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GTA IV alt+p does not start the mod

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I have installed automatically the mod, and didn't work then i completely uninstalled it,

and then i installed manually, combination alt+p does not start the mod, in the console is says 2 mods have been detected or launched something like this so it should be okay,

I have checked it with diagnostic tool and everything is ok,

version of gta is correct and it's legal.

I love the mod, i've been playing it before but i am missing it, please help me.

Look it up in the config is there the start command ALT+P ? and do you have a Trainer if yes deinstall it and try to start LCPDFR again !

Edited by Damirzz

  • Author
33 minutes ago, Damirzz said:

Look it up in the config is there the start command ALT+P ? and do you have a Trainer if yes deinstall it and try to start LCPDFR again !

Only config I know is called "LCPDFR" and start command is binded just to "P" no "Alt" anywhere, in-game clicking just P without alt does not trigger the mode.

Go to "LCPDFR" and click on the "LCPDFR Diagnostics Tool" and click on "Check your Installation"

And tell me everything whats stands there.

 

  • Author
18 minutes ago, Damirzz said:

Go to "LCPDFR" and click on the "LCPDFR Diagnostics Tool" and click on "Check your Installation"

And tell me everything whats stands there.

 

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v1.1.4322    SP1
  1033    SP1
v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.6.01038
  Full  4.6.01038
v4.0  
  Client  4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt lists failed load: 0x00000000
[Log Check] // -- GTA IV ASI LOADER LOG -- //
//-- (C) Alexander Blade 2008 -- //
C:\WINDOWS\system32\dsound.dll is loaded, address 0x6EA60000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6EA8BC70
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x6EABD860
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6EABD880
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6EA8CCF0
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x6EA90F20
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x6EABD760
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x6EABD820
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6EABD840
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6EABDB70
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x6EABD8A0
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6EAABF20
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6EABD690
Loading ASI N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi
ASI loaded : N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi, Address 0x00000000
Loading ASI N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi
ASI loaded : N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi, Address 0x69910000

[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2017-01-13 19:21:29 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2017-01-13 19:23:17 - Direct3D device created!

2017-01-13 19:23:19 - SEARCHING FOR SCRIPTS...
2017-01-13 19:23:19 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2017-01-13 19:23:19 -  ...found script 'LCPDFR_Loader.Loader'!
2017-01-13 19:23:19 -  ...found script 'LCPDFR_Loader.PublicScript'!
2017-01-13 19:23:19 - DONE! 2 valid scripts found!

2017-01-13 19:23:19 - STARTING SCRIPTS...
2017-01-13 19:23:19 - INFO: Phone number checks are not available!
2017-01-13 19:23:19 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2017-01-13 19:23:19 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2017-01-13 19:23:28 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
                         at ‮‪‭‪‭‌‬‮‪‍‏‎‮‬‬‍‌‌‬‪‮‍‬‪‪‏‮.‬‭‭‮‪‏‍‬‮‏‌‌‫‬‏‏‏‍‪‮(String )
                         at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 234
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2017-01-13 19:32:32 - Direct3D device lost!

[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Fri Jan 13 19:21:21 2017
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0xd90000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started

[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 3:43:51 PM] [Log] Started
[INFO - 3:43:51 PM] [Main] Main: Initializing...
[INFO - 3:43:51 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:43:51 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:43:53 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 3:51:22 PM] [Log] Started
[INFO - 3:51:22 PM] [Main] Main: Initializing...
[INFO - 3:51:22 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:51:22 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:51:23 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 3:51:34 PM] [Log] Started
[INFO - 3:51:34 PM] [Main] Main: Initializing...
[INFO - 3:51:34 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:51:34 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:51:35 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 6:43:43 PM] [Log] Started
[INFO - 6:43:43 PM] [Main] Main: Initializing...
[INFO - 6:43:43 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 6:43:43 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 6:43:46 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 7:23:21 PM] [Log] Started
[INFO - 7:23:21 PM] [Main] Main: Initializing...
[INFO - 7:23:21 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 7:23:21 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 7:23:28 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v1.1.4322    SP1
  1033    SP1
v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.6.01038
  Full  4.6.01038
v4.0  
  Client  4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt lists failed load: 0x00000000
[Log Check] // -- GTA IV ASI LOADER LOG -- //
//-- (C) Alexander Blade 2008 -- //
C:\WINDOWS\system32\dsound.dll is loaded, address 0x6EA60000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6EA8BC70
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x6EABD860
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6EABD880
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6EA8CCF0
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x6EA90F20
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x6EABD760
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x6EABD820
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6EABD840
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6EABDB70
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x6EABD8A0
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6EAABF20
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6EABD690
Loading ASI N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi
ASI loaded : N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi, Address 0x00000000
Loading ASI N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi
ASI loaded : N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi, Address 0x69910000

