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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crashes when i receive a callout


5kserrano703

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Please help me

I have the latest ragehhook and lspdfr

those are the only plugins in my gta v files

i have reinstalled it like about 8 times

i installed lspdfr first then the latest ragehook

i did not add in any car or skins

i have watched so much videos on how to install this mod

yet no clue 

i keep crashing everytime i get a callout

i wasted 60$ just to play this and it wont work

script= 

 

 

===== .NET exception information =====
Type: System.Runtime.Serialization.SerializationException
Message: Type 'SlimDX.Result' in Assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9' is not marked as serializable.
Stack trace:   at System.Runtime.Serialization.FormatterServices.InternalGetSerializableMembers(RuntimeType type)
   at System.Runtime.Serialization.FormatterServices.GetSerializableMembers(Type type, StreamingContext context)
   at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitMemberInfo()
   at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder)
   at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(WriteObjectInfo objectInfo, NameInfo memberNameInfo, NameInfo typeNameInfo)
   at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck)
   at System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm)
   at System.AppDomain.Serialize(Object o)
   at System.AppDomain.MarshalObject(Object o)

Plugins loaded at the time of the crash:
    LSPD First Response by G17 Media.

This crash most likely occurred in plugin: LSPD First Response

Base address: 000000013f800000
Exception address: 000007fefd08a06d
Exception offset: 7fdbd88a06d
Exception code: 0xe0434352 (DOT_NET_EXCEPTION)

Stack trace (unmanaged):
    0x0000000076f5bc00 - UnhandledExceptionFilter - in Unknown:0 (C:\Windows\system32\kernel32.dll)
    0x000000007705ff88 - EtwEventSetInformation - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000076ff78c8 - _C_specific_handler - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000077007e8d - RtlDecodePointer - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000076ff84cf - RtlUnwindEx - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x0000000076ff8ac8 - RtlRaiseException - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x000007fefd08a06d - RaiseException - in Unknown:0 (C:\Windows\system32\KERNELBASE.dll)
    0x000007feed951f09 - ClrCreateManagedInstance - in Unknown:0 (C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll)
    0x000007feed951d10 - ClrCreateManagedInstance - in Unknown:0 (C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll)
    0x000007fe8eb7ad18 - ClrCreateManagedInstance - in Unknown:0 (C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:Rage.Plugin.RemoteOnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, String pluginStackTrace)
    Plugin: OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
    Plugin:     OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)
    Plugin:     SlimDX.Result.Throw(Object dataKey, Object dataValue)
    Plugin:     SlimDX.Result.Record(Int32 hr, Boolean failed, Object dataKey, Object dataValue)
    Plugin:     SlimDX.DirectSound.DirectSound..ctor()
    Plugin:     ‮‬‫‍‭‮‌‫‫‌‮‫‏‪‬‎‭‌‌‮.‪‭‫‌‍‭‭‍‌‌‏‭‭‏‬‏‍‭‬‮‫‌‪‍‮(String , Boolean )
    Plugin:     ‌‮‎‮‬‍‮‌‪‍‫‏‌‫‍‫‬‌‍‍‮‌‪‪‮.‭‬‪‮‭‪‍‬‏‍‬‌‪‬‎‮‌‏‍‏‏‮()
    Plugin:     ‌‮‎‮‬‍‮‌‪‍‫‏‌‫‍‫‬‌‍‍‮‌‪‪‮+‪‫‫‭‌‪‏‮‎‎‎‪‌‮‭‏‮‪‫‫‏‬‮.‏‪‌‪‍‎‍‏‍‌‌‭‏‎‏‮‭‌‏‮‭‮()
    Plugin:     System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    Plugin:     System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    Plugin:     System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    Plugin:     System.Threading.ThreadHelper.ThreadStart()
==(going down further)==

