March 22, 20179 yr I have a question. Since most of the cars nowadays have "white" blinkers which colors orange when activated. Is there a way to get the mapped blinkers in ZModeler to use this effect too? For GTAIV this was possible using "Surface > Color" in Vertex-mode. But in ZModeler 3 I believe this isn't working anymore. Anyone who knows how to achieve this? :) Thanks in advance! Edited March 22, 20179 yr by Rubengta Misspell
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