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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR/RagePluginHook Crashing

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I'm going to post my log here to see if someone can make sense of this.  First started crashing with the latest GTAV update from last week.  I had Realism Dispatch Enhanced installed along with LSPDFR 0.3.1 and a variety of other callout packs.

What did I do so far?  Uninstalled LSPDFR entirely, re-installed LSPDFR entirely, re-installed Realism Dispatch Enhanced entirely.

What do I notice?  GTAV vanilla loads up just fine.  I am guessing this is a problem with LSPDFR and/or RagePluginHook.  If I disable ASI Loader within OpenIV, LSPDFR still crashes upon loading, so I assume that the issue is not with Realism Dispatch Enhanced.  RDE is installed to the mods folder.  Disabling ASI Loader should disable anything that's an add-on in the mods folder.  Currently, the only thing in my mods folder is RDE.

Log is included below.  Let me know what you think, thanks!

[7/18/2016 2:13:48 PM.959] Started new log on 7/18/2016 2:13:48 PM.959


[7/18/2016 2:13:48 PM.960] ====================================================================================================
[7/18/2016 2:13:48 PM.955] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[7/18/2016 2:13:48 PM.961] Log verbosity: Verbose
[7/18/2016 2:13:48 PM.962] Initializing input system
[7/18/2016 2:13:48 PM.964] Initializing game console
[7/18/2016 2:13:48 PM.967] Console key has been set to F4 (key code: 115)
[7/18/2016 2:13:49 PM.005] Initializing console variable "ConsoleScrollAmount".
[7/18/2016 2:13:49 PM.006] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/18/2016 2:13:49 PM.008] Read value: <null>
[7/18/2016 2:13:49 PM.009] Initializing console variable "DisableRenderVersionText".
[7/18/2016 2:13:49 PM.009] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/18/2016 2:13:49 PM.012] Read value: True
[7/18/2016 2:13:49 PM.012] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/18/2016 2:13:49 PM.012] Initializing console variable "ConsoleKey".
[7/18/2016 2:13:49 PM.012] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/18/2016 2:13:49 PM.013] Read value: F3
[7/18/2016 2:13:49 PM.013] Setting value of console variable "ConsoleKey" to stored value.
[7/18/2016 2:13:49 PM.013] Console key has been set to F3 (key code: 114)
[7/18/2016 2:13:49 PM.013] Initializing console variable "PluginTimeoutThreshold".
[7/18/2016 2:13:49 PM.013] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/18/2016 2:13:49 PM.014] Read value: 10000
[7/18/2016 2:13:49 PM.014] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/18/2016 2:13:49 PM.014] Initializing console variable "AlwaysShowConsoleOutput".
[7/18/2016 2:13:49 PM.014] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/18/2016 2:13:49 PM.015] Read value: <null>
[7/18/2016 2:13:49 PM.015] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/18/2016 2:13:49 PM.015] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/18/2016 2:13:49 PM.015] Read value: <null>
[7/18/2016 2:13:49 PM.015] Initializing console variable "ShowOnScreenWarnings".
[7/18/2016 2:13:49 PM.016] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/18/2016 2:13:49 PM.016] Read value: <null>
[7/18/2016 2:13:49 PM.016] Console initialized
[7/18/2016 2:13:49 PM.016] Initializing forms manager
[7/18/2016 2:13:49 PM.018] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
[7/18/2016 2:13:49 PM.023] ================ RAGE Plugin Hook ================
[7/18/2016 2:13:49 PM.028] Detected Windows 10 Professional (64-bit) (10.0.10586.0)!
[7/18/2016 2:13:49 PM.028] Checking game support
[7/18/2016 2:13:49 PM.247] Product name: Grand Theft Auto V
[7/18/2016 2:13:49 PM.248] Product version: 1.0.791.2
[7/18/2016 2:13:49 PM.248] Is steam version: False
[7/18/2016 2:13:49 PM.249] Initializing DirectX
[7/18/2016 2:13:49 PM.251] Initializing Direct3D
[7/18/2016 2:13:49 PM.251] Loading C:\WINDOWS\system32\d3d11.dll
[7/18/2016 2:13:49 PM.251] Loaded at 0x7FF9400D0000
[7/18/2016 2:13:49 PM.252] D3D11CreateDeviceAndSwapChain at 0x7FF9400EA190
[7/18/2016 2:13:49 PM.252] Creating Direct3D 11 device and swap chain
[7/18/2016 2:13:49 PM.260] Swap Chain created: 0x191D3133E60
[7/18/2016 2:13:49 PM.260] Swap Chain VTable: 0x191D3133E60
[7/18/2016 2:13:49 PM.261] Swap Chain VTable_2: 0x7FF940082D68
[7/18/2016 2:13:49 PM.261] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[7/18/2016 2:13:49 PM.261] D3D11Present: 0x7FF9400211A0