[12/23/2016 4:35:49 PM.767] C:\Program Files (x64)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/23/2016 4:35:49 PM.767] C:\Program Files (x64)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/23/2016 4:35:49 PM.770] Callouts: 250
[12/23/2016 4:35:50 PM.153] [TRACE] Thread CopManager #1 initialized
[12/23/2016 4:36:18 PM.816] 
[12/23/2016 4:36:18 PM.834] INIT
[12/23/2016 4:36:18 PM.857] LSPD First Response: Folder is C:\Program Files (x64)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/23/2016 4:36:18 PM.858] LSPD First Response: We have 1 callouts registered
[12/23/2016 4:36:18 PM.858] LSPD First Response: CalloutManager initialized
[12/23/2016 4:36:18 PM.860] [TRACE] WorldEventManager: Allowing up to 2 events
[12/23/2016 4:36:18 PM.899] [TRACE] Thread Ambient #1 initialized
[12/23/2016 4:36:18 PM.942] [TRACE] Thread ArrestManager #1 initialized
[12/23/2016 4:36:18 PM.996] [TRACE] Thread WorldEventManager #1 initialized
[12/23/2016 4:36:18 PM.997] [TRACE] Thread PlayerChaseManager #1 initialized
[12/23/2016 4:36:19 PM.005] [TRACE] Thread TrafficControl #1 initialized
[12/23/2016 4:36:20 PM.161] [WARN] Failed to reach server: System.Net.WebException: The remote server returned an error: (404) Not Found.
[12/23/2016 4:36:20 PM.161]    at System.Net.HttpWebRequest.GetResponse()
[12/23/2016 4:36:20 PM.161]    at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
[12/23/2016 4:36:20 PM.161]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
[12/23/2016 4:36:22 PM.743] LSPD First Response: Creating ?????????????????????????????????????????
[12/23/2016 4:36:22 PM.804] [TRACE] Preloading BLISTA
[12/23/2016 4:36:22 PM.806] [TRACE] Callout created: Robbery #1
[12/23/2016 4:36:22 PM.825] [TRACE] Thread ZoomThread #1 initialized
[12/23/2016 4:36:22 PM.855] 
[12/23/2016 4:36:22 PM.855] ==============================
[12/23/2016 4:36:22 PM.856] UNHANDLED EXCEPTION OCCURRED
[12/23/2016 4:36:22 PM.857] ------------------------------
[12/23/2016 4:36:22 PM.857] Origin: HOOK
[12/23/2016 4:36:22 PM.858] ------------------------------
[12/23/2016 4:36:22 PM.858] Exception type: System.Runtime.Serialization.SerializationException
[12/23/2016 4:36:22 PM.859] Exception message: Type 'SlimDX.Result' in Assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9' is not marked as serializable.
[12/23/2016 4:36:22 PM.859] ------------------------------
[12/23/2016 4:36:22 PM.860] Inner exceptions:
[12/23/2016 4:36:22 PM.860] ------------------------------
[12/23/2016 4:36:22 PM.860] Stack trace:
[12/23/2016 4:36:22 PM.861] at System.Runtime.Serialization.FormatterServices.InternalGetSerializableMembers(RuntimeType type)
[12/23/2016 4:36:22 PM.861] at System.Runtime.Serialization.FormatterServices.GetSerializableMembers(Type type, StreamingContext context)
[12/23/2016 4:36:22 PM.862] at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitMemberInfo()
[12/23/2016 4:36:22 PM.862] at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder)
[12/23/2016 4:36:22 PM.863] at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(WriteObjectInfo objectInfo, NameInfo memberNameInfo, NameInfo typeNameInfo)
[12/23/2016 4:36:22 PM.866] at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck)
[12/23/2016 4:36:22 PM.866] at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck)
[12/23/2016 4:36:22 PM.867] at System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm)
[12/23/2016 4:36:22 PM.867] at System.AppDomain.Serialize(Object o)
[12/23/2016 4:36:22 PM.868] at System.AppDomain.MarshalObject(Object o)
[12/23/2016 4:36:22 PM.868] ==============================
[12/23/2016 4:36:22 PM.869] 

screenshot.PNG

plugin.PNG

Edited by 5kserrano703
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Install this and run it see if it picks anything up

This mod isn't crap it works for plenty of people. Sometimes mistakes are made when installing it if you don't follow the instructions every step.

