phase 6
[08-06-17 16:36:54.686] Completing interoperability, phase 7
[08-06-17 16:36:54.687] LoadingScreenMsg: 
[08-06-17 16:36:54.938] LoadingScreenMsg: Loading Story Mode
[08-06-17 16:37:08.271] LoadingScreenMsg: Loading and Populating Game World
[08-06-17 16:37:08.523] LoadingScreenMsg: 
[08-06-17 16:37:18.146] Initializing console variable "IsDeveloperModeEnabled".
[08-06-17 16:37:18.148] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[08-06-17 16:37:18.149] Read value: False
[08-06-17 16:37:18.149] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[08-06-17 16:37:18.151] Initializing console variable "TimeScale".
[08-06-17 16:37:18.151] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[08-06-17 16:37:18.152] Read value: <null>
[08-06-17 16:37:18.523] Loading plugin from path: C:\Users\User\Documents\Jeux\Grand Theft Auto V\Plugins\LSPD First Response.dll
[08-06-17 16:37:21.623] <UNLOADED PLUGIN>: Initializing input system
[08-06-17 16:37:21.626] <UNLOADED PLUGIN>: Initializing game console
[08-06-17 16:37:21.630] <UNLOADED PLUGIN>: Initializing forms manager
[08-06-17 16:37:21.723] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[08-06-17 16:37:22.364] ---------------------------------------------------------------------
[08-06-17 16:37:22.364] LSPD FIRST RESPONSE
[08-06-17 16:37:22.365] Version 0.3.1
[08-06-17 16:37:22.365] A G17 Media Modification
[08-06-17 16:37:22.365] - Developed by LMS & Sam
[08-06-17 16:37:22.365] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[08-06-17 16:37:22.365] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[08-06-17 16:37:22.365] ---------------------------------------------------------------------
[08-06-17 16:37:22.365] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[08-06-17 16:37:22.365] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[08-06-17 16:37:22.473] 
[08-06-17 16:37:22.709] C:\Users\User\Documents\Jeux\Grand Theft Auto V\lspdfr\lspdfr.ini
[08-06-17 16:37:22.710] C:\Users\User\Documents\Jeux\Grand Theft Auto V\lspdfr\lspdfr.ini
[08-06-17 16:37:22.713] Callouts: 250
[08-06-17 16:37:23.067] [TRACE] Thread CopManager #1 initialized
[08-06-17 16:46:36.610] setting up new cop: null
[08-06-17 16:46:36.629] [TRACE] New ped recognized as cop
[08-06-17 16:47:24.060] LSPD First Response: 
[08-06-17 16:47:24.062] LSPD First Response: ==============================
[08-06-17 16:47:24.062] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[08-06-17 16:47:24.063] LSPD First Response: ------------------------------
[08-06-17 16:47:24.063] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[08-06-17 16:47:24.063] LSPD First Response: ------------------------------
[08-06-17 16:47:24.064] LSPD First Response: Exception type: System.InvalidOperationException
[08-06-17 16:47:24.064] LSPD First Response: Exception message: Could not spawn new vehicle.
[08-06-17 16:47:24.064] LSPD First Response: ------------------------------
[08-06-17 16:47:24.064] LSPD First Response: Inner exceptions:
[08-06-17 16:47:24.065] LSPD First Response: ------------------------------
[08-06-17 16:47:24.065] LSPD First Response: Stack trace:
[08-06-17 16:47:24.066] LSPD First Response: à Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[08-06-17 16:47:24.066] à Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[08-06-17 16:47:24.066] à ?????????????????????????????????????????.?????????????????????????????????????????() dans E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:ligne 1537
[08-06-17 16:47:24.067] à ?????????????????????????????????????????.?????????????????????????????????????????() dans E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:ligne 1385
[08-06-17 16:47:24.067] à Rage.GameFiber.Main()
[08-06-17 16:47:24.067] LSPD First Response: ==============================
[08-06-17 16:47:24.068] LSPD First Response: 
 

i need some help thanks you :) 

Link to comment
Share on other sites

  • Community Team

cDWkl5Q.png

Your topic has been moved to LSPDFR Support & Information.
Please post in the correct location in the future.

Help us, help you!

  • Report Rule Breakers and other issues you see!

-JAM, Community Team Moderator.

Link to comment
Share on other sites



×
×
  • Create New...