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Zmodeller adding chrome (UV mapping?)


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So I'm trying to mod the Granger a little, and I want to take the chrome from the front grill area and use it in other selected places around the vehicle (window frames etc.)

 

So taking the material used here

 

Capture.thumb.PNG.a36c8a35edaba1447031af06be130911.PNG

 

and using it here

 

58c6525301221_Capture-Copy.thumb.PNG.be8eaf3e55a5eb196a3d674b3f8e6bb4.PNG

 

What's the easiest and best way to do this? Read something about UV mapping, tried playing around with it but no success.

Edited by glennoconnell
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It uses the material vehicle_generic_detail2, which relates to a texture in vehshare with lots of other textures

 

vehicle_generic_detail2.thumb.png.611521414ba4b9ae549ba43d4cbd1b1d.png

 

If I select the parts I want to chrome, right click, UV mapping, generate new, force mapping and select this material, I end up with this

 

Capture.thumb.PNG.df8437e3e7f68a5be7297ace8109a21a.PNG

 

I presume there must be a way to select a single element from inside that large texture image? Even then, how do you know which texture matches the grill...

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