Make sure you have installed a legit copy

Manually install LSPDFR

Install Rage Plugin Hook

MS .NET Framwork 4.6 and higher

MS Visual C++ 2010 SP1

Visual C++ Redistributable for Visual Studio 2015

Script Hook V (it helps)

Read the readme files they help

Watch this video 2 or 3 times so you understand what to place and where to place it

 

 

 

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i ran the troubleshoot and my plugins folder was missing the lspdfr folder,it was never there,is it supposed to be there??I have watched so much installation videos and they never showed to put the  lspdfr folder inside there,it fixed it and i can respond to a callout but im not putting my money on it as many times,it worked but doesnt end up working an,but thanks to the link of the troubleshoot as now if there is a problem,i can now link it,very much thanks to you buddy for trying to help me

Edited by 5kserrano703
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Yes inside your plugin folder should be a LSPDFR folder (inside that is where you normally install callouts and scripts) LSPD First response.dll.

That was the problem I would say fingers crossed it should be all good :thumbsup:

I blanked out the others as they are stuff I addedpluginfolder.jpg

Edited by scorponok
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no screw this shit mod,i ran the troubleshoot,no errors,didnt even want to mess with any of the files,and its crashing on me again,i cant fucking stand this crap mod,0/10

script-

Latest log:
12/24/2016 4:08:52 PM.853] Started new log on 12/24/2016 4:08:52 PM.853
[12/24/2016 4:08:52 PM.854] ====================================================================================================
[12/24/2016 4:08:52 PM.842] Log path: C:\Program Files (x64)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/24/2016 4:08:52 PM.854] Log verbosity: Trivial
[12/24/2016 4:08:52 PM.855] Initializing input system
[12/24/2016 4:08:52 PM.858] Initializing game console
[12/24/2016 4:08:52 PM.866] Console key has been set to F4 (key code: 115)
[12/24/2016 4:08:52 PM.940] Initializing console variable "ConsoleScrollAmount".
[12/24/2016 4:08:52 PM.940] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/24/2016 4:08:52 PM.943] Read value: <null>
[12/24/2016 4:08:52 PM.943] Initializing console variable "DisableRenderVersionText".
[12/24/2016 4:08:52 PM.943] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/24/2016 4:08:52 PM.948] Read value: False
[12/24/2016 4:08:52 PM.948] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/24/2016 4:08:52 PM.948] Initializing console variable "ConsoleKey".
[12/24/2016 4:08:52 PM.948] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/24/2016 4:08:52 PM.949] Read value: F5
[12/24/2016 4:08:52 PM.949] Setting value of console variable "ConsoleKey" to stored value.
[12/24/2016 4:08:52 PM.950] Console key has been set to F5 (key code: 116)
[12/24/2016 4:08:52 PM.950] Initializing console variable "PluginTimeoutThreshold".
[12/24/2016 4:08:52 PM.950] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/24/2016 4:08:52 PM.951] Read value: 10000
[12/24/2016 4:08:52 PM.951] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/24/2016 4:08:52 PM.951] Initializing console variable "AlwaysShowConsoleOutput".
[12/24/2016 4:08:52 PM.952] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/24/2016 4:08:52 PM.953] Read value: <null>
[12/24/2016 4:08:52 PM.953] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/24/2016 4:08:52 PM.953] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/24/2016 4:08:52 PM.954] Read value: <null>
[12/24/2016 4:08:52 PM.954] Initializing console variable "ShowOnScreenWarnings".
