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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Games Crashes


Hannibal88

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Heres my log:

 

[2016-03-20 02:08:41.300] Started new log on 2016-03-20 02:08:41.300
[2016-03-20 02:08:41.302] ====================================================================================================
[2016-03-20 02:08:41.292] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2016-03-20 02:08:41.303] Log verbosity: Verbose
[2016-03-20 02:08:41.305] Initializing input system
[2016-03-20 02:08:41.309] Initializing game console
[2016-03-20 02:08:41.316] Console key has been set to F4 (key code: 115)
[2016-03-20 02:08:41.382] Initializing console variable "SkipGameIntro".
[2016-03-20 02:08:41.383] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2016-03-20 02:08:41.387] Read value: <null>
[2016-03-20 02:08:41.387] Initializing console variable "DisableRenderVersionText".
[2016-03-20 02:08:41.387] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2016-03-20 02:08:41.394] Read value: True
[2016-03-20 02:08:41.395] Setting value of console variable "DisableRenderVersionText" to stored value.
[2016-03-20 02:08:41.395] Initializing console variable "ConsoleKey".
[2016-03-20 02:08:41.395] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2016-03-20 02:08:41.396] Read value: F4
[2016-03-20 02:08:41.397] Setting value of console variable "ConsoleKey" to stored value.
[2016-03-20 02:08:41.397] Console key has been set to F4 (key code: 115)
[2016-03-20 02:08:41.397] Initializing console variable "PluginTimeoutThreshold".
[2016-03-20 02:08:41.398] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2016-03-20 02:08:41.399] Read value: 10000
[2016-03-20 02:08:41.399] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2016-03-20 02:08:41.400] Initializing console variable "AlwaysShowConsoleOutput".
[2016-03-20 02:08:41.400] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2016-03-20 02:08:41.401] Read value: <null>
[2016-03-20 02:08:41.402] Initializing console variable "StartWithDeveloperModeEnabledId".
[2016-03-20 02:08:41.402] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2016-03-20 02:08:41.403] Read value: <null>
[2016-03-20 02:08:41.403] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2016-03-20 02:08:41.404] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2016-03-20 02:08:41.405] Read value: False
[2016-03-20 02:08:41.405] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2016-03-20 02:08:41.406] Initializing console variable "ShowOnScreenWarnings".
[2016-03-20 02:08:41.406] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2016-03-20 02:08:41.407] Read value: <null>
[2016-03-20 02:08:41.407] Console initialized
[2016-03-20 02:08:41.407] Initializing forms manager
[2016-03-20 02:08:41.411] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[2016-03-20 02:08:41.419] ================ RAGE Plugin Hook ================
[2016-03-20 02:08:41.428] Checking game support
[2016-03-20 02:08:41.558] Product name: Grand Theft Auto V
[2016-03-20 02:08:41.559] Product version: 1.0.678.1
[2016-03-20 02:08:41.560] Is steam version: True
[2016-03-20 02:08:41.561] Initializing DirectX
[2016-03-20 02:08:41.564] Initializing Direct3D
[2016-03-20 02:08:41.565] Loading C:\WINDOWS\system32\d3d11.dll
[2016-03-20 02:08:41.566] Loaded at 0x7FFE38070000
[2016-03-20 02:08:41.566] D3D11CreateDeviceAndSwapChain at 0x7FFE3808A190
[2016-03-20 02:08:41.567] Creating Direct3D 11 device and swap chain
[2016-03-20 02:08:41.587] Attempting feature level 10_1
