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Hey guys, I am having trouble with my game, every time I launch my game it immediatly crashes and basically its saying I have a access violation from the listing. Can someone direct me how to fix this. 

 

 

RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA

Game: Grand Theft Auto V
Game build: 1032
Branch: Steam

Plugins loaded at the time of the crash:

No plugin was ticking at the time of this crash.
Base address: 00007ff777560000
Exception address: 00007ff7783e0059
Exception offset: 00e80059
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffd42e04f77 - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ffd45b0ed1b - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffd45af6bd6 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffd45b0ab9d - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffd45aa9913 - RtlImageNtHeaderEx - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffd45b09cba - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff7783e0059 - KiUserExceptionDispatcher - in Unknown:0 (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


 

Edited by gpjr92

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