[12/24/2016 4:08:52 PM.954] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/24/2016 4:08:52 PM.955] Read value: <null>
[12/24/2016 4:08:52 PM.955] Console initialized
[12/24/2016 4:08:52 PM.955] Initializing forms manager
[12/24/2016 4:08:52 PM.958] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[12/24/2016 4:08:52 PM.964] ================ RAGE Plugin Hook ================
[12/24/2016 4:08:52 PM.972] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)!
[12/24/2016 4:08:52 PM.973] Checking game support
[12/24/2016 4:08:53 PM.154] Product name: Grand Theft Auto V
[12/24/2016 4:08:53 PM.154] Product version: 1.0.944.2
[12/24/2016 4:08:53 PM.155] Is steam version: True
[12/24/2016 4:08:53 PM.156] Initializing DirectX
[12/24/2016 4:08:53 PM.158] Initializing Direct3D
[12/24/2016 4:08:53 PM.158] Loading C:\Windows\system32\d3d11.dll
[12/24/2016 4:08:53 PM.159] Loaded at 0x7FEF6030000
[12/24/2016 4:08:53 PM.159] D3D11CreateDeviceAndSwapChain at 0x7FEF60500F8
[12/24/2016 4:08:53 PM.160] Creating Direct3D 11 device and swap chain
[12/24/2016 4:08:53 PM.188] Attempting feature level 10_1
[12/24/2016 4:08:53 PM.204] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[12/24/2016 4:08:53 PM.212] Swap Chain created: 0x48CE430
[12/24/2016 4:08:53 PM.213] Swap Chain VTable: 0x48CE430
[12/24/2016 4:08:53 PM.213] Swap Chain VTable_2: 0x7FEF6215AE0
[12/24/2016 4:08:53 PM.214] 0x4856410720554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[12/24/2016 4:08:53 PM.214] D3D11Present: 0x7FEF623B2F8
[12/24/2016 4:08:53 PM.214] D3D11ResizeBuffers: 0x7FEF623F97C
[12/24/2016 4:08:53 PM.215] D3D11ResizeTarget: 0x7FEF62407D8
[12/24/2016 4:08:53 PM.215] D3D11SetFullscreenState: 0x7FEF6240B64
[12/24/2016 4:08:53 PM.223] Direct3D initialized
[12/24/2016 4:08:53 PM.224] Initialized DirectX
[12/24/2016 4:08:53 PM.225] Direct3D watcher thread spawned
[12/24/2016 4:08:53 PM.615] Getting device
[12/24/2016 4:08:53 PM.615] Retrieved device
[12/24/2016 4:08:53 PM.616] Creating wrapper
[12/24/2016 4:08:53 PM.694] Wrapper created
[12/24/2016 4:08:53 PM.699] Effect created
[12/24/2016 4:08:53 PM.700] Creating buffer
[12/24/2016 4:08:53 PM.701] Created buffer
[12/24/2016 4:08:53 PM.701] Creating blend state
[12/24/2016 4:08:53 PM.701] Created blend state
[12/24/2016 4:08:53 PM.702] Done with creation
[12/24/2016 4:08:53 PM.740] Initializing texture system.
[12/24/2016 4:08:53 PM.740] Initializing texture system; phase 1
[12/24/2016 4:08:53 PM.740] Initializing texture system; phase 2
[12/24/2016 4:08:53 PM.747] Initializing texture system; phase 3
[12/24/2016 4:08:53 PM.747] Initializing texture system; phase 4
[12/24/2016 4:08:53 PM.757] Initializing texture system; phase 5
[12/24/2016 4:08:53 PM.759] Initializing texture system; phase 6
[12/24/2016 4:08:53 PM.761] Initializing texture system; phase 7
[12/24/2016 4:08:53 PM.763] Initializing texture system; phase 8
[12/24/2016 4:08:53 PM.765] Initializing texture system; phase 9
[12/24/2016 4:08:53 PM.766] Initializing texture system; phase 10
[12/24/2016 4:08:53 PM.770] Initializing texture system; phase 11
[12/24/2016 4:08:53 PM.770] Initializing texture system; phase 12
[12/24/2016 4:08:53 PM.772] Initializing texture system; phase 13
[12/24/2016 4:08:53 PM.772] Initializing texture system; phase 14
[12/24/2016 4:08:58 PM.226] Direct3D watcher thread ended
[12/24/2016 4:09:25 PM.144] LoadingScreenMsg: Initializing game support
[12/24/2016 4:09:25 PM.395] Initializing game support
[12/24/2016 4:09:26 PM.164] LoadingScreenMsg: Velocity limit removed
[12/24/2016 4:09:26 PM.630] Compatibility level: 0
[12/24/2016 4:09:26 PM.631] Supported version detected
[12/24/2016 4:09:26 PM.631] ==================================================
