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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crash on loading

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[11/06/2016 21:16:47.627] Started new log on 11/06/2016 21:16:47.627
[11/06/2016 21:16:48.053] ====================================================================================================
[11/06/2016 21:16:47.626] Log path: e:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[11/06/2016 21:16:48.060] Log verbosity: Verbose
[11/06/2016 21:16:48.061] Initializing input system
[11/06/2016 21:16:48.096] Initializing game console
[11/06/2016 21:16:48.101] Console key has been set to F4 (key code: 115)
[11/06/2016 21:16:48.133] Initializing console variable "SkipGameIntro".
[11/06/2016 21:16:48.158] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/06/2016 21:16:48.161] Read value: <null>
[11/06/2016 21:16:48.162] Initializing console variable "DisableRenderVersionText".
[11/06/2016 21:16:48.162] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/06/2016 21:16:48.166] Read value: True
[11/06/2016 21:16:48.166] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/06/2016 21:16:48.168] Initializing console variable "ConsoleKey".
[11/06/2016 21:16:48.168] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/06/2016 21:16:48.169] Read value: F4
[11/06/2016 21:16:48.170] Setting value of console variable "ConsoleKey" to stored value.
[11/06/2016 21:16:48.170] Console key has been set to F4 (key code: 115)
[11/06/2016 21:16:48.170] Initializing console variable "PluginTimeoutThreshold".
[11/06/2016 21:16:48.171] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/06/2016 21:16:48.172] Read value: 10000
[11/06/2016 21:16:48.172] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/06/2016 21:16:48.173] Initializing console variable "AlwaysShowConsoleOutput".
[11/06/2016 21:16:48.173] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/06/2016 21:16:48.173] Read value: <null>
[11/06/2016 21:16:48.174] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/06/2016 21:16:48.174] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/06/2016 21:16:48.175] Read value: <null>
[11/06/2016 21:16:48.175] Initializing console variable "ShowOnScreenWarnings".
[11/06/2016 21:16:48.176] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/06/2016 21:16:48.479] Read value: <null>
[11/06/2016 21:16:48.482] Console initialized
[11/06/2016 21:16:48.482] Initializing forms manager
[11/06/2016 21:16:48.485] Version: RAGE Plugin Hook v0.39.946.8098 PUBLIC ALPHA for Grand Theft Auto V
[11/06/2016 21:16:48.512] ================ RAGE Plugin Hook ================
[11/06/2016 21:16:48.533] Checking game support
[11/06/2016 21:16:48.850] Product name: Grand Theft Auto V
[11/06/2016 21:16:48.852] Product version: 1.0.757.4
[11/06/2016 21:16:48.854] Is steam version: False
[11/06/2016 21:16:48.869] Initializing DirectX
[11/06/2016 21:16:48.872] Initializing Direct3D
[11/06/2016 21:16:48.873] Loading C:\Windows\system32\d3d11.dll
[11/06/2016 21:16:48.873] Loaded at 0x7FFC86D80000
[11/06/2016 21:16:48.874] D3D11CreateDeviceAndSwapChain at 0x7FFC86D9A190
[11/06/2016 21:16:48.875] Creating Direct3D 11 device and swap chain
[11/06/2016 21:16:49.186] Attempting feature level 10_1
[11/06/2016 21:16:49.215] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/06/2016 21:16:49.234] Swap Chain created: 0x12620ED2210
[11/06/2016 21:16:49.235] Swap Chain VTable: 0x12620ED2210
[11/06/2016 21:16:49.236] Swap Chain VTable_2: 0x7FFC86D32D58
[11/06/2016 21:16:49.237] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[11/06/2016 21:16:49.237] D3D11Present: 0x7FFC86CD11A0
[11/06/2016 21:16:49.238] D3D11ResizeBuffers: 0x7FFC86CE9750
[11/06/2016 21:16:49.239] Getting device
[11/06/2016 21:16:49.240] Retrieved device
[11/06/2016 21:16:49.241] Creating wrapper
[11/06/2016 21:16:49.242] D3D11ResizeTarget: 0x7FFC86D22350
