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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR not loading/no map blip

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I've followed the installation guide precisely, the game loads normally, but i cannot see any blips on my map, this is my first time trying out the mod... i picked the locations of the police stations throughout LS and check, but nothing.. i can get inside but that's about it, no blip no "E" to press nothing at all.. after i try the first time i remember that on the RAGE Plugin config window i saw something like "Don't load scripts on Start up" so i thought that could be it, change to "load all scripts on start up" yet no change whatsoever, i get no crash nor performance issues, it's like the mod is not even installed, and like i said, i followed the installation guide word by word, checked my gta v folder all files are in order according to the guide

mods i'm using are:

Drop Unwanted Weapon, NO BLOOD DAMAGE, Drink & Smoke, VAutoDrive, Sitting Mod, Weather Forecast, Premium Deluxe Motorshop Car Dealership and Benny's Original Motorworks

Below is my Rage Plugin Hook.log that i found, don't know if it's the right one, if not, i'm sorry

[29/07/2016 17:09:13.757] Started new log on 29/07/2016 17:09:13.757
[29/07/2016 17:09:13.758] ====================================================================================================
[29/07/2016 17:09:13.742] Log path: F:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[29/07/2016 17:09:13.758] Log verbosity: Verbose
[29/07/2016 17:09:13.759] Initializing input system
[29/07/2016 17:09:13.761] Initializing game console
[29/07/2016 17:09:13.765] Console key has been set to F4 (key code: 115)
[29/07/2016 17:09:13.810] Initializing console variable "ConsoleScrollAmount".
[29/07/2016 17:09:13.811] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[29/07/2016 17:09:13.813] Read value: <null>
[29/07/2016 17:09:13.813] Initializing console variable "DisableRenderVersionText".
[29/07/2016 17:09:13.813] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29/07/2016 17:09:13.816] Read value: False
[29/07/2016 17:09:13.817] Setting value of console variable "DisableRenderVersionText" to stored value.
[29/07/2016 17:09:13.817] Initializing console variable "ConsoleKey".
[29/07/2016 17:09:13.817] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29/07/2016 17:09:13.817] Read value: F8
[29/07/2016 17:09:13.817] Setting value of console variable "ConsoleKey" to stored value.
[29/07/2016 17:09:13.818] Console key has been set to F8 (key code: 119)
[29/07/2016 17:09:13.818] Initializing console variable "PluginTimeoutThreshold".
[29/07/2016 17:09:13.818] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29/07/2016 17:09:13.819] Read value: 10000
[29/07/2016 17:09:13.819] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29/07/2016 17:09:13.819] Initializing console variable "AlwaysShowConsoleOutput".
[29/07/2016 17:09:13.820] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29/07/2016 17:09:13.820] Read value: <null>
[29/07/2016 17:09:13.821] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29/07/2016 17:09:13.821] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29/07/2016 17:09:13.822] Read value: <null>
[29/07/2016 17:09:13.822] Initializing console variable "ShowOnScreenWarnings".
[29/07/2016 17:09:13.822] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29/07/2016 17:09:13.823] Read value: <null>
[29/07/2016 17:09:13.823] Console initialized
[29/07/2016 17:09:13.823] Initializing forms manager
[29/07/2016 17:09:13.825] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
[29/07/2016 17:09:13.829] ================ RAGE Plugin Hook ================
[29/07/2016 17:09:13.836] Detected Windows 7 Home Premium (64-bit) (6.1.7601.0)!
[29/07/2016 17:09:13.836] Checking game support
[29/07/2016 17:09:14.027] Product name: Grand Theft Auto V
[29/07/2016 17:09:14.027] Product version: 1.0.791.2
[29/07/2016 17:09:14.027] Is steam version: True
[29/07/2016 17:09:14.028] Initializing DirectX
[29/07/2016 17:09:14.030] Initializing Direct3D
[29/07/2016 17:09:14.030] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:09:14.031] Loaded at 0x7FEF4F10000
[29/07/2016 17:09:14.031] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:09:14.031] Creating Direct3D 11 device and swap chain
[29/07/2016 17:09:14.067] Swap Chain is NULL. Trying again...
[29/07/2016 17:09:24.069] Initializing Direct3D