[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2017-01-13 19:21:29 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2017-01-13 19:23:17 - Direct3D device created!

2017-01-13 19:23:19 - SEARCHING FOR SCRIPTS...
2017-01-13 19:23:19 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2017-01-13 19:23:19 -  ...found script 'LCPDFR_Loader.Loader'!
2017-01-13 19:23:19 -  ...found script 'LCPDFR_Loader.PublicScript'!
2017-01-13 19:23:19 - DONE! 2 valid scripts found!

2017-01-13 19:23:19 - STARTING SCRIPTS...
2017-01-13 19:23:19 - INFO: Phone number checks are not available!
2017-01-13 19:23:19 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2017-01-13 19:23:19 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2017-01-13 19:23:28 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
                         at ‮‪‭‪‭‌‬‮‪‍‏‎‮‬‬‍‌‌‬‪‮‍‬‪‪‏‮.‬‭‭‮‪‏‍‬‮‏‌‌‫‬‏‏‏‍‪‮(String )
                         at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 234
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2017-01-13 19:32:32 - Direct3D device lost!

[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Fri Jan 13 19:21:21 2017
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0xd90000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started

[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 3:43:51 PM] [Log] Started
[INFO - 3:43:51 PM] [Main] Main: Initializing...
[INFO - 3:43:51 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:43:51 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:43:53 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 3:51:22 PM] [Log] Started
[INFO - 3:51:22 PM] [Main] Main: Initializing...
[INFO - 3:51:22 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:51:22 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:51:23 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 3:51:34 PM] [Log] Started
[INFO - 3:51:34 PM] [Main] Main: Initializing...
[INFO - 3:51:34 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:51:34 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:51:35 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 6:43:43 PM] [Log] Started
[INFO - 6:43:43 PM] [Main] Main: Initializing...
[INFO - 6:43:43 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 6:43:43 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 6:43:46 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 7:23:21 PM] [Log] Started
[INFO - 7:23:21 PM] [Main] Main: Initializing...
[INFO - 7:23:21 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 7:23:21 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 7:23:28 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222

----------------------------------------------------------------------------------------

only thing that is wrong is "log check" everything else is green.
 

I see in the log files you have 1 Error going on its the "LCPDFR.Loader.Loader" reinstall AdvancedHook and Dsound again. and dont use other mods that can corrupt the "LCPDFR.Loader.Loader" and if thats doesnt work try to delete Dsound and use XLiveless , try to turn of youre Anti Virus when you starting up the game.

  • Author
15 minutes ago, ItzBilou said:

I see in the log files you have 1 Error going on its the "LCPDFR.Loader.Loader" reinstall AdvancedHook and Dsound again. and dont use other mods that can corrupt the "LCPDFR.Loader.Loader" and if thats doesnt work try to delete Dsound and use XLiveless , try to turn of youre Anti Virus when you starting up the game.

Thank You for tips, i will check that out.

19 minutes ago, ItzBilou said:

I see in the log files you have 1 Error going on its the "LCPDFR.Loader.Loader" reinstall AdvancedHook and Dsound again. and dont use other mods that can corrupt the "LCPDFR.Loader.Loader" and if thats doesnt work try to delete Dsound and use XLiveless , try to turn of youre Anti Virus when you starting up the game.

so I disable anti virus, but didnt tried to turn the game on yet, because i have no xliveless.dll anywhere, in none of downloaded files nor in my game directory

also i have no other mods, its just pure gta and lcpdfr.

