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licence plate texture issue

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So I am attempting to retexture one of Windows446 FPIS and I have run into an issue that confuses me. I am using the correct template, however, no matter what I do the license plate will not display the text from the texture. Whenever I load the model in OpenIV it remains blank, but it will change in the game once I am inside the car to the default GTA V license. Is this a model issue, or can I do something on my end to overwrite it because I want each vehicle to have a unique plate number.

 

Thank You

 

2 hours ago, MrAnarchy said:

So I am attempting to retexture one of Windows446 FPIS and I have run into an issue that confuses me. I am using the correct template, however, no matter what I do the license plate will not display the text from the texture. Whenever I load the model in OpenIV it remains blank, but it will change in the game once I am inside the car to the default GTA V license. Is this a model issue, or can I do something on my end to overwrite it because I want each vehicle to have a unique plate number.

 

Thank You

 

If you are using photoshop (which you probably are) trying merging the license plate texture and the text you want on the license plate together.

  • Author

Nah that's not what I mean. I am using photoshop and everything merges over anyway. I'll post a picture later to explain what I mean, been busy, but the final PNG has everything I want the model just doesn't display the license #. 

 

Edit: So as you can see there isn't a number even though texture has a number on the plate

Untitled.png

4K Taurs with plates.png

Edited by MrAnarchy

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