[29/07/2016 17:09:24.069] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:09:24.070] Loaded at 0x7FEF4F10000
[29/07/2016 17:09:24.071] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:09:24.071] Creating Direct3D 11 device and swap chain
[29/07/2016 17:09:24.086] Swap Chain is NULL. Trying again...
[29/07/2016 17:09:34.087] Initializing Direct3D
[29/07/2016 17:09:34.087] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:09:34.088] Loaded at 0x7FEF4F10000
[29/07/2016 17:09:34.089] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:09:34.089] Creating Direct3D 11 device and swap chain
[29/07/2016 17:09:34.101] Swap Chain is NULL. Trying again...
[29/07/2016 17:09:44.103] Initializing Direct3D
[29/07/2016 17:09:44.103] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:09:44.104] Loaded at 0x7FEF4F10000
[29/07/2016 17:09:44.104] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:09:44.105] Creating Direct3D 11 device and swap chain
[29/07/2016 17:09:44.118] Swap Chain is NULL. Trying again...
[29/07/2016 17:09:54.119] Initializing Direct3D
[29/07/2016 17:09:54.119] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:09:54.120] Loaded at 0x7FEF4F10000
[29/07/2016 17:09:54.120] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:09:54.120] Creating Direct3D 11 device and swap chain
[29/07/2016 17:09:54.133] Swap Chain is NULL. Trying again...
[29/07/2016 17:10:04.133] Initializing Direct3D
[29/07/2016 17:10:04.133] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:10:04.134] Loaded at 0x7FEF4F10000
[29/07/2016 17:10:04.134] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:10:04.135] Creating Direct3D 11 device and swap chain
[29/07/2016 17:10:04.149] Swap Chain is NULL. Trying again...
[29/07/2016 17:10:14.150] Initializing Direct3D
[29/07/2016 17:10:14.150] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:10:14.151] Loaded at 0x7FEF4F10000
[29/07/2016 17:10:14.151] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:10:14.151] Creating Direct3D 11 device and swap chain
[29/07/2016 17:10:14.165] Swap Chain is NULL. Trying again...
[29/07/2016 17:10:24.165] Initializing Direct3D
[29/07/2016 17:10:24.165] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:10:24.166] Loaded at 0x7FEF4F10000
[29/07/2016 17:10:24.166] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:10:24.166] Creating Direct3D 11 device and swap chain
[29/07/2016 17:10:24.182] Swap Chain is NULL. Trying again...
[29/07/2016 17:10:34.183] Initializing Direct3D
[29/07/2016 17:10:34.183] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:10:34.184] Loaded at 0x7FEF4F10000
[29/07/2016 17:10:34.185] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:10:34.185] Creating Direct3D 11 device and swap chain
[29/07/2016 17:10:34.199] Swap Chain is NULL. Trying again...
[29/07/2016 17:10:44.199] Initializing Direct3D
[29/07/2016 17:10:44.199] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:10:44.200] Loaded at 0x7FEF4F10000
[29/07/2016 17:10:44.201] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:10:44.201] Creating Direct3D 11 device and swap chain
[29/07/2016 17:10:44.216] Swap Chain is NULL. Trying again...
[29/07/2016 17:10:54.217] Initializing Direct3D
[29/07/2016 17:10:54.218] Loading C:\Windows\system32\d3d11.dll
[29/07/2016 17:10:54.219] Loaded at 0x7FEF4F10000
[29/07/2016 17:10:54.220] D3D11CreateDeviceAndSwapChain at 0x7FEF4F300F8
[29/07/2016 17:10:54.221] Creating Direct3D 11 device and swap chain
[29/07/2016 17:10:54.249] Swap Chain created: 0x8C2E8890
[29/07/2016 17:10:54.249] Swap Chain VTable: 0x8C2E8890
[29/07/2016 17:10:54.250] Swap Chain VTable_2: 0x7FED6F485D8
[29/07/2016 17:10:54.250] 0xC74850EC83485641;0x48FFFFFFFE202444;0x246C894860245C89
[29/07/2016 17:10:54.251] D3D11Present: 0x7FED6E39410
[29/07/2016 17:10:54.251] D3D11ResizeBuffers: 0x7FED6E39650
[29/07/2016 17:10:54.251] D3D11ResizeTarget: 0x7FED6E39CA0
[29/07/2016 17:10:54.251] D3D11SetFullscreenState: 0x7FED6E394E0
[29/07/2016 17:10:54.253] Direct3D initialized
[29/07/2016 17:10:54.254] Initialized DirectX
[29/07/2016 17:10:54.255] Direct3D watcher thread spawned
[29/07/2016 17:10:54.256] Getting device
[29/07/2016 17:10:54.256] Retrieved device
[29/07/2016 17:10:54.256] Creating wrapper
[29/07/2016 17:10:54.331] Wrapper created
[29/07/2016 17:10:54.336] Effect created
[29/07/2016 17:10:54.337] Creating buffer
[29/07/2016 17:10:54.337] Created buffer
[29/07/2016 17:10:54.337] Creating blend state
[29/07/2016 17:10:54.337] Created blend state
[29/07/2016 17:10:54.338] Done with creation