Okay thats good to know so jus

 

14 minutes ago, Egzo16 said:

Thank You for tips, i will check that out.

so I disable anti virus, but didnt tried to turn the game on yet, because i have no xliveless.dll anywhere, in none of downloaded files nor in my game directory

also i have no other mods, its just pure gta and lcpdfr.

No problem , just try to do that Things and it will be alright (i hope so)

But dont surf without Anti Virus you can get badly Viruses. only when you playing the game disable the Anti Virus.

Edited by ItzBilou

  • Author
18 minutes ago, ItzBilou said:

Okay thats good to know so jus

 

No problem , just try to do that Things and it will be alright (i hope so)

But dont surf without Anti Virus you can get badly Viruses. only when you playing the game disable the Anti Virus.

Seems like progress..now when i launch the game error lcpdfr.loader.loader something like this appears, i have seen it on internet so i will look how to trouble shoot it but I hope You will come up with something still, thanks for help so far,

Ok i got to know (possibly) what is the problem, those type of files  Microsoft Visual C++ Redist 2012 need to be 86 not 64, so i am changing them all now to 86.

  • Author
42 minutes ago, ItzBilou said:

Okay thats good to know so jus

 

No problem , just try to do that Things and it will be alright (i hope so)

But dont surf without Anti Virus you can get badly Viruses. only when you playing the game disable the Anti Virus.

Can You take something out of the next log file that appears when the loader loader error comes to?

 

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v1.1.4322    SP1
  1033    SP1
v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.6.01038
  Full  4.6.01038
v4.0  
  Client  4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt lists failed load: 0x00000000
[Log Check] // -- GTA IV ASI LOADER LOG -- //
//-- (C) Alexander Blade 2008 -- //
C:\WINDOWS\system32\dsound.dll is loaded, address 0x6EA60000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6EA8BC70
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x6EABD860
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6EABD880
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6EA8CCF0
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x6EA90F20
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x6EABD760
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x6EABD820
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6EABD840
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6EABDB70
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x6EABD8A0
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6EAABF20
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6EABD690
Loading ASI N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi
ASI loaded : N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi, Address 0x00000000
Loading ASI N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi
ASI loaded : N:\SteamLibrary\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi, Address 0x65120000

[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2017-01-13 21:43:09 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2017-01-13 21:45:09 - Direct3D device created!

2017-01-13 21:45:11 - SEARCHING FOR SCRIPTS...
2017-01-13 21:45:11 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2017-01-13 21:45:11 -  ...found script 'LCPDFR_Loader.Loader'!
2017-01-13 21:45:11 -  ...found script 'LCPDFR_Loader.PublicScript'!
2017-01-13 21:45:11 - DONE! 2 valid scripts found!

2017-01-13 21:45:11 - STARTING SCRIPTS...
2017-01-13 21:45:11 - INFO: Phone number checks are not available!
2017-01-13 21:45:11 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2017-01-13 21:45:11 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2017-01-13 21:45:16 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
                         at ‮‪‭‪‭‌‬‮‪‍‏‎‮‬‬‍‌‌‬‪‮‍‬‪‪‏‮.‬‭‭‮‪‏‍‬‮‏‌‌‫‬‏‏‏‍‪‮(String )
                         at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 234
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2017-01-13 21:45:55 - Direct3D device lost!
2017-01-13 21:45:55 - SCRIPTS TERMINATED!

[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Fri Jan 13 21:43:07 2017
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0xd90000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started
[INFO] [ScriptHookDotNet] Thread killed
[INFO] Script Hook - Shutdown

