FutureTrooper0407 2 Posted September 2, 2016 Share Posted September 2, 2016 I open the diagnostics tool and there are two things marked red, the system dependencies which says "failed to find x86 version of msvcr110.dll", and the other red is the log check which says "log files checked, see report for more details". I tried to reinstall the visual c++ files but that did not work. The only mod that i am using is LCPDFR. I have a high end windows 10 pc. The gta iv game itself works fine its just the errors in the diagnostics tool and when I play the game i see csharp.engine.core error in the top left and when i press alt+p nothing happens. I have been trying to play lcpdfr for a while now and really need help. Any help is greatly appreciated! I have attached log files and screenshots to help detect the problem. Spoiler [INFO - 12:16:00 PM] Log started [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_7 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.CPR [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_4 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Equipment [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_11 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.KeyComboImage [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_3 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.ParkingTickets [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_8 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.AirSupport [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_6 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Backup [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_0 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.VehicleTrunkWeapons [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_5 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Keybindings [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_12 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.GoOnDuty [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_9 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.PoliceDepartmentsManager [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: Callout [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LuaBaseCallout [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LuaBaseScript [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_1 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: WorldEvent.SinglePedWorldEvent [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_0 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: WorldEvent.OnFootPursuit [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_2 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: WorldEvent.DrunkGuy [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_3 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.WorldEventManager [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_2 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Callouts.ApartmentRape [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_1 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_3 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Callouts.DrugDeal [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_6 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Callouts.Mugging [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_5 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Callouts.Robbery [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_4 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Callouts.Shootout [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_0 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Callouts.Suicidal [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_3 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Internal.TextDraw [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_0 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Internal.TextureDraw [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDFR-eval_1 [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Internal.CalloutManager [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: ArrestManager [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.ArrestManager [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: Frisk [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Frisk [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: Arrest [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Arrest [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: Pullover [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Pullover [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: SettingsInterface [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.SettingsInterface [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: LCPDMain [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.LCPDMain [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: Pursuit [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Pursuit [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: SoundEngine [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: SoundEngine [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: PoliceComputer [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.PoliceComputer [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: Partner [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.Partner.Partner [DEBUG - 12:16:00 PM] [ScriptManager] Init: Creating script: BackupManager [DEBUG - 12:16:00 PM] [ScriptManager] Init: Created [DEBUG - 12:16:00 PM] [ScriptManager] RegisterScript: Scripts.BackupManager [DEBUG - 12:16:00 PM] [ScriptManager] StartScript: Scripts.LCPDMain [DEBUG - 12:16:00 PM] [ScriptManager] StartScript: Scripts.Partner.Partner [DEBUG - 12:16:00 PM] [ScriptManager] StartScript: SoundEngine [DEBUG - 12:16:00 PM] [ServerInteraction] WebRequest: http://www.lcpdfr.com/api?variable=banned&action=check&value=host&randomNumber=77c2f3e2-31c7-4256-aba6-0abc1848a2e7&checksum=**HIDDEN** [WARN - 12:16:01 PM] [CultureHelper] Failed to load language: en-US [INFO - 12:16:01 PM] [LCPDMain] LCPDFR 0.95 RC2 DEV January 2012 (0.95.4398.1918) - Initialized [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.CPR [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.Equipment [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.KeyComboImage [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.ParkingTickets [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.AirSupport [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.Backup [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.VehicleTrunkWeapons [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.Keybindings [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.WorldEventManager [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Internal.TextureDraw [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Internal.CalloutManager [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.ArrestManager [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.SettingsInterface [DEBUG - 12:16:01 PM] [ScriptManager] StartScript: Scripts.PoliceComputer [INFO - 12:16:01 PM] [CORE] Initialized ------------------------ [INFO - 12:16:01 PM] [Log] Started [INFO - 12:16:01 PM] [Main] Main: Initializing... [INFO - 12:16:01 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 12:16:01 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 12:16:01 PM] [] System.BadImageFormatException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. is not a valid Win32 application. (Exception from HRESULT: 0x800700C1) File name: 'AdvancedHook.dll' at .