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Police7

Featured Replies

Hey yall, Sniperfox again!

 

So i'm trying to get police7 to work, its in game but not being recognized as a squad car (when i hit the siren, it just honks like a normal vehicle)

Here is the meta for it.. anything Im missing?

Spoiler

<Item>
      <modelName>police7</modelName>
      <txdName>police7</txdName>
      <handlingId>POLICE2</handlingId>
      <gameName>police7</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>POLICE2</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>POLICE2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.025000" z="-0.015000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
      <FirstPersonProjectileDriveByIKOffset x="0.040000" y="-0.095000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.040000" y="-0.095000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.025000" z="-0.015000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.155000" y="0.166000" z="0.503000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.113000" z="0.395000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.066000" z="0.415000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.066000" z="0.415000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.250000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.050000" z="0.015000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.209300" />
      <wheelScaleRear value="0.209300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.800000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.800000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        130.000000
        170.000000
        260.000000
        340.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.843" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_HAS_LIVERY FLAG_NO_RESPRAY FLAG_EXTRAS_ALL FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras>EXTRA_1 EXTRA_2 EXTRA_3 EXTRA_7 EXTRA_8</requiredExtras>
      <vfxExtraInfos>
        <Item>
          <ptFxExtras>EXTRA_1 EXTRA_3</ptFxExtras>
          <ptFxName>veh_roof_snow</ptFxName>
          <ptFxOffset x="0.000000" y="1.000000" z="0.000000" />
          <ptFxRange value="80.0" />
          <ptFxSpeedEvoMin value="5.0" />
          <ptFxSpeedEvoMax value="15.0" />
        </Item>
      </vfxExtraInfos>
      <rewards />
      <cinematicPartCamera />
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_POLICE2_FRONT_LEFT</Item>
        <Item>STD_POLICE2_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

 

Edited by Sniperfox

1 hour ago, Sniperfox said:

Hey yall, Sniperfox again!

 

So i'm trying to get police7 to work, its in game but not being recognized as a squad car (when i hit the siren, it just honks like a normal vehicle)

Here is the meta for it.. anything Im missing?

  Hide contents

 

 

 

Go into the carvariation for the car, and look for "siren setting".  Make sure it's set to 1.

I need donations to help fund my food addiction. DM for details 😂

6 minutes ago, Sniperfox said:

Further digging led me to changing police2 to police7 in carvariations....

Im so blind bahahaa

thanks again!!

 

Ha ha, glad you got it. You're welcome. :)

I need donations to help fund my food addiction. DM for details 😂

This is a support topic.
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