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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crashing after callout/pursuit

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Hi, i have a problem and i can't find the solution. :/ I hope u will help me, because i dont know what to do. My game crashes, when i get a callout or i'm starting pursuit. I haven't got any mods ( i think, i didnt install anything.). Here is crash log:

Spoiler

[2017-05-21 00:04:57.598] In vehicle so added just one
[2017-05-21 00:05:01.930] LSPD First Response: Creating ?????????????????????????????????????????
[2017-05-21 00:05:02.628] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[2017-05-21 00:05:02.629] [TRACE] Preloading ELEGY2
[2017-05-21 00:05:02.631] [TRACE] Callout created: Robbery #1
[2017-05-21 00:05:02.657] [TRACE] Thread ZoomThread #1 initialized
[2017-05-21 00:05:03.852] 
[2017-05-21 00:05:03.853] ==============================
[2017-05-21 00:05:03.853] UNHANDLED EXCEPTION IN PLUGIN
[2017-05-21 00:05:03.853] ------------------------------
[2017-05-21 00:05:03.853] Plugin name: LSPD First Response
[2017-05-21 00:05:03.853] ------------------------------
[2017-05-21 00:05:03.854] Exception type: System.UnauthorizedAccessException
[2017-05-21 00:05:03.854] Exception message: Access denied to „C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\Police Scanner\RESIDENT\NOISE_LOOP_01.wav”.
[2017-05-21 00:05:03.862] ------------------------------
[2017-05-21 00:05:03.863] Inner exceptions:
[2017-05-21 00:05:03.863] ------------------------------
[2017-05-21 00:05:03.864] Stack trace:
[2017-05-21 00:05:03.864] w System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[2017-05-21 00:05:03.865] w System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
[2017-05-21 00:05:03.866] w System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
[2017-05-21 00:05:03.866] w ?????????????????????????????????????????.?????????????????????????????????????????(String , Boolean ) w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\SoundEngine.cs:wiersz 134
[2017-05-21 00:05:03.866] w ?????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 409
[2017-05-21 00:05:03.866] w ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 822
[2017-05-21 00:05:03.867] w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-05-21 00:05:03.867] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-05-21 00:05:03.868] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[2017-05-21 00:05:03.868] w System.Threading.ThreadHelper.ThreadStart()
[2017-05-21 00:05:03.868] ==============================
[2017-05-21 00:05:03.868] 
[2017-05-21 00:05:04.129] 
[2017-05-21 00:05:04.129] ==============================
[2017-05-21 00:05:04.130] UNHANDLED EXCEPTION OCCURRED
[2017-05-21 00:05:04.130] ------------------------------
[2017-05-21 00:05:04.131] Origin: HOOK
[2017-05-21 00:05:04.131] ------------------------------
[2017-05-21 00:05:04.132] Exception type: System.UnauthorizedAccessException
[2017-05-21 00:05:04.132] Exception message: Access denied to „C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\Police Scanner\RESIDENT\NOISE_LOOP_01.wav”.
[2017-05-21 00:05:04.133] ------------------------------
[2017-05-21 00:05:04.133] Inner exceptions:
[2017-05-21 00:05:04.134] ------------------------------
[2017-05-21 00:05:04.134] Stack trace:
[2017-05-21 00:05:04.134] w System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[2017-05-21 00:05:04.134] w System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
[2017-05-21 00:05:04.135] w System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
[2017-05-21 00:05:04.136] w ?????????????????????????????????????????.?????????????????????????????????????????(String , Boolean ) w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\SoundEngine.cs:wiersz 134
[2017-05-21 00:05:04.136] w ?????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 409
[2017-05-21 00:05:04.137] w ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 822
[2017-05-21 00:05:04.138] w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-05-21 00:05:04.138] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-05-21 00:05:04.138] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[2017-05-21 00:05:04.139] w System.Threading.ThreadHelper.ThreadStart()
[2017-05-21 00:05:04.139] ==============================

 

Edited by konrad9243

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