() at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117 at ..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222 [ERROR - 12:16:01 PM] An unhandled exception occured in LCPDFR. Details: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. is not a valid Win32 application. (Exception from HRESULT: 0x800700C1) at eval_0.eval_0.eval_0.LCPDFR-eval_4.eval_LCPDFR-7(TimerItem A_0) at CSharp.Engine.TimerItem.Process() at CSharp.Engine.TimerManager.1() Additional info: Script: Scripts.Equipment Status: Please report this at www.lcpdfr.com [ERROR - 12:16:01 PM] [LCPD] LCPD_Tick: Critical error [ERROR - 12:16:01 PM] An unhandled exception occured in LCPDFR. Details: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. is not a valid Win32 application. (Exception from HRESULT: 0x800700C1) at eval_0.eval_0.LCPDFR-eval_3.LCPDFR-0(String A_0, Boolean A_1, Boolean A_2) at CSharp.Engine.Core.HandleException(Exception ex, String additionalInfos) at CSharp.Engine.Core.HandleException(BaseScript script, Exception ex, String additionalInfos) at CSharp.Engine.TimerManager.1() at CSharp.Engine.TimerManager.GTick() at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1) Additional info: Please report this at www.lcpdfr.com Spoiler 2016-08-29 11:59:50 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2016-08-29 12:00:52 - Direct3D device created! 2016-08-29 12:00:53 - SEARCHING FOR SCRIPTS... 2016-08-29 12:00:53 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2016-08-29 12:00:53 - ...found script 'FirstResponse.Main.EmergencyLights'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.Main.Start'! 2016-08-29 12:00:53 - ...found script 'CSharp.Engine.Core'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.Debugging'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.DeletionList'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.Hardcore'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.TextDraw'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCMD.Main'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCMD.Functions'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Carboot'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Disarm'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Frisk'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.PullOver'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Actions'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Debug'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Flashlight'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Functions'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Partner'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Start'! 2016-08-29 12:00:53 - ...found script 'FirstResponse.LCPD.Various'! 2016-08-29 12:00:53 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2016-08-29 12:00:53 - ...found script 'LCPDFR_Loader.Loader'! 2016-08-29 12:00:53 - ...found script 'LCPDFR_Loader.PublicScript'! 2016-08-29 12:00:53 - DONE! 23 valid scripts found! 2016-08-29 12:00:53 - STARTING SCRIPTS... 2016-08-29 12:00:53 - INFO: Phone number checks are not available! 2016-08-29 12:00:53 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2016-08-29 12:00:53 - ...successfully started script 'LCPDFR_Loader.Loader'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Various'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Start'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.LCMD.Main'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.TextDraw'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.Hardcore'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.DeletionList'! 2016-08-29 12:00:53 - ...successfully started script 'FirstResponse.Debugging'! 2016-08-29 12:00:54 - ...successfully started script 'CSharp.Engine.Core'! 2016-08-29 12:00:54 - ...successfully started script 'FirstResponse.Main.Start'! 2016-08-29 12:00:54 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2016-08-29 12:00:55 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.BadImageFormatException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. is not a valid Win32 application. (Exception from HRESULT: 0x800700C1) at .(String ) at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 234 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2016-08-29 12:00:55 - Error during Tick in script 'CSharp.Engine.Core': System.BadImageFormatException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. is not a valid Win32 application. (Exception from HRESULT: 0x800700C1) File name: 'AdvancedHook.dll' at eval_0.eval_0.LCPDFR-eval_3.LCPDFR-0(String A_0, Boolean A_1, Boolean A_2) at CSharp.Engine.Core.HandleException(Exception ex, String additionalInfos) at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2016-08-29 12:01:16 - Direct3D device lost! 2016-08-29 12:01:17 - SCRIPTS TERMINATED! Spoiler Log start: Mon Aug 29 11:59:49 2016-----------------------------------------------[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized[INFO] Process base address: 0x930000[INFO] Auto detecting game version[INFO] Using game version 1.0.7[INFO] [ScriptHookDotNet] Thread started[INFO] [ScriptHookDotNet] Thread killed[INFO] Script Hook - Shutdown Link to comment Share on other sites More sharing options...
ineseri 5,125 Posted September 2, 2016 Share Posted September 2, 2016 Over here: https://www.microsoft.com/en-us/download/details.aspx?id=30679 In the future though, please review all pinned topics and instructions before posting. We've tried to answer all commonly asked questions. Invenio, Investigatio, Imperium Link to comment Share on other sites More sharing options...
FutureTrooper0407 2 Posted September 3, 2016 Author Share Posted September 3, 2016 6 hours ago, ineseri said: Over here: https://www.microsoft.com/en-us/download/details.aspx?id=30679 In the future though, please review all pinned topics and instructions before posting. We've tried to answer all commonly asked questions. I hit the link than installed the c++ x86 version. I already had it so i just hit repair and it worked!! thank you!!! Also the game is lagging a lot though. Not sure if you know a fix for that but any info would be great! Thanks again! Link to comment Share on other sites More sharing options...
Recommended Posts