[11/06/2016 21:16:49.244] D3D11SetFullscreenState: 0x7FFC86CE93C0
[11/06/2016 21:16:49.245] Direct3D initialized
[11/06/2016 21:16:49.246] Initialized DirectX
[11/06/2016 21:16:49.247] Direct3D watcher thread spawned
[11/06/2016 21:16:49.249] Detected Windows 10.0 Professional (64-bit) (10.0.10586.0)!
[11/06/2016 21:16:49.309] Wrapper created
[11/06/2016 21:16:49.314] Effect created
[11/06/2016 21:16:49.314] Creating buffer
[11/06/2016 21:16:49.317] Created buffer
[11/06/2016 21:16:49.318] Creating blend state
[11/06/2016 21:16:49.319] Created blend state
[11/06/2016 21:16:49.320] Done with creation
[11/06/2016 21:16:49.352] Initializing texture system.
[11/06/2016 21:16:49.353] Initializing texture system; phase 1
[11/06/2016 21:16:49.353] Initializing texture system; phase 2
[11/06/2016 21:16:49.358] Initializing texture system; phase 3
[11/06/2016 21:16:49.359] Initializing texture system; phase 4
[11/06/2016 21:16:49.367] Initializing texture system; phase 5
[11/06/2016 21:16:49.369] Initializing texture system; phase 6
[11/06/2016 21:16:49.371] Initializing texture system; phase 7
[11/06/2016 21:16:49.373] Initializing texture system; phase 8
[11/06/2016 21:16:49.375] Initializing texture system; phase 9
[11/06/2016 21:16:49.376] Initializing texture system; phase 10
[11/06/2016 21:16:49.380] Initializing texture system; phase 11
[11/06/2016 21:16:49.380] Initializing texture system; phase 12
[11/06/2016 21:16:49.383] Initializing texture system; phase 13
[11/06/2016 21:16:49.384] Initializing texture system; phase 14
[11/06/2016 21:16:54.248] Direct3D watcher thread ended
[11/06/2016 21:17:20.247] LoadingScreenMsg: Initializing game support
[11/06/2016 21:17:20.499] Initializing game support
[11/06/2016 21:17:20.953] LoadingScreenMsg: Velocity limit removed
[11/06/2016 21:17:21.205] Compatibility level: 0
[11/06/2016 21:17:21.205] Supported version detected
[11/06/2016 21:17:21.205] ==================================================
[11/06/2016 21:17:21.206] LoadingScreenMsg: Patching code
[11/06/2016 21:17:21.456] LoadingScreenMsg: Waiting for game initialization
[11/06/2016 21:17:21.707] Waiting for game initialization
[11/06/2016 21:17:21.808] LoadingScreenMsg: Initializing core
[11/06/2016 21:17:22.059] Initializing hook
[11/06/2016 21:17:22.059] LoadingScreenMsg: Completing interoperability
[11/06/2016 21:17:22.310] Completing interoperability
[11/06/2016 21:17:22.311] Initialization code 1.
[11/06/2016 21:17:22.311] Initialization code 2.
[11/06/2016 21:17:22.312] Initialization code 3.
[11/06/2016 21:17:22.318] 1 Address: 0x00007FF62AC767F0
[11/06/2016 21:17:22.319] Calling func 1
[11/06/2016 21:17:22.331] 2 Address: 0x00007FF62B731EF2
[11/06/2016 21:17:22.331] 3 Address: 0x00007FF62A2A5CBA
[11/06/2016 21:17:22.354] Address: 0x00007FF62B731E90
[11/06/2016 21:17:22.354] Unknown var: 0x00007FF62C6208B0
[11/06/2016 21:17:22.355] Initialization code 4.
[11/06/2016 21:17:22.355] Completing interoperability, phase 1
[11/06/2016 21:17:22.356] Completing interoperability, phase 2
[11/06/2016 21:17:22.356] Completing interoperability, phase 3
[11/06/2016 21:17:22.356] Completing interoperability, phase 4
[11/06/2016 21:17:22.357] Completing interoperability, phase 5
[11/06/2016 21:17:22.357] Completing interoperability, phase 6
[11/06/2016 21:17:22.358] Completing interoperability, phase 7
[11/06/2016 21:17:22.358] LoadingScreenMsg: 
[11/06/2016 21:17:22.608] LoadingScreenMsg: Loading Story Mode
[11/06/2016 21:17:36.021] LoadingScreenMsg: Loading and Populating Game World
[11/06/2016 21:17:36.272] LoadingScreenMsg: 

Ragehook ^^

 

running version 1.0.757.4 and ragehook 39 and lcpdfr 0.3.1 and scripthook 1.0.757.4

 

 

Game get to the populating world and then crashes. not sure what if anything im doing wrong

 

Thank you for looking

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