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(RPH) Check and fix LocalPlayer vehicle

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3rd question today. Anyway to clear this up I am coding in C# in visual studio with a standalone mod.

I want to fix the player's vehicle after checking if he was even in a vehicle in the first place, I think it should look something like:

//Checking if player was in vehicle
if (Game.LocalPlayer.LastVehicle.Exists == true) { }

But it gives me an error saying "Operator '==' cannot be applied to operands of type 'method group' and 'bool'" so show me how to check

 

Also show me how to fix the vehicle (As in if the doors were taken off then replace them)

I know how to bring the vehicle health to 100% already.

Sorry for wasting your time responding to people who don't know what they are doing.

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