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Ped models possessed by dark forces, exorcism required

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Howdy y'all,

 

I've been making models for the RDE team for a while. Or at least, attempting to. I made two spinoffs of s_m_m_fibsec_01, one that would look more like an office worker responding to a chase and another who looks more like an actual field agent.

 

They were made in zmodeler3. I had the right skeletons, I renamed the .yft to .global, and didn't do anything stupid like delete polygons. Skeletal was checked off on export, and Zmod gave me the successful export message. I literally have no idea what went wrong.

 

In OpenIV the models look normal.

 

But in game they look like a bunch of triangles slapped together, as if it were in L2 detail level. It appears as though the uppr component texture covers the whole body. I don't know what that means but it may be relevant.

 

I have screenshots and the raw files attached at the bottom.

 

Any help would be a godsend. Thank you!

 

 

20170114233658_1.jpg

20170114233703_1.jpg

20170114233706_1.jpg

20170114233708_1.jpg

 

 

 

Edited by Special Agent Robert
Clarity

 

                                                                                                                                                              -Agent Gabriel

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