[2016-03-20 02:08:41.605] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[2016-03-20 02:08:41.616] Swap Chain created: 0x1E450C32740
[2016-03-20 02:08:41.616] Swap Chain VTable: 0x1E450C32740
[2016-03-20 02:08:41.617] Swap Chain VTable_2: 0x7FFE37D53D80
[2016-03-20 02:08:41.617] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[2016-03-20 02:08:41.617] D3D11Present: 0x7FFE37CF11A0
[2016-03-20 02:08:41.618] D3D11ResizeBuffers: 0x7FFE37D07CE0
[2016-03-20 02:08:41.618] D3D11ResizeTarget: 0x7FFE37D42AD0
[2016-03-20 02:08:41.619] D3D11SetFullscreenState: 0x7FFE37D07940
[2016-03-20 02:08:41.627] Direct3D initialized
[2016-03-20 02:08:41.627] Initialized DirectX
[2016-03-20 02:08:41.628] Direct3D watcher thread spawned
[2016-03-20 02:08:42.236] Getting device
[2016-03-20 02:08:42.237] Retrieved device
[2016-03-20 02:08:42.238] Creating wrapper
[2016-03-20 02:08:42.330] Wrapper created
[2016-03-20 02:08:42.337] Effect created
[2016-03-20 02:08:42.338] Creating buffer
[2016-03-20 02:08:42.339] Created buffer
[2016-03-20 02:08:42.339] Creating blend state
[2016-03-20 02:08:42.339] Created blend state
[2016-03-20 02:08:42.340] Done with creation
[2016-03-20 02:08:42.364] Initializing texture system.
[2016-03-20 02:08:42.365] Initializing texture system; phase 1
[2016-03-20 02:08:42.366] Initializing texture system; phase 2
[2016-03-20 02:08:42.367] Initializing texture system; phase 3
[2016-03-20 02:08:42.367] Initializing texture system; phase 4
[2016-03-20 02:08:42.369] Initializing texture system; phase 5
[2016-03-20 02:08:42.370] Initializing texture system; phase 6
[2016-03-20 02:08:42.370] Initializing texture system; phase 7
[2016-03-20 02:08:42.373] Initializing texture system; phase 8
[2016-03-20 02:08:42.374] Initializing texture system; phase 9
[2016-03-20 02:08:42.375] Initializing texture system; phase 10
[2016-03-20 02:08:42.378] Initializing texture system; phase 11
[2016-03-20 02:08:42.379] Initializing texture system; phase 12
[2016-03-20 02:08:42.379] Initializing texture system; phase 13
[2016-03-20 02:08:42.380] Initializing texture system; phase 14
[2016-03-20 02:08:46.630] Direct3D watcher thread ended
[2016-03-20 02:09:13.792] Initializing game support
[2016-03-20 02:09:14.785] Compatibility level: 0
[2016-03-20 02:09:14.786] Supported version detected
[2016-03-20 02:09:14.787] ==================================================
[2016-03-20 02:09:15.039] Patched IsDebuggerPresent
[2016-03-20 02:09:15.290] Waiting for game initialization
[2016-03-20 02:09:15.641] Initializing hook
[2016-03-20 02:09:15.893] Completing interoperability
[2016-03-20 02:09:15.894] Initialization code 1.
[2016-03-20 02:09:15.895] Initialization code 2.
[2016-03-20 02:09:15.895] Initialization code 3.
[2016-03-20 02:09:15.907] 1 Address: 0x00007FF726D31C70
[2016-03-20 02:09:15.908] Calling func 1
[2016-03-20 02:09:15.931] 2 Address: 0x00007FF7277E68F6
[2016-03-20 02:09:15.932] 3 Address: 0x00007FF726365D3E
[2016-03-20 02:09:15.978] Address: 0x00007FF7277E6894
[2016-03-20 02:09:15.979] Unknown var: 0x00007FF7286B1D80
[2016-03-20 02:09:15.980] Initialization code 4.
[2016-03-20 02:09:15.980] Completing interoperability, phase 1
[2016-03-20 02:09:15.981] Completing interoperability, phase 2
[2016-03-20 02:09:15.981] Completing interoperability, phase 3
[2016-03-20 02:09:15.982] Completing interoperability, phase 4
[2016-03-20 02:09:15.982] Completing interoperability, phase 5
[2016-03-20 02:09:15.982] Completing interoperability, phase 6
[2016-03-20 02:09:15.983] Completing interoperability, phase 7

R. Marulli

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