[29/07/2016 17:10:54.366] Initializing texture system.
[29/07/2016 17:10:54.366] Initializing texture system; phase 1
[29/07/2016 17:10:54.367] Initializing texture system; phase 2
[29/07/2016 17:10:54.372] Initializing texture system; phase 3
[29/07/2016 17:10:54.372] Initializing texture system; phase 4
[29/07/2016 17:10:54.381] Initializing texture system; phase 5
[29/07/2016 17:10:54.382] Initializing texture system; phase 6
[29/07/2016 17:10:54.383] Initializing texture system; phase 7
[29/07/2016 17:10:54.385] Initializing texture system; phase 8
[29/07/2016 17:10:54.386] Initializing texture system; phase 9
[29/07/2016 17:10:54.387] Initializing texture system; phase 10
[29/07/2016 17:10:54.390] Initializing texture system; phase 11
[29/07/2016 17:10:54.390] Initializing texture system; phase 12
[29/07/2016 17:10:54.392] Initializing texture system; phase 13
[29/07/2016 17:10:54.392] Initializing texture system; phase 14
[29/07/2016 17:10:55.415] LoadingScreenMsg: Initializing game support
[29/07/2016 17:10:55.672] Initializing game support
[29/07/2016 17:10:56.237] LoadingScreenMsg: Velocity limit removed
[29/07/2016 17:10:56.488] Compatibility level: 0
[29/07/2016 17:10:56.488] Supported version detected
[29/07/2016 17:10:56.488] ==================================================
[29/07/2016 17:10:56.489] LoadingScreenMsg: Patching code
[29/07/2016 17:10:56.739] LoadingScreenMsg: Waiting for game initialization
[29/07/2016 17:10:56.989] Waiting for game initialization
[29/07/2016 17:10:57.089] LoadingScreenMsg: Initializing core
[29/07/2016 17:10:57.340] Initializing hook
[29/07/2016 17:10:57.340] LoadingScreenMsg: Completing interoperability
[29/07/2016 17:10:57.590] Completing interoperability
[29/07/2016 17:10:57.590] Initialization code 1.
[29/07/2016 17:10:57.591] Initialization code 2.
[29/07/2016 17:10:57.592] Initialization code 3.
[29/07/2016 17:10:57.601] 1 Address: 0x00000001408C955C
[29/07/2016 17:10:57.601] Calling func 1
[29/07/2016 17:10:57.623] 2 Address: 0x000000014138C832
[29/07/2016 17:10:57.623] 3 Address: 0x000000013FEF5C76
[29/07/2016 17:10:57.656] Address: 0x000000014138C7D0
[29/07/2016 17:10:57.657] Unknown var: 0x000000014227F590
[29/07/2016 17:10:57.657] Initialization code 4.
[29/07/2016 17:10:57.657] Completing interoperability, phase 1
[29/07/2016 17:10:57.658] Completing interoperability, phase 2
[29/07/2016 17:10:57.658] Completing interoperability, phase 3
[29/07/2016 17:10:57.659] Completing interoperability, phase 4
[29/07/2016 17:10:57.659] Completing interoperability, phase 5
[29/07/2016 17:10:57.659] Completing interoperability, phase 6
[29/07/2016 17:10:57.660] Completing interoperability, phase 7
[29/07/2016 17:10:57.660] LoadingScreenMsg:
[29/07/2016 17:10:57.681] Initializing console variable "IsDeveloperModeEnabled".
[29/07/2016 17:10:57.681] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[29/07/2016 17:10:57.682] Read value: False
[29/07/2016 17:10:57.682] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[29/07/2016 17:10:57.683] Initializing console variable "TimeScale".
[29/07/2016 17:10:57.683] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29/07/2016 17:10:57.684] Read value: <null>
[29/07/2016 17:10:57.910] LoadingScreenMsg: Loading Story Mode
[29/07/2016 17:10:59.255] Direct3D watcher thread ended

#

Hope there's a way to make it work cuz i've seen videos of people using this mod and i like it very much!

That's all, any help is appreciated, thanks for the attention

 

 

That's because you haven't loaded it...
Press F4 and type Loadplugin "LSPD First Response.dll" (with the quotes)

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author
30 minutes ago, Starmix said:

That's because you haven't loaded it...
Press F4 and type Loadplugin "LSPD First Response.dll" (with the quotes)

Thanks for the reply! @Starmix
I tried what you suggested and the attempt gave me an error saying (The plugin "LSDP First Response" has crashed") tried re-opening the game, same result...

Also some safehouse props are invisible like Michael's bed and wardrobe, they can be interacted with but the model is not loading...

Edited by OGSnow

  • Author

Look i'm sorry for posting again, i really am, i have no intention to spam but there's invisible props across all character's safehouses not only michael and this started after i tried the command to Load LSPDFR plugin... how can i fix this? will i have to re-install the game?

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