[12/24/2016 4:09:26 PM.632] LoadingScreenMsg: Patching code
[12/24/2016 4:09:26 PM.882] LoadingScreenMsg: Waiting for game initialization
[12/24/2016 4:09:27 PM.132] Waiting for game initialization
[12/24/2016 4:09:27 PM.232] LoadingScreenMsg: Initializing core
[12/24/2016 4:09:27 PM.485] Initializing hook
[12/24/2016 4:09:27 PM.485] LoadingScreenMsg: Completing interoperability
[12/24/2016 4:09:27 PM.735] Completing interoperability
[12/24/2016 4:09:27 PM.735] Initialization code 1.
[12/24/2016 4:09:27 PM.736] Initialization code 2.
[12/24/2016 4:09:27 PM.736] Initialization code 3.
[12/24/2016 4:09:27 PM.749] 1 Address: 0x0000000140322698
[12/24/2016 4:09:27 PM.749] Calling func 1
[12/24/2016 4:09:27 PM.775] 2 Address: 0x0000000140E0BE22
[12/24/2016 4:09:27 PM.775] 3 Address: 0x000000013F935CA6
[12/24/2016 4:09:27 PM.812] Address: 0x0000000140E0BDC0
[12/24/2016 4:09:27 PM.813] Unknown var: 0x0000000141D5BFF0
[12/24/2016 4:09:27 PM.813] Initialization code 4.
[12/24/2016 4:09:27 PM.813] Initialization code 5.
[12/24/2016 4:09:27 PM.814] Completing interoperability, phase 1
[12/24/2016 4:09:27 PM.814] Completing interoperability, phase 2
[12/24/2016 4:09:27 PM.814] Completing interoperability, phase 3
[12/24/2016 4:09:27 PM.815] Completing interoperability, phase 4
[12/24/2016 4:09:27 PM.815] Completing interoperability, phase 5
[12/24/2016 4:09:27 PM.816] Completing interoperability, phase 6
[12/24/2016 4:09:27 PM.816] Completing interoperability, phase 7
[12/24/2016 4:09:27 PM.816] LoadingScreenMsg: 
[12/24/2016 4:09:28 PM.067] LoadingScreenMsg: Loading Story Mode
[12/24/2016 4:09:40 PM.248] LoadingScreenMsg: Loading and Populating Game World
[12/24/2016 4:09:40 PM.498] LoadingScreenMsg: 
[12/24/2016 4:09:47 PM.449] Initializing console variable "IsDeveloperModeEnabled".
[12/24/2016 4:09:47 PM.450] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/24/2016 4:09:47 PM.451] Read value: False
[12/24/2016 4:09:47 PM.451] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[12/24/2016 4:09:47 PM.460] Initializing console variable "TimeScale".
[12/24/2016 4:09:47 PM.460] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/24/2016 4:09:47 PM.461] Read value: <null>
[12/24/2016 4:09:51 PM.493] <UNLOADED PLUGIN>: Initializing input system
[12/24/2016 4:09:51 PM.494] <UNLOADED PLUGIN>: Initializing game console
[12/24/2016 4:09:51 PM.496] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2016 4:09:55 PM.021] <UNLOADED PLUGIN>: Initializing input system
[12/24/2016 4:09:55 PM.022] <UNLOADED PLUGIN>: Initializing game console
[12/24/2016 4:09:55 PM.025] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2016 4:09:58 PM.623] <UNLOADED PLUGIN>: Initializing input system
[12/24/2016 4:09:58 PM.624] <UNLOADED PLUGIN>: Initializing game console
[12/24/2016 4:09:58 PM.626] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2016 4:09:59 PM.045] ---------------------------------------------------------------------
[12/24/2016 4:09:59 PM.045] LSPD FIRST RESPONSE
[12/24/2016 4:09:59 PM.045] Version 0.3.1
[12/24/2016 4:09:59 PM.045] A G17 Media Modification
[12/24/2016 4:09:59 PM.045] - Developed by LMS & Sam
[12/24/2016 4:09:59 PM.045] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/24/2016 4:09:59 PM.046] � Copyright 2015-2016, G17 Media, www.lspdfr.com
[12/24/2016 4:09:59 PM.046] ---------------------------------------------------------------------
[12/24/2016 4:09:59 PM.046] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[12/24/2016 4:09:59 PM.046] [INFO] Copyright � 2015-2016, G17 Media, www.lspdfr.com
[12/24/2016 4:09:59 PM.144] 
[12/24/2016 4:09:59 PM.272] C:\Program Files (x64)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/24/2016 4:09:59 PM.272] C:\Program Files (x64)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/24/2016 4:09:59 PM.274] Callouts: 250