[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 3:43:51 PM] [Log] Started
[INFO - 3:43:51 PM] [Main] Main: Initializing...
[INFO - 3:43:51 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:43:51 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:43:53 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 3:51:22 PM] [Log] Started
[INFO - 3:51:22 PM] [Main] Main: Initializing...
[INFO - 3:51:22 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:51:22 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:51:23 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 3:51:34 PM] [Log] Started
[INFO - 3:51:34 PM] [Main] Main: Initializing...
[INFO - 3:51:34 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 3:51:34 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:51:35 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍‮‫‍‭‍‬‌‭‭‎‎‏‫‪‭‍‪‎‪‮()
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪‪‮‫‫‏‮‬‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍‍‍‏‏‫‍‌‫‪‫‍‭‭‫‌‭‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 6:43:43 PM] [Log] Started
[INFO - 6:43:43 PM] [Main] Main: Initializing...
[INFO - 6:43:43 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 6:43:43 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 6:43:46 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 7:23:21 PM] [Log] Started
[INFO - 7:23:21 PM] [Main] Main: Initializing...
[INFO - 7:23:21 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 7:23:21 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 7:23:28 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 9:20:21 PM] [Log] Started
[INFO - 9:20:21 PM] [Main] Main: Initializing...
[INFO - 9:20:21 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:20:21 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 9:20:23 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 9:21:49 PM] [Log] Started
[INFO - 9:21:49 PM] [Main] Main: Initializing...
[INFO - 9:21:49 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:21:49 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 9:21:50 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 9:22:47 PM] [Log] Started
[INFO - 9:22:47 PM] [Main] Main: Initializing...
[INFO - 9:22:47 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:22:47 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 9:22:48 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 9:23:37 PM] [Log] Started
[INFO - 9:23:37 PM] [Main] Main: Initializing...
[INFO - 9:23:37 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:23:37 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 9:23:38 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 9:45:13 PM] [Log] Started
[INFO - 9:45:13 PM] [Main] Main: Initializing...
[INFO - 9:45:13 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:45:13 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 9:45:16 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded.
File name: 'AdvancedHook.dll'
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‏‫‮‫‍‏‪‫‪‬‌‎‎‏‌‮‌‭‏‍‮()
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮.‮‪‏‫‌‫‎‮‪‏‬‍‪‏‪‏‫‭‮‭‫‌‫‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222


 

i will keep on looking on those microsoft redist...

Did you reinstall the "AdvancedHook" ? If yes Try to reinstall "ScriptHook".

If that doesnt work still try to switch from dsound to Xliveless it works for me just fine with dsound or with Xliveless.

But first try to reinstall LCPDFR.

The Error appears in AdvancedHook so try to reinstall that , but also LCPDFR because the error corrupted the whole file so just reinstall all of this and then try to switch from dsound to Xliveless heres the file tho.

And also use 1.0.7.0 cause thats the stabil patch of the whole game.

 

xliveless - v0.999b7 (patch 1.0.7.0. and EFLC 1.1.2.0).zip

Edited by ItzBilou

  • Author
1 hour ago, ItzBilou said:

Did you reinstall the "AdvancedHook" ? If yes Try to reinstall "ScriptHook".

If that doesnt work still try to switch from dsound to Xliveless it works for me just fine with dsound or with Xliveless.

But first try to reinstall LCPDFR.

The Error appears in AdvancedHook so try to reinstall that , but also LCPDFR because the error corrupted the whole file so just reinstall all of this and then try to switch from dsound to Xliveless heres the file tho.

And also use 1.0.7.0 cause thats the stabil patch of the whole game.

 

xliveless - v0.999b7 (patch 1.0.7.0. and EFLC 1.1.2.0).zip

Thank You alot for Your help! Finnaly solved! Now i will have "some" fun with it then i'll try to install carefully lcpdfr mods, i'll make sure You won't see me asking for help here anymore :D thanks alot!

6 minutes ago, Egzo16 said:

Thank You alot for Your help! Finnaly solved! Now i will have "some" fun with it then i'll try to install carefully lcpdfr mods, i'll make sure You won't see me asking for help here anymore :D thanks alot!

Sure Thing , did one of my methods helped you ?

Have fun try to install ELS V7 and Car Mods and it will be better then everything ;) 

  • Author
On 13.01.2017 at 11:31 PM, ItzBilou said:

Sure Thing , did one of my methods helped you ?

Have fun try to install ELS V7 and Car Mods and it will be better then everything ;) 

As You said disabling anti virus and running the game as administrator made the game show me the loader loader error which i fixed by changing microsoft redist files from 64 bit to 86 and it solved it, if not You i would never know i had this "loader loader" problem.

10 minutes ago, Egzo16 said:

As You said disabling anti virus and running the game as administrator made the game show me the loader loader error which i fixed by changing microsoft redist files from 64 bit to 86 and it solved it, if not You i would never know i had this "loader loader" problem.

No problem dude thats why im here :) Have fun dude.

 

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