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Im having issue with my lcpdfr pls help version 1.1

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So I did new system and on my last system I was able to play lcpdfr correctly but with some Texture crashing issues that I fixed

when I hit alt+p in the game nothing happends

So now I can't play it any more and its so annoying when I install manual installation and I also tried Automatic but still nothing

But I have ScriptHook.log,ScriptHookDotNet.log,AdvancedHook.log and LCPDFR.log

Here are my specs:

Operating system:windows 7 ultimate 64bit

CPU:Intel core i3 1.90 ghz

RAM:4 (usable 3.88)

GPU:Intel HD graphics 4000

and here are the logs

                                                                                       AdvancedHook.log

Log started on: 14:8:18 9-28-2016
------------------------
[INFO - 14:8:18] Gameversion - 1.0.7.0
[INFO - 14:8:18] XLiveLess present - skipping xlive changes
[INFO - 14:8:18] AdvancedHook 0.1f14 LCPD:FR 0.95 (C) 2010-2011 LMS - Initialized
[INFO - 14:8:18] Thanks to listener, aru and #iv-modding
[INFO - 14:8:18] Attaching exception handler...
[INFO - 14:8:18] Exception handler attached
[INFO - 14:8:18] Patching game functions...
 

                                                                                     ScriptHook.log

Log start: Wed Sep 28 14:06:59 2016
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x1290000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started
[INFO] [AdvScriptThread] Thread started
[ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available.
[ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[ERROR] Native function named "SET_PED_WEAPON" is not available.
[INFO] [AdvScriptThread] Thread killed
[INFO] [ScriptHookDotNet] Thread killed
[INFO] Script Hook - Shutdown
 

                                                                                               ScriptHookDotNet.log

2016-09-28 14:06:59 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2016-09-28 14:08:17 - Direct3D device created!

2016-09-28 14:08:17 - SEARCHING FOR SCRIPTS...
2016-09-28 14:08:17 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2016-09-28 14:08:17 -  ...found script 'FirstResponse.Main.EmergencyLights'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.Main.Start'!
2016-09-28 14:08:17 -  ...found script 'CSharp.Engine.Core'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.Debugging'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.DeletionList'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.Hardcore'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.TextDraw'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCMD.Main'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCMD.Functions'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Carboot'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Disarm'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Frisk'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.PullOver'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Actions'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Debug'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Flashlight'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Functions'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Partner'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.inputSimulator'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Start'!
2016-09-28 14:08:17 -  ...found script 'FirstResponse.LCPD.Various'!
2016-09-28 14:08:17 - Loading scripts in Assembly 'scripts\indicator.net.dll' ...
2016-09-28 14:08:17 -  ...found script 'indicatorClass'!
2016-09-28 14:08:17 - DONE! 22 valid scripts found!

2016-09-28 14:08:17 - STARTING SCRIPTS...
2016-09-28 14:08:17 - Error during GetPhoneNumber (Phone checks will be disabled):
                      System.Exception: Accessing Globals failed! Invalid Memory Address!
                         at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
                         at unmanaged.MemoryAccess.GetPhoneNumber()
                         at GTA.NetHook.CheckPhone()
2016-09-28 14:08:17 -  ...successfully started script 'indicatorClass'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Various'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Start'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Partner'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Functions'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Debug'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Actions'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCMD.Functions'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.LCMD.Main'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.TextDraw'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.Hardcore'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.DeletionList'!
2016-09-28 14:08:17 -  ...successfully started script 'FirstResponse.Debugging'!
2016-09-28 14:08:18 -  ...successfully started script 'CSharp.Engine.Core'!
2016-09-28 14:08:18 -  ...successfully started script 'FirstResponse.Main.Start'!
2016-09-28 14:08:18 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2016-09-28 14:32:00 - Direct3D device lost!
2016-09-28 14:32:00 - SCRIPTS TERMINATED!
 

                                                                                                          LCPDFR.log

[INFO - 1:46:57 PM] Log started
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_7
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.CPR
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_4
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.Equipment
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_11
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.KeyComboImage
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_3
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.ParkingTickets
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_8
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.AirSupport
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_6
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.Backup
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_0
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.VehicleTrunkWeapons
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_5
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.Keybindings
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_12
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.GoOnDuty
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_9
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.PoliceDepartmentsManager
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: Callout
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LuaBaseCallout
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LuaBaseScript
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_1
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: WorldEvent.SinglePedWorldEvent
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_0
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: WorldEvent.OnFootPursuit
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_2
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: WorldEvent.DrunkGuy
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_3
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Scripts.WorldEventManager
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_2
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created
[DEBUG - 1:46:57 PM] [ScriptManager] RegisterScript: Callouts.ApartmentRape
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_1
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_3
[DEBUG - 1:46:57 PM] [ScriptManager] Init: Created

Im running 1.0.7.0 version of GTA IV without any cracks and its bought from steam

Please if you have any solution to this problem answer to this 

Edited by CofiPlays
need to change something

This is a support topic.
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