[12/24/2016 4:09:59 PM.583] Traffic Control: [Traffic Control] v1.0.2.0 Loaded
[12/24/2016 4:09:59 PM.929] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[12/24/2016 4:09:59 PM.931] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[12/24/2016 4:10:00 PM.157] [TRACE] Thread CopManager #1 initialized
[12/24/2016 4:10:35 PM.357] setting up new cop: null
[12/24/2016 4:10:35 PM.366] [TRACE] New ped recognized as cop
[12/24/2016 4:10:35 PM.366] setting up new cop: null
[12/24/2016 4:10:35 PM.367] [TRACE] New ped recognized as cop
[12/24/2016 4:10:39 PM.208] setting up new cop: null
[12/24/2016 4:10:39 PM.209] [TRACE] New ped recognized as cop
[12/24/2016 4:10:39 PM.209] setting up new cop: null
[12/24/2016 4:10:39 PM.209] [TRACE] New ped recognized as cop
[12/24/2016 4:10:39 PM.209] setting up new cop: null
[12/24/2016 4:10:39 PM.210] [TRACE] New ped recognized as cop
[12/24/2016 4:10:39 PM.210] setting up new cop: null
[12/24/2016 4:10:39 PM.211] [TRACE] New ped recognized as cop
[12/24/2016 4:10:39 PM.709] setting up new cop: null
[12/24/2016 4:10:39 PM.710] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.389] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/24/2016 4:10:41 PM.390] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/24/2016 4:10:41 PM.390] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/24/2016 4:10:41 PM.636] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[12/24/2016 4:10:41 PM.647] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[12/24/2016 4:10:41 PM.800] [TRACE] Populated PD
[12/24/2016 4:10:41 PM.978] setting up new cop: null
[12/24/2016 4:10:41 PM.979] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.979] setting up new cop: null
[12/24/2016 4:10:41 PM.979] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.979] setting up new cop: null
[12/24/2016 4:10:41 PM.979] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.979] setting up new cop: null
[12/24/2016 4:10:41 PM.979] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.979] setting up new cop: null
[12/24/2016 4:10:41 PM.980] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.980] setting up new cop: null
[12/24/2016 4:10:41 PM.980] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.980] setting up new cop: null
[12/24/2016 4:10:41 PM.982] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.982] setting up new cop: null
[12/24/2016 4:10:41 PM.983] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.983] setting up new cop: null
[12/24/2016 4:10:41 PM.984] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.984] setting up new cop: null
[12/24/2016 4:10:41 PM.984] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.984] setting up new cop: null
[12/24/2016 4:10:41 PM.985] [TRACE] New ped recognized as cop
[12/24/2016 4:10:41 PM.985] setting up new cop: null
[12/24/2016 4:10:41 PM.986] [TRACE] New ped recognized as cop
[12/24/2016 4:10:43 PM.510] setting up new cop: null
[12/24/2016 4:10:43 PM.510] [TRACE] New ped recognized as cop
[12/24/2016 4:10:45 PM.524] setting up new cop: null
[12/24/2016 4:10:45 PM.524] [TRACE] New ped recognized as cop
[12/24/2016 4:10:45 PM.524] setting up new cop: null
[12/24/2016 4:10:45 PM.525] [TRACE] New ped recognized as cop
[12/24/2016 4:10:46 PM.817] [TRACE] Cleared PD
[12/24/2016 4:10:48 PM.934] 1
[12/24/2016 4:10:48 PM.934] 2
[12/24/2016 4:10:48 PM.934] 4
[12/24/2016 4:10:48 PM.938] s_m_y_cop_01_white_mini_03
[12/24/2016 4:10:52 PM.331] INIT