[7/18/2016 2:13:49 PM.261] D3D11ResizeBuffers: 0x7FF940039880
[7/18/2016 2:13:49 PM.261] D3D11ResizeTarget: 0x7FF940071CA0
[7/18/2016 2:13:49 PM.262] D3D11SetFullscreenState: 0x7FF9400394F0
[7/18/2016 2:13:49 PM.267] Direct3D initialized
[7/18/2016 2:13:49 PM.267] Initialized DirectX
[7/18/2016 2:13:49 PM.267] Direct3D watcher thread spawned
[7/18/2016 2:13:50 PM.038] Getting device
[7/18/2016 2:13:50 PM.039] Retrieved device
[7/18/2016 2:13:50 PM.040] Creating wrapper
[7/18/2016 2:13:50 PM.093] Wrapper created
[7/18/2016 2:13:50 PM.096] Effect created
[7/18/2016 2:13:50 PM.097] Creating buffer
[7/18/2016 2:13:50 PM.097] Created buffer
[7/18/2016 2:13:50 PM.098] Creating blend state
[7/18/2016 2:13:50 PM.098] Created blend state
[7/18/2016 2:13:50 PM.099] Done with creation
[7/18/2016 2:13:50 PM.128] Initializing texture system.
[7/18/2016 2:13:50 PM.128] Initializing texture system; phase 1
[7/18/2016 2:13:50 PM.129] Initializing texture system; phase 2
[7/18/2016 2:13:50 PM.135] Initializing texture system; phase 3
[7/18/2016 2:13:50 PM.136] Initializing texture system; phase 4
[7/18/2016 2:13:50 PM.148] Initializing texture system; phase 5
[7/18/2016 2:13:50 PM.149] Initializing texture system; phase 6
[7/18/2016 2:13:50 PM.151] Initializing texture system; phase 7
[7/18/2016 2:13:50 PM.153] Initializing texture system; phase 8
[7/18/2016 2:13:50 PM.154] Initializing texture system; phase 9
[7/18/2016 2:13:50 PM.155] Initializing texture system; phase 10
[7/18/2016 2:13:50 PM.159] Initializing texture system; phase 11
[7/18/2016 2:13:50 PM.160] Initializing texture system; phase 12
[7/18/2016 2:13:50 PM.161] Initializing texture system; phase 13
[7/18/2016 2:13:50 PM.162] Initializing texture system; phase 14
[7/18/2016 2:13:54 PM.268] Direct3D watcher thread ended
[7/18/2016 2:14:23 PM.777] LoadingScreenMsg: Initializing game support
[7/18/2016 2:14:24 PM.028] Initializing game support
[7/18/2016 2:14:24 PM.460] LoadingScreenMsg: Velocity limit removed
[7/18/2016 2:14:24 PM.711] Compatibility level: 0
[7/18/2016 2:14:24 PM.712] Supported version detected
[7/18/2016 2:14:24 PM.712] ==================================================
[7/18/2016 2:14:24 PM.713] LoadingScreenMsg: Patching code
[7/18/2016 2:14:24 PM.963] LoadingScreenMsg: Waiting for game initialization
[7/18/2016 2:14:25 PM.214] Waiting for game initialization
[7/18/2016 2:14:25 PM.316] LoadingScreenMsg: Initializing core
[7/18/2016 2:14:25 PM.567] Initializing hook
[7/18/2016 2:14:25 PM.567] LoadingScreenMsg: Completing interoperability
[7/18/2016 2:14:25 PM.818] Completing interoperability
[7/18/2016 2:14:25 PM.819] Initialization code 1.
[7/18/2016 2:14:25 PM.820] Initialization code 2.
[7/18/2016 2:14:25 PM.820] Initialization code 3.
[7/18/2016 2:14:25 PM.828] 1 Address: 0x00007FF6BE808A70
[7/18/2016 2:14:25 PM.828] Calling func 1
[7/18/2016 2:14:25 PM.844] 2 Address: 0x00007FF6BF2C9E92
[7/18/2016 2:14:25 PM.845] 3 Address: 0x00007FF6BDE35C42
[7/18/2016 2:14:25 PM.872] Address: 0x00007FF6BF2C9E30
[7/18/2016 2:14:25 PM.872] Unknown var: 0x00007FF6C01BC110
[7/18/2016 2:14:25 PM.872] Initialization code 4.
[7/18/2016 2:14:25 PM.873] Completing interoperability, phase 1
[7/18/2016 2:14:25 PM.873] Completing interoperability, phase 2
[7/18/2016 2:14:25 PM.873] Completing interoperability, phase 3
[7/18/2016 2:14:25 PM.874] Completing interoperability, phase 4
[7/18/2016 2:14:25 PM.874] Completing interoperability, phase 5
[7/18/2016 2:14:25 PM.874] Completing interoperability, phase 6
[7/18/2016 2:14:25 PM.874] Completing interoperability, phase 7
[7/18/2016 2:14:25 PM.874] LoadingScreenMsg: 
[7/18/2016 2:14:26 PM.125] LoadingScreenMsg: Loading Story Mode
[7/18/2016 2:14:37 PM.109] LoadingScreenMsg: Loading and Populating Game World
[7/18/2016 2:14:37 PM.360] LoadingScreenMsg:

I have the same problem. I'd just reinstalled gta after a long time and now this. I've tried launching it by rage with lspdfr uninstalled, same outcome. So it is obviously rage.

  • Author

I suppose that it did actually turn out to be Realism Dispatch Enhanced that was causing the issue.  I tried LSPDFR after entirely deleting the scripts and mods folder, and no more issues.

I'm not sure why it would matter, though, as I already tried uninstalling/disabling ASI Loader in OpenIV.  Isn't that essentially the same as deleting the mods folder?

Either way, everything is working now, minus RDE.  I guess that they need to release an updated version.

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