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ELS Not Working

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Remember the last time you seen a thread with this title? I know, that's some 2011 throwback right there.

However, it is a problem that has come back to me...like a lost dog, I just started playing IV again, after a couple years, and I am modding again.

But when I install ELS, and ELS-enabled vehicles, ELS fails to work. I have the latest version, and I have my Trainer keys disabled, but pressing J no longer turns on ELS.

 

Anyone else with this issue? Or do I just suck.

 

Also I'm back.

19 minutes ago, MoonShine said:

Anyone else with this issue? Or do I just suck.

I'd go with the latter.

Make sure your script hook and all of them things are updated to the right version and that you have the correct C++ or whatever it is. Otherwise it'll break

  • Author
4 minutes ago, Firefighter767 said:

I'd go with the latter.

Make sure your script hook and all of them things are updated to the right version and that you have the correct C++ or whatever it is. Otherwise it'll break

Eat it McQueery.

Also, I'm pretty sure everything is all updated, and I should have the same C++ as before...maybe I need to update it, as it's been 2 years.

Scripthook was that directly from the download on here, so I'd have to assume it's all updated.

Is your _SLOTCONTROL_ File setup as thus;
 

[ AMBULANCE ]
Status = on
File = sdleramb_frdm

That's just an example I'm using. The Status must be on.

0uYcObx.jpg

  • Author
14 hours ago, PhillBellic said:

Is your _SLOTCONTROL_ File setup as thus;
 


[ AMBULANCE ]
Status = on
File = sdleramb_frdm

That's just an example I'm using. The Status must be on.

Tried that, I noticed the ELS file is a lot different from what it used to be.

So took the [ VEHICLES ] part from the old one, and added it to the new one.

It's now...

Spoiler

// EMERGENCY LIGHTING SYSTEM IV (V8.5)        
// Copyright (C) 2009-2015 Luxart Systems
// Made by Lt.Caine
//
// --- MAIN CONFIGURATION FILE ---
//
// (IMPORTANT) Refer to the ELS User Guide for instructions and additional information.
// *** Used in combination with various keys to activate their second function.
// ** Requires that indicated key be pressed in combination with the 'ComboKey'.
// * Requires that info panel be active (some alternate functions require this as well).

[ CONTROLS ]
Toggle_LSTG = 74        // J by default
Toggle_SECL = 75        // K by default
Toggle_WRNL = 76        // L by default
Toggle_SRN = 71            // G by default
Toggle_InfoPanel = 77    // M by default **
Toggle_Hazlights = 186  // ; by default **
Toggle_PrkLights = 48      // 0 by default **
Toggle_Takedowns = 221    // ] by default
Toggle_Cruise = 219        // [ by default
Chng_Pat_PRML = 85      // U by default *
Chng_Pat_SECL = 73        // I by default *
Chng_Pat_WRNL = 79        // O by default *
Horn_Manu = 84            // T by default
Horn_Airh = 89            // Y by default
SirenTone_WL = 49        // 1 by default
SirenTone_YP = 50        // 2 by default
SirenTone_A1 = 51        // 3 by default
SirenTone_A2 = 52        // 4 by default
FunctionKey = 18        // Alt by default ***
ComboKey = 17            // Ctrl by default
ToggleExpressMode = 8    // Backspace by default **

[ INTERFACE ]
LocationDisplay = onalways
PanelOnColorR = 218
PanelOnColorG = 142
PanelOnColorB = 21

[ ENV LIGHTING ]
Range_PRML = 30
Inten_PRML = 5
Range_SECL = 3
Inten_SECL = 7
Range_WRNL = 3
Inten_WRNL = 7
Range_TKDN = 13
Inten_TKDN = 8
IntMult_Crnas = 1.0
EnvMult_Morning = 0.2
EnvMult_Evening = 0.4
EnvMult_Night = 1.0

[ MISC SETTINGS ]
FlashSoundFx = on
FlashDelay_Sp = 1        // (0-5) Lower this value for faster ELS lights in SP/raise for slower
FlashDelay_Mp = 2        // (0-5) Lower this value for faster ELS lights in MP/raise for slower
Els_Range_Pl = 800
Els_Range_Ai = 500
Ai_Els_Sp = on
Ai_Els_Mp = on
MaxElsCarsAtOnce = 20
ClearRandAiExtrasSp = on
ClearRandAiExtrasMp = on
ClearAiExtrasDist = 500
Lstg3LightsMoveTraf = off

------

[ AMBULANCE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 3

[ FBI ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ FIRETRUCK ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 3

[ NOOSE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 2
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ NSTOCKADE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE2 ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE3 ] // EFLC

Active = 0
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE4 ] // EFLC

Active = 0
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICEB ] // EFLC

Active = 0
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLPATRIOT ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 2

[ PSTOCKADE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 5

Still doesn't work though, I'm not sure what to do now.

This is a support topic.
Only reply here to offer help or assistance to DJSharke. Off-topic or "me too" replies will be removed.

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