[12/24/2016 4:10:52 PM.345] LSPD First Response: Folder is C:\Program Files (x64)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/24/2016 4:10:52 PM.395] LSPD First Response: ALPRPlus, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/24/2016 4:10:52 PM.402] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/24/2016 4:10:52 PM.403] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/24/2016 4:10:52 PM.404] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[12/24/2016 4:10:52 PM.405] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/24/2016 4:10:52 PM.471] LSPD First Response: Creating plugin: APIExample.Main
[12/24/2016 4:10:52 PM.471] LSPD First Response: Creating plugin: CrazyCallouts.Main
[12/24/2016 4:10:52 PM.472] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/24/2016 4:10:52 PM.548] LSPD First Response: [ALPR+] Reading settings from config file...
[12/24/2016 4:10:52 PM.556] LSPD First Response: [ALPR+] ToggleKey = F8
[12/24/2016 4:10:52 PM.572] LSPD First Response: Code Red Callouts Plugin Loaded!
[12/24/2016 4:10:52 PM.574] LSPD First Response: CrazyCalloutsV0.5.8 Plugin loaded!
[12/24/2016 4:10:52 PM.576] LSPD First Response: Police Radio Loaded
[12/24/2016 4:10:52 PM.576] LSPD First Response: We have 1 callouts registered
[12/24/2016 4:10:52 PM.577] LSPD First Response: CalloutManager initialized
[12/24/2016 4:10:52 PM.578] [TRACE] WorldEventManager: Allowing up to 2 events
[12/24/2016 4:10:52 PM.587] LSPD First Response: [ALPR+] ALPR+ v1.0.0.0 has been loaded!
[12/24/2016 4:10:52 PM.602] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[12/24/2016 4:10:52 PM.602] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[12/24/2016 4:10:52 PM.602] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[12/24/2016 4:10:52 PM.603] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[12/24/2016 4:10:52 PM.603] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[12/24/2016 4:10:52 PM.604] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[12/24/2016 4:10:52 PM.605] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[12/24/2016 4:10:52 PM.605] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[12/24/2016 4:10:52 PM.605] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[12/24/2016 4:10:52 PM.606] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[12/24/2016 4:10:52 PM.606] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[12/24/2016 4:10:52 PM.649] [TRACE] Thread Ambient #1 initialized
[12/24/2016 4:10:52 PM.686] [TRACE] Thread ArrestManager #1 initialized
[12/24/2016 4:10:52 PM.770] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.49
[12/24/2016 4:10:52 PM.772] ______________________________________________________________________________________________
[12/24/2016 4:10:52 PM.772] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[12/24/2016 4:10:52 PM.772] [Created by : FinKone]
[12/24/2016 4:10:52 PM.772] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[12/24/2016 4:10:52 PM.772] 
[12/24/2016 4:10:52 PM.772] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[12/24/2016 4:10:52 PM.775] Audio loaded...
[12/24/2016 4:10:52 PM.823] Resolution supported
[12/24/2016 4:10:52 PM.867] [TRACE] Thread WorldEventManager #1 initialized
[12/24/2016 4:10:52 PM.868] [TRACE] Thread PlayerChaseManager #1 initialized
[12/24/2016 4:10:52 PM.876] [TRACE] Thread TrafficControl #1 initialized
[12/24/2016 4:10:53 PM.664] [WARN] Failed to reach server: System.Net.WebException: The remote server returned an error: (404) Not Found.
[12/24/2016 4:10:53 PM.664]    at System.Net.HttpWebRequest.GetResponse()
[12/24/2016 4:10:53 PM.664]    at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
[12/24/2016 4:10:53 PM.664]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
[12/24/2016 4:10:55 PM.170] LSPD First Response: Creating KidnapCallout
[12/24/2016 4:10:55 PM.173] [TRACE] Callout created:  #1
[12/24/2016 4:10:55 PM.229] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[12/24/2016 4:10:55 PM.254] [TRACE] Thread ZoomThread #1 initialized
[12/24/2016 4:10:55 PM.286] 
[12/24/2016 4:10:55 PM.289] ==============================
[12/24/2016 4:10:55 PM.289] UNHANDLED EXCEPTION OCCURRED
[12/24/2016 4:10:55 PM.290] ------------------------------
[12/24/2016 4:10:55 PM.290] Origin: HOOK
[12/24/2016 4:10:55 PM.293] ------------------------------
[12/24/2016 4:10:55 PM.293] Exception type: System.Runtime.Serialization.SerializationException
[12/24/2016 4:10:55 PM.294] Exception message: Type 'SlimDX.Result' in Assembly 'SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9' is not marked as serializable.
[12/24/2016 4:10:55 PM.294] ------------------------------
[12/24/2016 4:10:55 PM.295] Inner exceptions:
[12/24/2016 4:10:55 PM.295] ------------------------------
[12/24/2016 4:10:55 PM.296] Stack trace:
[12/24/2016 4:10:55 PM.296] at System.Runtime.Serialization.FormatterServices.InternalGetSerializableMembers(RuntimeType type)
[12/24/2016 4:10:55 PM.298] at System.Runtime.Serialization.FormatterServices.GetSerializableMembers(Type type, StreamingContext context)
[12/24/2016 4:10:55 PM.299] at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitMemberInfo()
[12/24/2016 4:10:55 PM.299] at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder)
[12/24/2016 4:10:55 PM.300] at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(WriteObjectInfo objectInfo, NameInfo memberNameInfo, NameInfo typeNameInfo)
[12/24/2016 4:10:55 PM.301] at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck)
[12/24/2016 4:10:55 PM.301] at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck)
[12/24/2016 4:10:55 PM.301] at System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm)
[12/24/2016 4:10:55 PM.302] at System.AppDomain.Serialize(Object o)
[12/24/2016 4:10:55 PM.302] at System.AppDomain.MarshalObject(Object o)
[12/24/2016 4:10:55 PM.304] ==============================
[12/24/2016 4:10:55 PM.305] 
[12/24/2016 4:10:56 PM.101] [TRACE] Created new chase
[12/24/2016 4:10:56 PM.102] [TRACE] Suspect added to chase
[12/24/2016 4:10:56 PM.103] [TRACE] User accepted callout
[12/24/2016 4:10:56 PM.820] [TRACE] Found new close chase
 

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Edited by 5kserrano703
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FIXED

solution:earphones

okay so i was curious on why it was working and not working

so i was looking back at what i was doing when it was working 

and i realized i was wearing earphones connected to my pc when it was working

so i tested it

2 trials with no earphones

and 2 trails with earphones

the 2 trails with no earphones kept crashing

and the 2 trails with earphones did not crash

i wonder why no earphones was making my game crash 

now i know to now on plug in my earphones everytime i play lspdfr

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5 hours ago, 5kserrano703 said:

FIXED

solution:earphones

okay so i was curious on why it was working and not working

so i was looking back at what i was doing when it was working 

and i realized i was wearing earphones connected to my pc when it was working

so i tested it

2 trials with no earphones

and 2 trails with earphones

the 2 trails with no earphones kept crashing

and the 2 trails with earphones did not crash

i wonder why no earphones was making my game crash 

now i know to now on plug in my earphones everytime i play lspdfr

Sounds like a PC Issue and not the mod issue.  SlimDX relies on .NET framework to run properly. Try doing some Windows updates and/or installing the End User Runtimes from https://slimdx.org/download.php.

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